Player Matchup

Chaac
Chaac
Balkor_Steel909
Chaac
Level 43
God Stats
10W - 22L
1,402 SR
Queue Stats
300W - 280L
1,476 Elo+
Party 1
Mercury
Mercury
Deadpool20011
Mercury
Level 89
God Stats
14W - 14L
1,300 SR
Queue Stats
431W - 414L
1,482 Elo+
Party 1
Apollo
Apollo
Kenjr2004
Apollo
Level 69
God Stats
26W - 19L
1,500 SR
Queue Stats
245W - 243L
1,477 Elo+
Party 1
Danzaburou
Danzaburou
Kjomtron9
Danzaburou
Level 18
God Stats
3W - 3L
1,556 SR
Queue Stats
3W - 5L
1,371 Elo+
Party 2
Tiamat
Tiamat
getreal57
Tiamat
Level 66
God Stats
31W - 30L
1,526 SR
Queue Stats
256W - 261L
1,421 Elo+
Party 2
Team Averages
Level 57
1,457 SR
1,445 Elo+

VS

Team Averages
Level 38
1,537 SR
1,401 Elo+
Ah Muzen Cab
Ah Muzen Cab
IPug13
Ah Muzen Cab
Level 47
God Stats
9W - 10L
1,467 SR
Queue Stats
127W - 122L
1,461 Elo+
Party 3
Baron Samedi
Baron Samedi
TheChad3490
Baron Samedi
Level 43
God Stats
42W - 42L
1,506 SR
Queue Stats
612W - 613L
1,468 Elo+
Solo
Merlin
Merlin
XxFenixX360
Merlin
Level 31
God Stats
3W - 6L
1,460 SR
Queue Stats
225W - 276L
1,367 Elo+
Solo
Yemoja
Yemoja
jayvee667
Yemoja
Level 29
God Stats
23W - 24L
1,547 SR
Queue Stats
215W - 234L
1,393 Elo+
Party 3
Bakasura
Bakasura
joblomonfar
Bakasura
Level 41
God Stats
3W - 6L
1,707 SR
Queue Stats
365W - 354L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 3
12,090
550
24,632
12,312
11,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mercury
20
14 / 1 / 5
13,661
621
16,271
14,064
5,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
Kenjr2004
Apollo
18
9 / 5 / 7
11,651
530
13,892
19,677
7,305
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Kjomtron9
Danzaburou
18
3 / 10 / 9
11,145
507
9,150
15,435
5,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
getreal57
Tiamat
20
5 / 3 / 2
12,632
574
14,894
17,055
14,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IPug13
Ah Muzen Cab
19
10 / 7 / 3
12,464
567
21,382
19,932
9,243
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
TheChad3490
Baron Samedi
18
2 / 7 / 2
10,902
496
10,125
15,778
10,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
16
3 / 10 / 5
9,909
450
9,525
15,383
6,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
jayvee667
Yemoja
16
0 / 4 / 0
9,634
438
6,365
32,081
17,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
joblomonfar
Bakasura
17
3 / 6 / 2
10,447
475
9,813
21,543
10,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
34
Kills
18
19
Deaths
34
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
Mercury
14
1
5
16.5
L
Ah Muzen Cab
IPug13
Ah Muzen Cab
10
7
3
1.64
W
Apollo
Kenjr2004
Apollo
9
5
7
2.5
W
Danzaburou
Kjomtron9
Danzaburou
3
10
9
0.75
L
Baron Samedi
TheChad3490
Baron Samedi
2
7
2
0.43
L
Merlin
3
10
5
0.55
W
Tiamat
getreal57
Tiamat
5
3
2
2
L
Yemoja
jayvee667
Yemoja
0
4
0
0
L
Bakasura
joblomonfar
Bakasura
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,839
Damage
57,210
78,543
Taken
104,717
44,240
Mitigated
53,952
24,186
Healing
41,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,632
7,807
0
6,622
12,312
11,219
1,558
6,564
5,248
0
88,012
W
Mercury
16,271
10,225
0
350
14,064
5,638
632
2,295
11,198
0
86,842
L
Ah Muzen Cab
IPug13
Ah Muzen Cab
21,382
12,890
0
7,026
19,932
9,243
2,894
2,142
17,704
0
97,986
W
Apollo
Kenjr2004
Apollo
13,892
6,661
0
5,676
19,677
7,305
1,910
6,846
12,681
0
55,180
W
Danzaburou
Kjomtron9
Danzaburou
9,150
4,554
147
3,387
15,435
5,152
2,113
2,869
12,232
0
46,067
L
Baron Samedi
TheChad3490
Baron Samedi
10,125
542
645
3,903
15,778
10,452
0
6,508
8,600
68,111
0
L
Merlin
9,525
1,034
442
2,680
15,383
6,324
159
1,194
13,998
48,518
0
W
Tiamat
getreal57
Tiamat
14,894
2,059
0
8,004
17,055
14,926
2,935
6,847
8,952
87,485
0
L
Yemoja
jayvee667
Yemoja
6,365
1,886
787
19,035
32,081
17,362
104
0
31,131
62,575
0
L
Bakasura
joblomonfar
Bakasura
9,813
6,503
0
7,371
21,543
10,571
951
4,058
17,215
0
48,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,179
Gold Earned
53,356
603
Minions Killed
636
0
Camps Cleared
0
2,078,123
Distance Traveled
1,740,332
7
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,090
550
129
6
0
437,731
2
W
Mercury
13,661
621
133
6
0
501,763
3
L
Ah Muzen Cab
12,464
567
157
7
0
374,658
10
W
Apollo
11,651
530
94
4
0
391,375
0
W
Danzaburou
11,145
507
77
4
0
366,729
0
L
Baron Samedi
10,902
496
160
7
0
331,051
4
L
Merlin
9,909
450
91
4
0
325,527
6
W
Tiamat
12,632
574
170
8
0
380,525
2
L
Yemoja
9,634
438
105
5
0
312,461
5
L
Bakasura
10,447
475
123
6
0
396,635
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role