Player Matchup

Awilix
Awilix
Gold III
BigBoy787
Awilix
Gold III
Level 146
God Stats
4W - 10L
1,767 SR
Queue Stats
95W - 100L
1,621 MMR
Party 2
Sobek
Sobek
Platinum IV
Blake081305
Sobek
Platinum IV
Level 121
God Stats
34W - 32L
1,548 SR
Queue Stats
313W - 310L
1,829 MMR
Party 1
Guan Yu
Guan Yu
Gold III
HeBofa
Guan Yu
Gold III
Level 129
God Stats
9W - 6L
1,809 SR
Queue Stats
424W - 432L
1,532 MMR
Party 1
Anhur
Anhur
Gold III
MangekyoRat
Anhur
Gold III
Level 98
God Stats
12W - 10L
1,505 SR
Queue Stats
40W - 39L
1,668 MMR
Party 2
Nu Wa
Nu Wa
Platinum III
zwei94
Nu Wa
Platinum III
Level 151
God Stats
2W - 6L
1,336 SR
Queue Stats
341W - 324L
1,643 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,593 SR
1,659 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,491 SR
1,624 MMR
Apollo
Apollo
Platinum III
LeslieOBrien
Apollo
Platinum III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold II
andreselpronob
Ymir
Gold II
Level 138
God Stats
3W - 4L
1,500 SR
Queue Stats
100W - 88L
1,623 MMR
Solo
Merlin
Merlin
Platinum IV
oscar1364
Merlin
Platinum IV
Level 127
God Stats
5W - 5L
1,328 SR
Queue Stats
235W - 229L
1,677 MMR
Solo
Ne Zha
Ne Zha
Gold II
theRiceMaster
Ne Zha
Gold II
Level 127
God Stats
2W - 2L
1,305 SR
Queue Stats
111W - 98L
1,655 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
uradosser
Tsukuyomi
Gold I
Level 159
God Stats
28W - 27L
1,822 SR
Queue Stats
865W - 869L
1,663 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BigBoy787
Awilix
17
2 / 5 / 7
10,317
469
7,193
18,084
7,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
5 / 6 / 4
11,096
504
7,233
25,665
27,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
HeBofa
Guan Yu
16
0 / 4 / 1
9,725
442
4,005
19,036
18,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 4 / 5
10,957
498
9,172
17,453
5,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
zwei94
Nu Wa
18
3 / 5 / 6
11,224
510
17,290
14,576
5,164
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
PersephoneSetScyllaCu ChulainnDanzaburou

VS

Bans
NemesisSerqetJanusThothYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
5 / 2 / 10
13,280
604
15,327
17,497
9,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 3 / 13
11,763
535
9,434
17,658
17,812
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
oscar1364
Merlin
19
10 / 2 / 4
13,050
593
23,234
9,853
4,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
7 / 3 / 12
12,673
576
15,978
17,019
7,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
uradosser
Tsukuyomi
19
0 / 2 / 5
12,250
557
12,262
16,520
13,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
68
11
Kills
24
24
Deaths
12
23
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Awilix
BigBoy787
Awilix
2
5
7
1.1
L
5
6
4
1.17
L
Guan Yu
HeBofa
Guan Yu
0
4
1
0.13
W
Apollo
5
2
10
5
L
1
4
5
0.88
W
2
3
13
2.83
W
Merlin
oscar1364
Merlin
10
2
4
6
W
7
3
12
4.33
W
Tsukuyomi
uradosser
Tsukuyomi
0
2
5
1.25
L
Nu Wa
zwei94
Nu Wa
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,893
Damage
76,235
94,814
Taken
78,547
63,878
Mitigated
51,641
28,271
Healing
25,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
BigBoy787
Awilix
7,193
3,431
0
3,232
18,084
7,804
0
3,584
14,400
0
74,310
L
7,233
455
0
6,351
25,665
27,060
0
11,736
13,513
23,371
0
L
Guan Yu
HeBofa
Guan Yu
4,005
473
2,772
7,695
19,036
18,340
880
4,101
14,745
0
54,485
W
Apollo
15,327
9,556
0
8,236
17,497
9,169
4,692
3,642
13,855
0
112,829
L
9,172
6,545
0
6,100
17,453
5,510
40
4,135
13,220
0
80,517
W
9,434
714
0
3,427
17,658
17,812
284
6,384
11,249
38,231
0
W
Merlin
oscar1364
Merlin
23,234
1,111
392
2,702
9,853
4,026
1,458
4,504
5,328
97,927
0
W
15,978
4,470
0
8,279
17,019
7,506
241
6,043
10,901
0
86,344
W
Tsukuyomi
uradosser
Tsukuyomi
12,262
2,030
0
2,159
16,520
13,128
1,905
3,950
12,295
0
92,970
L
Nu Wa
zwei94
Nu Wa
17,290
3,165
0
2,121
14,576
5,164
422
7,805
6,268
90,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,319
Gold Earned
63,016
570
Minions Killed
676
0
Camps Cleared
0
2,079,804
Distance Traveled
2,159,924
27
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,317
469
121
6
0
448,551
6
L
Sobek
11,096
504
28
1
0
431,238
4
L
Guan Yu
9,725
442
110
5
0
449,262
2
W
Apollo
13,280
604
172
8
0
393,764
7
L
Anhur
10,957
498
166
8
0
376,403
6
W
Ymir
11,763
535
50
2
0
422,917
6
W
Merlin
13,050
593
165
8
0
428,690
4
W
Ne Zha
12,673
576
124
6
0
465,740
8
W
Tsukuyomi
12,250
557
165
8
0
448,813
5
L
Nu Wa
11,224
510
145
7
0
374,350
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role