Player Matchup

Hera
Hera
C-_-XCallumX-_-S
Hera
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 125L
1,418 Elo+
Party 1
Thor
Thor
Ethan_E-20904
Thor
Level 57
God Stats
3W - 0L
1,758 SR
Queue Stats
158W - 168L
1,462 Elo+
Party 1
Cupid
Cupid
Fleqin
Cupid
Level 64
God Stats
2W - 1L
1,620 SR
Queue Stats
124W - 142L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
scotz2804
Cthulhu
Level 24
God Stats
8W - 1L
1,800 SR
Queue Stats
129W - 124L
1,502 Elo+
Party 1
Khepri
Khepri
toxicworm1234
Khepri
Level 65
God Stats
2W - 1L
1,689 SR
Queue Stats
78W - 77L
1,472 Elo+
Party 1
Team Averages
Level 51
1,674 SR
1,465 Elo+

VS

Team Averages
Level 68
1,645 SR
1,511 Elo+
Hun Batz
Hun Batz
CRSTIAN-
Hun Batz
Level 28
God Stats
5W - 4L
1,693 SR
Queue Stats
39W - 32L
1,559 Elo+
Party 2
Agni
Agni
ZGoldKinGG
Agni
Level 116
God Stats
1W - 2L
1,762 SR
Queue Stats
122W - 125L
1,539 Elo+
Party 2
Ymir
Ymir
adriantarifa
Ymir
Level 88
God Stats
55W - 38L
1,657 SR
Queue Stats
153W - 130L
1,552 Elo+
Party 2
Xbalanque
Xbalanque
iiOsNiiPeR
Xbalanque
Level 69
God Stats
0W - 2L
1,682 SR
Queue Stats
27W - 25L
1,515 Elo+
Party 2
Cu Chulainn
Cu Chulainn
yakubkos
Cu Chulainn
Level 39
God Stats
11W - 21L
1,431 SR
Queue Stats
122W - 138L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 8
6,674
513
5,699
8,057
2,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
7 / 2 / 3
7,405
570
4,770
8,703
3,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Fleqin
Cupid
12
4 / 0 / 3
7,200
554
5,602
5,831
1,923
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
scotz2804
Cthulhu
12
2 / 1 / 1
6,919
532
6,959
6,929
5,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
3 / 1 / 3
6,512
501
2,861
8,780
5,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CRSTIAN-
Hun Batz
10
3 / 3 / 1
6,236
480
1,600
8,336
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
0 / 5 / 4
5,908
454
8,544
6,555
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 2 / 1
6,444
496
2,980
8,143
3,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
iiOsNiiPeR
Xbalanque
10
0 / 4 / 1
5,768
444
5,819
9,182
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
yakubkos
Cu Chulainn
10
1 / 2 / 0
5,676
437
4,352
8,829
5,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
16
Kills
6
6
Deaths
16
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
2
8
2
L
Hun Batz
CRSTIAN-
Hun Batz
3
3
1
1.17
W
7
2
3
4.25
W
Cupid
Fleqin
Cupid
4
0
3
5.5
L
0
5
4
0.4
L
2
2
1
1.25
L
Xbalanque
iiOsNiiPeR
Xbalanque
0
4
1
0.13
W
Cthulhu
scotz2804
Cthulhu
2
1
1
2.5
W
3
1
3
4.5
L
Cu Chulainn
yakubkos
Cu Chulainn
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,891
Damage
23,295
38,300
Taken
41,045
17,952
Mitigated
16,465
16,643
Healing
11,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,699
1,002
0
3,930
8,057
2,653
230
5,141
2,399
31,043
0
L
Hun Batz
CRSTIAN-
Hun Batz
1,600
186
0
2,076
8,336
2,628
0
2,565
5,548
0
24,468
W
4,770
1,327
0
3,266
8,703
3,108
0
1,860
6,521
0
28,109
W
Cupid
Fleqin
Cupid
5,602
3,517
0
3,802
5,831
1,923
0
324
5,503
0
34,583
L
8,544
765
0
1,009
6,555
2,003
402
2,697
3,632
32,882
0
L
2,980
337
0
3,189
8,143
3,445
0
3,765
4,238
12,665
0
L
Xbalanque
iiOsNiiPeR
Xbalanque
5,819
3,502
0
2,782
9,182
2,487
73
1,018
8,130
0
33,393
W
Cthulhu
scotz2804
Cthulhu
6,959
661
0
3,264
6,929
5,114
653
422
6,163
37,595
0
W
2,861
330
0
2,381
8,780
5,154
326
2,830
5,760
21,268
0
L
Cu Chulainn
yakubkos
Cu Chulainn
4,352
912
0
2,414
8,829
5,902
127
4,389
3,978
0
20,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,710
Gold Earned
30,032
269
Minions Killed
238
0
Camps Cleared
0
1,258,150
Distance Traveled
1,158,864
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,674
513
50
4
0
246,259
0
L
Hun Batz
6,236
480
55
4
0
247,978
0
W
Thor
7,405
570
45
3
0
261,685
2
W
Cupid
7,200
554
78
6
0
255,805
5
L
Agni
5,908
454
61
5
0
235,513
3
L
Ymir
6,444
496
16
1
0
263,060
4
L
Xbalanque
5,768
444
64
5
0
207,080
2
W
Cthulhu
6,919
532
67
5
0
262,003
4
W
Khepri
6,512
501
29
2
0
232,398
3
L
Cu Chulainn
5,676
437
42
3
0
205,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role