Player Matchup

Kukulkan
Kukulkan
AlkiSan
Kukulkan
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,710 Elo+
Solo
Yemoja
Yemoja
Azhaw
Yemoja
Level 24
God Stats
3W - 1L
1,571 SR
Queue Stats
5W - 4L
1,702 Elo+
Party 1
Anubis
Anubis
Blueckost
Anubis
Level 7
God Stats
2W - 1L
1,771 SR
Queue Stats
5W - 4L
1,702 Elo+
Party 1
Nike
Nike
Tutovskyyy
Nike
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,437 Elo+
Party 4
Pele
Pele
pol303
Pele
Level 26
God Stats
7W - 10L
1,448 SR
Queue Stats
117W - 130L
1,353 Elo+
Party 4
Team Averages
Level 17
1,558 SR
1,581 Elo+

VS

Team Averages
Level 43
1,461 SR
1,547 Elo+
Mulan
Mulan
IGipfelGorgiI
Mulan
Level 43
God Stats
35W - 38L
1,545 SR
Queue Stats
35W - 40L
1,488 Elo+
Party 3
Hera
Hera
KastielTheAngel
Hera
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,556 Elo+
Solo
Loki
Loki
Tugezz98
Loki
Level 13
God Stats
8W - 8L
1,467 SR
Queue Stats
15W - 12L
1,487 Elo+
Party 3
Neith
Neith
ikuraH
Neith
Level 6
God Stats
0W - 2L
1,294 SR
Queue Stats
31W - 25L
1,706 Elo+
Party 2
Cerberus
Cerberus
xHinarUx
Cerberus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlkiSan
Kukulkan
18
18 / 6 / 7
12,413
653
25,921
12,452
4,620
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Azhaw
Yemoja
15
5 / 3 / 18
10,624
559
8,296
13,924
10,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Blueckost
Anubis
13
4 / 9 / 6
8,877
467
8,873
11,450
5,155
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 6 / 3
9,159
482
4,832
14,069
7,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
pol303
Pele
15
4 / 5 / 12
9,673
509
8,047
10,344
2,878
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 4
8,319
438
7,477
14,110
7,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
7 / 10 / 9
9,248
487
9,862
12,872
4,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
15
5 / 6 / 5
9,372
493
8,197
15,364
5,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
ikuraH
Neith
16
3 / 4 / 11
10,353
545
7,166
13,333
5,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
xHinarUx
Cerberus
15
11 / 6 / 7
11,090
584
11,042
20,080
17,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
64
34
Kills
28
29
Deaths
34
46
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AlkiSan
Kukulkan
18
6
7
3.58
W
Yemoja
Azhaw
Yemoja
5
3
18
4.67
W
Anubis
Blueckost
Anubis
4
9
6
0.78
L
2
8
4
0.5
L
7
10
9
1.15
L
Loki
5
6
5
1.25
W
3
6
3
0.75
L
Neith
ikuraH
Neith
3
4
11
2.13
W
Pele
pol303
Pele
4
5
12
2
L
Cerberus
xHinarUx
Cerberus
11
6
7
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,969
Damage
43,744
62,239
Taken
75,759
30,843
Mitigated
40,025
7,202
Healing
18,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AlkiSan
Kukulkan
25,921
5,571
0
497
12,452
4,620
672
3,592
8,860
85,213
0
W
Yemoja
Azhaw
Yemoja
8,296
2,788
1,536
2,781
13,924
10,749
506
6,493
7,381
24,526
0
W
Anubis
Blueckost
Anubis
8,873
386
0
1,382
11,450
5,155
2,042
6,259
5,191
32,253
0
L
7,477
1,300
342
1,597
14,110
7,104
353
7,228
6,686
0
37,628
L
9,862
3,093
0
1,202
12,872
4,351
261
8,889
3,958
31,323
0
L
Loki
8,197
1,880
0
4,052
15,364
5,556
0
8,742
6,622
0
54,811
W
4,832
1,464
0
350
14,069
7,441
178
1,549
12,345
0
53,290
L
Neith
ikuraH
Neith
7,166
3,253
0
6,077
13,333
5,248
1,985
5,837
7,446
0
71,233
W
Pele
pol303
Pele
8,047
1,742
0
656
10,344
2,878
147
3,011
7,308
0
42,263
L
Cerberus
xHinarUx
Cerberus
11,042
1,078
0
5,009
20,080
17,766
1,569
12,394
7,661
33,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,746
Gold Earned
48,382
353
Minions Killed
389
0
Camps Cleared
0
1,681,466
Distance Traveled
1,577,982
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,413
653
126
7
0
353,259
3
W
Yemoja
10,624
559
30
2
0
346,872
2
W
Anubis
8,877
467
61
3
0
303,663
1
L
Mulan
8,319
438
59
3
0
280,593
2
L
Hera
9,248
487
60
3
0
274,509
1
L
Loki
9,372
493
84
4
0
313,676
3
W
Nike
9,159
482
77
4
0
336,352
4
L
Neith
10,353
545
115
6
0
355,754
4
W
Pele
9,673
509
59
3
0
341,320
1
L
Cerberus
11,090
584
71
4
0
353,450
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role