Player Matchup

Cthulhu
Cthulhu
BaianoVL
Cthulhu
Level 18
God Stats
5W - 6L
1,299 SR
Queue Stats
109W - 112L
1,444 Elo+
Party 3
Ra
Ra
KurosakiFrance
Ra
Level 8
God Stats
4W - 7L
1,491 SR
Queue Stats
34W - 39L
1,399 Elo+
Party 3
Danzaburou
Danzaburou
LoyalBelly2
Danzaburou
Level 8
God Stats
4W - 6L
1,361 SR
Queue Stats
22W - 25L
1,409 Elo+
Solo
Tiamat
Tiamat
SalvePoze
Tiamat
Level 16
God Stats
10W - 12L
1,575 SR
Queue Stats
94W - 83L
1,496 Elo+
Party 3
Mercury
Mercury
tiagozoks
Mercury
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 60L
1,470 Elo+
Party 3
Team Averages
Level 17
1,445 SR
1,443 Elo+

VS

Team Averages
Level 26
1,491 SR
1,476 Elo+
Arachne
Arachne
Akira_bullet
Arachne
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 79L
1,470 Elo+
Party 1
Guan Yu
Guan Yu
CythunGod
Guan Yu
Level 29
God Stats
4W - 4L
1,490 SR
Queue Stats
122W - 122L
1,500 Elo+
Party 2
Chang'e
Chang'e
Elizabeto
Chang'e
Level 13
God Stats
2W - 0L
1,622 SR
Queue Stats
16W - 21L
1,535 Elo+
Party 2
Izanami
Izanami
Traial
Izanami
Level 9
God Stats
10W - 19L
1,344 SR
Queue Stats
22W - 39L
1,424 Elo+
Party 1
Zeus
Zeus
Vexisz
Zeus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 54L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BaianoVL
Cthulhu
20
3 / 3 / 16
14,577
911
16,360
28,733
36,558
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
1 / 10 / 13
13,277
830
11,119
16,773
7,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
LoyalBelly2
Danzaburou
20
3 / 6 / 13
14,502
906
21,991
17,199
5,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
SalvePoze
Tiamat
20
3 / 4 / 13
14,846
928
27,455
18,161
13,946
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
tiagozoks
Mercury
20
11 / 10 / 8
16,165
1,010
22,381
24,434
10,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Akira_bullet
Arachne
20
7 / 3 / 13
15,596
975
10,499
16,918
8,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
CythunGod
Guan Yu
20
5 / 4 / 25
15,652
978
19,909
38,672
43,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Chang'e
Elizabeto
Chang'e
20
7 / 5 / 18
15,518
970
23,042
30,432
11,272
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Traial
Izanami
20
9 / 1 / 8
15,090
943
14,597
7,342
3,003
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Vexisz
Zeus
20
5 / 8 / 18
15,307
957
32,799
12,790
4,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
115
21
Kills
33
33
Deaths
21
63
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Arachne
Akira_bullet
Arachne
7
3
13
4.5
L
Cthulhu
BaianoVL
Cthulhu
3
3
16
3.67
W
Guan Yu
CythunGod
Guan Yu
5
4
25
4.38
W
Chang'e
Elizabeto
Chang'e
7
5
18
3.2
L
1
10
13
0.75
L
Danzaburou
LoyalBelly2
Danzaburou
3
6
13
1.58
L
Tiamat
SalvePoze
Tiamat
3
4
13
2.38
W
Izanami
Traial
Izanami
9
1
8
13
W
Zeus
Vexisz
Zeus
5
8
18
1.75
L
Mercury
tiagozoks
Mercury
11
10
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,306
Damage
100,846
105,300
Taken
106,154
74,069
Mitigated
70,569
10,190
Healing
35,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Akira_bullet
Arachne
10,499
7,474
0
5,446
16,918
8,101
0
6,999
9,662
0
32,768
L
Cthulhu
BaianoVL
Cthulhu
16,360
1,488
703
857
28,733
36,558
0
17,047
11,426
34,667
0
W
Guan Yu
CythunGod
Guan Yu
19,909
2,807
4,655
8,865
38,672
43,333
0
18,284
19,654
13,757
32,304
W
Chang'e
Elizabeto
Chang'e
23,042
1,899
7,365
8,691
30,432
11,272
0
18,791
11,466
51,152
0
L
11,119
361
2,049
737
16,773
7,094
0
10,062
6,686
31,067
0
L
Danzaburou
LoyalBelly2
Danzaburou
21,991
7,117
0
1,390
17,199
5,949
0
8,749
8,300
0
53,106
L
Tiamat
SalvePoze
Tiamat
27,455
2,204
0
3,737
18,161
13,946
0
11,985
6,126
69,787
0
W
Izanami
Traial
Izanami
14,597
10,284
0
0
7,342
3,003
0
3,893
3,449
0
34,898
W
Zeus
Vexisz
Zeus
32,799
3,630
0
639
12,790
4,860
0
5,726
6,989
62,634
0
L
Mercury
tiagozoks
Mercury
22,381
9,840
0
717
24,434
10,522
0
13,624
10,660
0
42,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,367
Gold Earned
77,163
316
Minions Killed
305
7
Camps Cleared
11
1,631,888
Distance Traveled
1,407,056
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,596
975
42
3
8
356,179
0
L
Cthulhu
14,577
911
57
4
0
328,523
0
W
Guan Yu
15,652
978
56
4
1
304,958
0
W
Chang'e
15,518
970
89
6
1
295,651
1
L
Ra
13,277
830
44
3
1
292,232
0
L
Danzaburou
14,502
906
74
5
4
300,466
0
L
Tiamat
14,846
928
112
7
2
337,077
1
W
Izanami
15,090
943
43
3
0
192,506
0
W
Zeus
15,307
957
75
5
1
257,762
0
L
Mercury
16,165
1,010
29
2
0
373,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role