Player Matchup

Danzaburou
Danzaburou
MagicPerson
Danzaburou
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,298 Elo+
Party 2
King Arthur
King Arthur
Tayzeee
King Arthur
Level 22
God Stats
2W - 3L
1,499 SR
Queue Stats
35W - 46L
1,238 Elo+
Party 2
He Bo
He Bo
greasydink
He Bo
Level 43
God Stats
2W - 2L
1,585 SR
Queue Stats
32W - 38L
1,322 Elo+
Party 2
Team Averages
Level 31
1,528 SR
1,286 Elo+

VS

Team Averages
Level 37
1,434 SR
1,128 Elo+
Apollo
Apollo
Cogsagi
Apollo
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,128 Elo+
Party 1
Persephone
Persephone
Karzark
Persephone
Level 6
God Stats
2W - 2L
1,573 SR
Queue Stats
4W - 4L
1,128 Elo+
Party 1
Sun Wukong
Sun Wukong
MrDrunkMonkey
Sun Wukong
Level 87
God Stats
1W - 0L
1,229 SR
Queue Stats
4W - 4L
1,128 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MagicPerson
Danzaburou
17
6 / 4 / 5
14,815
673
15,397
18,487
8,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Tayzeee
King Arthur
15
1 / 5 / 10
12,308
559
13,783
28,601
26,766
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
16
6 / 10 / 4
13,254
602
10,464
16,000
6,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cogsagi
Apollo
19
13 / 5 / 6
15,966
726
24,915
20,119
13,929
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
Karzark
Persephone
18
0 / 4 / 16
14,153
643
11,528
12,238
10,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
MrDrunkMonkey
Sun Wukong
18
6 / 4 / 11
14,947
679
19,647
23,329
22,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
52
13
Kills
19
19
Deaths
13
19
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Apollo
Cogsagi
Apollo
13
5
6
3.2
W
Persephone
Karzark
Persephone
0
4
16
2
L
Danzaburou
MagicPerson
Danzaburou
6
4
5
2.13
W
Sun Wukong
MrDrunkMonkey
Sun Wukong
6
4
11
2.88
L
King Arthur
Tayzeee
King Arthur
1
5
10
1.2
L
He Bo
6
10
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,644
Damage
56,090
63,088
Taken
55,686
41,210
Mitigated
46,515
15,407
Healing
16,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Cogsagi
Apollo
24,915
16,226
0
8,957
20,119
13,929
1,439
1,953
18,090
0
107,339
W
Persephone
Karzark
Persephone
11,528
1,487
0
2,219
12,238
10,201
575
4,840
7,397
55,489
0
L
Danzaburou
MagicPerson
Danzaburou
15,397
6,941
0
5,623
18,487
8,331
728
3,260
15,227
0
72,578
W
Sun Wukong
MrDrunkMonkey
Sun Wukong
19,647
5,192
0
4,934
23,329
22,385
347
3,930
19,399
0
59,123
L
King Arthur
Tayzeee
King Arthur
13,783
803
0
6,862
28,601
26,766
0
5,323
23,278
0
44,309
L
He Bo
10,464
510
0
2,922
16,000
6,113
459
2,975
13,025
40,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,377
Gold Earned
45,066
198
Minions Killed
242
0
Camps Cleared
0
1,074,973
Distance Traveled
1,035,741
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
15,966
726
112
5
0
346,325
3
W
Persephone
14,153
643
67
3
0
288,624
0
L
Danzaburou
14,815
673
103
5
0
388,888
3
W
Sun Wukong
14,947
679
63
3
0
400,792
0
L
King Arthur
12,308
559
44
2
0
385,144
2
L
He Bo
13,254
602
51
2
0
300,941
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role