Player Matchup

Scylla
Scylla
Defined
Scylla
Level 18
God Stats
4W - 10L
1,276 SR
Queue Stats
75W - 89L
1,281 Elo+
Party 1
Kuzenbo
Kuzenbo
GrollenBogen
Kuzenbo
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 171L
1,435 Elo+
Party 2
Da Ji
Da Ji
Lauriam_Crow
Da Ji
Level 12
God Stats
28W - 23L
1,702 SR
Queue Stats
74W - 79L
1,334 Elo+
Party 2
Neith
Neith
Sporikica
Neith
Level 15
God Stats
18W - 19L
1,317 SR
Queue Stats
82W - 87L
1,192 Elo+
Party 1
Bellona
Bellona
coolmuch
Bellona
Level 22
God Stats
3W - 5L
1,346 SR
Queue Stats
228W - 267L
1,401 Elo+
Solo
Team Averages
Level 18
1,428 SR
1,329 Elo+

VS

Team Averages
Level 33
1,605 SR
1,409 Elo+
Anubis
Anubis
Aardo35
Anubis
Level 57
God Stats
11W - 7L
1,599 SR
Queue Stats
127W - 105L
1,628 Elo+
Party 3
King Arthur
King Arthur
ErejiVii
King Arthur
Level 15
God Stats
4W - 3L
1,588 SR
Queue Stats
11W - 12L
1,359 Elo+
Party 3
Nemesis
Nemesis
KiaVashBiZ
Nemesis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,140 Elo+
Solo
Izanami
Izanami
Twotimesgamer
Izanami
Level 5
God Stats
5W - 5L
1,500 SR
Queue Stats
36W - 35L
1,359 Elo+
Party 3
Cerberus
Cerberus
kazuto614
Cerberus
Level 62
God Stats
23W - 14L
1,840 SR
Queue Stats
71W - 52L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Defined
Scylla
14
2 / 11 / 1
8,721
436
5,772
13,398
2,939
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
GrollenBogen
Kuzenbo
12
1 / 6 / 3
7,887
394
9,272
19,331
20,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 9 / 1
8,264
413
7,496
15,361
4,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Sporikica
Neith
13
2 / 5 / 3
8,069
403
5,440
7,901
2,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
coolmuch
Bellona
13
3 / 11 / 1
8,624
431
15,553
21,546
13,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aardo35
Anubis
20
23 / 0 / 5
13,089
654
25,464
17,028
10,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
ErejiVii
King Arthur
16
5 / 1 / 3
10,647
532
8,728
18,006
14,329
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
KiaVashBiZ
Nemesis
15
4 / 5 / 6
9,812
491
4,275
12,385
5,072
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
17
1 / 2 / 5
10,565
528
5,079
12,777
4,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
kazuto614
Cerberus
17
8 / 4 / 10
11,566
578
10,981
18,454
14,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
70
11
Kills
41
42
Deaths
12
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
Aardo35
Anubis
23
0
5
25.5
L
Scylla
Defined
Scylla
2
11
1
0.23
W
King Arthur
ErejiVii
King Arthur
5
1
3
6.5
L
Kuzenbo
GrollenBogen
Kuzenbo
1
6
3
0.42
W
Nemesis
KiaVashBiZ
Nemesis
4
5
6
1.4
L
3
9
1
0.39
L
Neith
Sporikica
Neith
2
5
3
0.7
W
Izanami
1
2
5
1.75
L
Bellona
coolmuch
Bellona
3
11
1
0.32
W
Cerberus
kazuto614
Cerberus
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,533
Damage
54,527
77,537
Taken
78,650
43,950
Mitigated
48,098
6,284
Healing
38,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Aardo35
Anubis
25,464
1,779
427
15,104
17,028
10,077
4,255
4,395
12,558
77,922
0
L
Scylla
Defined
Scylla
5,772
1,162
0
476
13,398
2,939
170
8,461
4,937
36,225
0
W
King Arthur
ErejiVii
King Arthur
8,728
1,628
0
5,901
18,006
14,329
1,118
38
17,894
0
56,268
L
Kuzenbo
GrollenBogen
Kuzenbo
9,272
4,226
156
2,162
19,331
20,901
360
8,091
11,240
29,683
0
W
Nemesis
KiaVashBiZ
Nemesis
4,275
1,860
0
549
12,385
5,072
807
1,367
10,993
0
44,385
L
7,496
1,542
0
191
15,361
4,230
0
8,282
7,079
0
31,985
L
Neith
Sporikica
Neith
5,440
1,816
0
510
7,901
2,080
440
4,697
3,204
0
29,022
W
Izanami
5,079
4,177
234
6,540
12,777
4,317
1,951
5,133
7,644
0
67,398
L
Bellona
coolmuch
Bellona
15,553
7,970
0
2,789
21,546
13,800
0
6,914
14,530
0
53,258
W
Cerberus
kazuto614
Cerberus
10,981
1,363
618
8,786
18,454
14,303
1,698
4,111
14,343
62,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,565
Gold Earned
55,679
267
Minions Killed
541
0
Camps Cleared
0
1,540,511
Distance Traveled
1,899,294
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,089
654
128
6
0
360,208
0
L
Scylla
8,721
436
61
3
0
286,130
0
W
King Arthur
10,647
532
79
4
0
430,097
4
L
Kuzenbo
7,887
394
35
2
0
331,168
0
W
Nemesis
9,812
491
76
4
0
357,238
2
L
Da Ji
8,264
413
43
2
0
314,424
0
L
Neith
8,069
403
42
2
0
289,024
0
W
Izanami
10,565
528
127
6
0
372,635
3
L
Bellona
8,624
431
86
4
0
319,765
0
W
Cerberus
11,566
578
131
7
0
379,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role