Player Matchup

Olorun
Olorun
GucciQueen99
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
JhonCreepy
Cthulhu
Level 8
God Stats
0W - 3L
1,202 SR
Queue Stats
1W - 6L
1,116 Elo+
Solo
Sun Wukong
Sun Wukong
MysterKöpek
Sun Wukong
Level 17
God Stats
3W - 1L
1,793 SR
Queue Stats
25W - 27L
1,354 Elo+
Solo
Fenrir
Fenrir
ToxicGodz420
Fenrir
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 49L
1,315 Elo+
Party 1
Neith
Neith
nordique50
Neith
Level 21
God Stats
19W - 32L
1,398 SR
Queue Stats
45W - 72L
1,342 Elo+
Party 1
Team Averages
Level 17
1,479 SR
1,326 Elo+

VS

Team Averages
Level 26
1,433 SR
1,467 Elo+
Thanatos
Thanatos
AlexisJere
Thanatos
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 15L
1,482 Elo+
Solo
Agni
Agni
DoomfulDeity
Agni
Level 29
God Stats
2W - 0L
1,687 SR
Queue Stats
65W - 66L
1,424 Elo+
Solo
Bellona
Bellona
Ryzhkova
Bellona
Level 18
God Stats
20W - 23L
1,245 SR
Queue Stats
32W - 33L
1,378 Elo+
Solo
Skadi
Skadi
ebonyfisting
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,631 Elo+
Solo
Geb
Geb
moiffy
Geb
Level 27
God Stats
24W - 10L
1,232 SR
Queue Stats
108W - 97L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
6
0 / 2 / 2
8,268
276
625
3,218
639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
JhonCreepy
Cthulhu
20
1 / 7 / 10
13,340
445
13,784
25,440
33,221
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
MysterKöpek
Sun Wukong
20
16 / 5 / 2
16,573
552
34,366
35,575
31,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
20
12 / 5 / 4
15,927
531
23,205
27,256
20,010
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
20
4 / 9 / 4
14,140
471
14,497
21,847
9,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlexisJere
Thanatos
18
5 / 11 / 8
13,208
440
9,502
24,677
13,937
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
8 / 7 / 7
14,869
496
21,856
24,006
10,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
Ryzhkova
Bellona
19
2 / 7 / 7
13,457
449
11,256
22,493
24,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
11 / 4 / 6
16,638
555
29,860
21,151
9,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Geb
moiffy
Geb
20
1 / 4 / 11
13,690
456
8,921
28,827
37,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
66
33
Kills
27
28
Deaths
33
22
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AlexisJere
Thanatos
5
11
8
0.82
W
8
7
7
1.64
L
Olorun
0
2
2
0.5
L
Cthulhu
JhonCreepy
Cthulhu
1
7
10
0.86
L
Sun Wukong
MysterKöpek
Sun Wukong
16
5
2
3.4
W
Bellona
Ryzhkova
Bellona
2
7
7
0.79
L
Fenrir
12
5
4
2.8
W
11
4
6
3.5
W
Geb
moiffy
Geb
1
4
11
1.63
L
Neith
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,477
Damage
81,395
113,336
Taken
121,154
95,782
Mitigated
97,107
37,128
Healing
33,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AlexisJere
Thanatos
9,502
3,378
571
11,433
24,677
13,937
1,379
625
23,812
0
59,833
W
21,856
2,263
0
9,243
24,006
10,762
168
1,564
22,362
89,867
0
L
Olorun
625
372
0
805
3,218
639
0
474
2,719
5,185
0
L
Cthulhu
JhonCreepy
Cthulhu
13,784
1,370
330
996
25,440
33,221
341
6,828
18,567
64,263
0
L
Sun Wukong
MysterKöpek
Sun Wukong
34,366
7,297
1,008
16,571
35,575
31,938
682
10,357
24,531
0
129,880
W
Bellona
Ryzhkova
Bellona
11,256
3,522
0
1,977
22,493
24,930
989
1,438
20,895
9,347
51,416
L
Fenrir
23,205
6,020
606
10,644
27,256
20,010
284
6,016
21,015
0
150,293
W
29,860
20,197
0
5,094
21,151
9,852
5,048
5,883
15,268
0
154,038
W
Geb
moiffy
Geb
8,921
1,369
0
5,438
28,827
37,626
920
5,607
23,140
60,712
0
L
Neith
14,497
7,032
0
6,168
21,847
9,974
3,410
9,081
12,591
0
93,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,248
Gold Earned
71,862
627
Minions Killed
555
0
Camps Cleared
0
2,176,226
Distance Traveled
2,608,003
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,208
440
70
2
0
481,362
3
W
Agni
14,869
496
128
4
0
474,635
0
L
Olorun
8,268
276
9
0
0
92,332
2
L
Cthulhu
13,340
445
86
3
0
511,982
0
L
Sun Wukong
16,573
552
187
6
0
533,029
1
W
Bellona
13,457
449
121
4
0
577,224
0
L
Fenrir
15,927
531
190
6
0
620,227
2
W
Skadi
16,638
555
172
6
0
522,303
0
W
Geb
13,690
456
64
2
0
552,479
1
L
Neith
14,140
471
155
5
0
418,656
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role