Player Matchup

Chang'e
Chang'e
Eiddon17
Chang'e
Level 79
God Stats
4W - 4L
1,640 SR
Queue Stats
6W - 24L
1,175 Elo+
Party 2
Bellona
Bellona
Luckygamer2202
Bellona
Level 66
God Stats
27W - 11L
1,669 SR
Queue Stats
138W - 102L
1,536 Elo+
Party 1
Set
Set
MOSTERSDUTY
Set
Level 103
God Stats
8W - 10L
1,393 SR
Queue Stats
356W - 329L
1,503 Elo+
Party 1
Sol
Sol
Marilou1711
Sol
Level 44
God Stats
6W - 16L
1,240 SR
Queue Stats
11W - 27L
1,242 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
skygamerGabriel2
Ah Muzen Cab
Level 92
God Stats
9W - 3L
1,637 SR
Queue Stats
142W - 97L
1,544 Elo+
Party 1
Team Averages
Level 77
1,516 SR
1,400 Elo+

VS

Team Averages
Level 54
1,469 SR
1,315 Elo+
Sun Wukong
Sun Wukong
Alexjandro18
Sun Wukong
Level 53
God Stats
16W - 42L
1,314 SR
Queue Stats
78W - 177L
1,317 Elo+
Party 4
Scylla
Scylla
F7AMEEE
Scylla
Level 84
God Stats
7W - 8L
1,500 SR
Queue Stats
207W - 279L
1,404 Elo+
Party 4
Susano
Susano
GHST Nomad
Susano
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
316W - 406L
1,282 Elo+
Party 3
Sobek
Sobek
WhisperingSoul
Sobek
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
287W - 422L
1,279 Elo+
Party 3
Medusa
Medusa
smiteaccounttime
Medusa
Level 59
God Stats
8W - 7L
1,531 SR
Queue Stats
430W - 585L
1,294 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Eiddon17
Chang'e
13
7 / 0 / 5
8,241
634
5,624
7,804
5,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
2 / 0 / 2
8,049
619
8,074
10,737
7,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
9 / 0 / 1
8,439
649
7,594
8,878
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
1 / 2 / 2
6,840
526
925
5,175
1,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
skygamerGabriel2
Ah Muzen Cab
14
4 / 0 / 8
8,834
680
13,670
11,529
4,471
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alexjandro18
Sun Wukong
11
0 / 3 / 0
6,336
487
5,323
11,069
5,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
F7AMEEE
Scylla
11
1 / 3 / 0
6,624
510
1,793
4,911
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
GHST Nomad
Susano
9
0 / 5 / 0
5,777
444
3,260
10,177
3,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
0 / 6 / 0
5,286
407
2,767
12,398
7,682
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

10
1 / 6 / 0
5,638
434
7,650
12,406
3,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
23
Kills
2
2
Deaths
23
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Alexjandro18
Sun Wukong
0
3
0
0
W
Chang'e
Eiddon17
Chang'e
7
0
5
9.5
L
Scylla
F7AMEEE
Scylla
1
3
0
0.33
L
Susano
GHST Nomad
Susano
0
5
0
0
W
2
0
2
3
W
9
0
1
9.5
W
1
2
2
1
L
0
6
0
0
W
Ah Muzen Cab
skygamerGabriel2
Ah Muzen Cab
4
0
8
8
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,887
Damage
20,793
44,123
Taken
50,961
23,732
Mitigated
20,698
27,324
Healing
10,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Alexjandro18
Sun Wukong
5,323
1,124
0
2,855
11,069
5,196
57
290
10,779
0
33,535
W
Chang'e
Eiddon17
Chang'e
5,624
198
1,807
4,064
7,804
5,987
579
892
6,912
33,878
0
L
Scylla
F7AMEEE
Scylla
1,793
71
0
485
4,911
1,653
928
1,284
3,627
33,767
0
L
Susano
GHST Nomad
Susano
3,260
878
0
2,187
10,177
3,123
0
1,599
8,578
0
27,142
W
8,074
3,871
0
6,760
10,737
7,933
732
0
10,737
0
46,940
W
7,594
3,188
0
4,770
8,878
3,667
0
881
7,951
0
51,136
W
925
202
0
1,080
5,175
1,674
707
1,013
4,060
25,426
0
L
2,767
384
367
2,085
12,398
7,682
0
1,715
10,683
16,341
0
W
Ah Muzen Cab
skygamerGabriel2
Ah Muzen Cab
13,670
7,952
0
8,843
11,529
4,471
1,370
1,626
9,903
0
61,598
L
7,650
3,135
0
2,499
12,406
3,044
492
1,661
10,745
0
34,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,403
Gold Earned
29,661
382
Minions Killed
297
0
Camps Cleared
0
1,263,562
Distance Traveled
1,220,076
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,336
487
81
6
0
258,154
0
W
Chang'e
8,241
634
58
4
0
260,606
3
L
Scylla
6,624
510
71
5
0
221,989
1
L
Susano
5,777
444
56
4
0
258,256
1
W
Bellona
8,049
619
86
7
0
238,858
1
W
Set
8,439
649
92
7
0
283,659
3
W
Sol
6,840
526
47
4
0
244,333
0
L
Sobek
5,286
407
30
2
0
240,124
2
W
Ah Muzen Cab
8,834
680
99
8
0
236,106
0
L
Medusa
5,638
434
59
5
0
241,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role