Player Matchup

Ganesha
Ganesha
OnlyGanesha
Ganesha
Level 4
God Stats
10W - 3L
1,673 SR
Queue Stats
10W - 3L
1,686 Elo+
Solo
Sol
Sol
ScreePyCZ
Sol
Level 25
God Stats
5W - 3L
1,534 SR
Queue Stats
27W - 20L
1,353 Elo+
Solo
Nemesis
Nemesis
Sorteberg_20
Nemesis
Level 7
God Stats
2W - 1L
1,262 SR
Queue Stats
6W - 11L
1,050 Elo+
Solo
Cthulhu
Cthulhu
aDirtyMinded
Cthulhu
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
darkshadows60
Cu Chulainn
Level 23
God Stats
3W - 6L
1,365 SR
Queue Stats
155W - 120L
1,620 Elo+
Solo
Team Averages
Level 15
1,467 SR
1,442 Elo+

VS

Team Averages
Level 24
1,518 SR
1,428 Elo+
Tiamat
Tiamat
EnjoyedFever02
Tiamat
Level 26
God Stats
15W - 10L
1,622 SR
Queue Stats
15W - 11L
1,442 Elo+
Solo
Yemoja
Yemoja
NiklasWRLD
Yemoja
Level 28
God Stats
1W - 7L
1,500 SR
Queue Stats
264W - 285L
1,479 Elo+
Solo
Hel
Hel
SpinneAtom42587
Hel
Level 23
God Stats
3W - 4L
1,395 SR
Queue Stats
5W - 6L
1,450 Elo+
Solo
Fenrir
Fenrir
Testimoreno
Fenrir
Level 27
God Stats
3W - 2L
1,574 SR
Queue Stats
156W - 145L
1,529 Elo+
Solo
Anubis
Anubis
nikto5
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
OnlyGanesha
Ganesha
12
2 / 2 / 14
7,704
550
7,281
7,159
2,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 1 / 2
8,266
590
4,518
8,960
3,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Sorteberg_20
Nemesis
12
1 / 0 / 4
7,338
524
1,674
7,285
2,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
aDirtyMinded
Cthulhu
12
6 / 2 / 1
8,093
578
4,195
6,867
3,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
darkshadows60
Cu Chulainn
16
10 / 1 / 1
9,754
697
9,359
7,404
5,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 0
5,636
403
3,817
10,830
4,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
NiklasWRLD
Yemoja
6
2 / 2 / 1
5,283
377
1,050
3,445
1,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 5 / 0
5,253
375
3,784
8,808
4,170
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
9
4 / 1 / 2
6,368
455
2,721
5,245
1,766
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
nikto5
Anubis
8
0 / 7 / 2
5,393
385
3,265
7,704
2,777
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
24
Kills
6
6
Deaths
24
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
L
Yemoja
NiklasWRLD
Yemoja
2
2
1
1.25
W
Ganesha
OnlyGanesha
Ganesha
2
2
14
4.5
W
5
1
2
6
W
Nemesis
Sorteberg_20
Nemesis
1
0
4
3
L
0
5
0
0
L
Fenrir
4
1
2
5
W
Cthulhu
aDirtyMinded
Cthulhu
6
2
1
3.25
W
Cu Chulainn
darkshadows60
Cu Chulainn
10
1
1
10.5
L
Anubis
nikto5
Anubis
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,027
Damage
14,637
37,675
Taken
36,032
16,430
Mitigated
14,774
11,506
Healing
9,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,817
612
0
2,110
10,830
4,874
196
4,408
6,422
26,887
0
L
Yemoja
NiklasWRLD
Yemoja
1,050
462
667
1,036
3,445
1,187
0
2,444
1,001
4,650
0
W
Ganesha
OnlyGanesha
Ganesha
7,281
810
0
1,889
7,159
2,373
217
3,175
3,984
34,551
0
W
4,518
780
0
5,258
8,960
3,036
4,295
3,585
5,375
43,179
0
W
Nemesis
Sorteberg_20
Nemesis
1,674
591
0
3,075
7,285
2,185
382
684
6,601
0
44,151
L
3,784
351
98
2,000
8,808
4,170
0
4,540
4,268
24,177
0
L
Fenrir
2,721
1,098
0
2,611
5,245
1,766
0
332
4,913
0
23,513
W
Cthulhu
aDirtyMinded
Cthulhu
4,195
359
0
261
6,867
3,055
126
2,337
4,530
29,695
0
W
Cu Chulainn
darkshadows60
Cu Chulainn
9,359
2,034
0
1,023
7,404
5,781
19
2,135
5,269
1,355
61,418
L
Anubis
nikto5
Anubis
3,265
185
0
840
7,704
2,777
0
4,512
3,192
23,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,155
Gold Earned
27,933
415
Minions Killed
184
0
Camps Cleared
0
1,324,422
Distance Traveled
1,029,769
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,636
403
50
4
0
220,272
0
L
Yemoja
5,283
377
6
0
0
237,584
5
W
Ganesha
7,704
550
22
2
0
272,914
0
W
Sol
8,266
590
102
7
0
233,297
2
W
Nemesis
7,338
524
88
6
0
290,213
0
L
Hel
5,253
375
35
3
0
195,121
0
L
Fenrir
6,368
455
58
4
0
176,267
2
W
Cthulhu
8,093
578
64
5
0
261,379
0
W
Cu Chulainn
9,754
697
139
10
0
266,619
0
L
Anubis
5,393
385
35
3
0
200,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role