Player Matchup

Cthulhu
Cthulhu
Barfalimu
Cthulhu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,267 Elo+
Solo
Sun Wukong
Sun Wukong
DarkSilence50
Sun Wukong
Level 61
God Stats
2W - 3L
1,504 SR
Queue Stats
11W - 11L
1,517 Elo+
Party 2
Kukulkan
Kukulkan
KingStabler
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
MkyDLuffy
Olorun
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 23L
1,274 Elo+
Solo
Raijin
Raijin
tritan1221
Raijin
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,389 Elo+
Solo
Team Averages
Level 23
1,501 SR
1,389 Elo+

VS

Team Averages
Level 10
1,489 SR
1,316 Elo+
Cerberus
Cerberus
DeadZero999
Cerberus
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 9L
1,236 Elo+
Party 1
Kali
Kali
Foodflavoredfood
Kali
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,474 Elo+
Solo
Thor
Thor
ODOGG12345
Thor
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 9L
1,236 Elo+
Party 1
Merlin
Merlin
mario1509
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 65L
1,413 Elo+
Solo
Ratatoskr
Ratatoskr
willieweeb
Ratatoskr
Level 4
God Stats
3W - 3L
1,444 SR
Queue Stats
3W - 4L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Barfalimu
Cthulhu
18
10 / 0 / 19
11,737
1,174
15,452
11,397
15,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
DarkSilence50
Sun Wukong
18
12 / 0 / 19
12,559
1,256
19,105
6,108
7,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
KingStabler
Kukulkan
18
8 / 0 / 20
10,931
1,093
14,474
5,490
1,964
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
MkyDLuffy
Olorun
14
0 / 4 / 5
8,558
856
801
5,419
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
tritan1221
Raijin
17
9 / 3 / 16
11,596
1,160
19,619
9,676
3,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

357

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeadZero999
Cerberus
13
0 / 7 / 2
8,574
857
3,478
15,687
13,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 9 / 3
9,362
936
7,656
13,044
5,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
1 / 13 / 2
8,676
868
4,633
20,498
7,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
mario1509
Merlin
15
2 / 1 / 3
9,792
979
11,177
10,531
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
willieweeb
Ratatoskr
14
1 / 9 / 2
8,757
876
6,005
17,853
8,366
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
19
39
Kills
7
7
Deaths
39
79
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Barfalimu
Cthulhu
10
0
19
19.5
W
Sun Wukong
DarkSilence50
Sun Wukong
12
0
19
21.5
L
Cerberus
DeadZero999
Cerberus
0
7
2
0.14
L
3
9
3
0.5
W
Kukulkan
KingStabler
Kukulkan
8
0
20
18
W
Olorun
MkyDLuffy
Olorun
0
4
5
0.63
L
1
13
2
0.15
L
Merlin
mario1509
Merlin
2
1
3
3.5
W
Raijin
tritan1221
Raijin
9
3
16
5.67
L
Ratatoskr
willieweeb
Ratatoskr
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,451
Damage
32,949
38,090
Taken
77,613
30,683
Mitigated
37,862
7,278
Healing
2,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Barfalimu
Cthulhu
15,452
1,486
254
745
11,397
15,678
0
4,332
6,649
37,197
0
W
Sun Wukong
DarkSilence50
Sun Wukong
19,105
3,654
641
1,264
6,108
7,296
0
2,448
3,416
0
28,315
L
Cerberus
DeadZero999
Cerberus
3,478
447
0
932
15,687
13,080
0
8,711
6,626
8,417
0
L
7,656
4,210
0
312
13,044
5,104
0
9,280
3,564
0
12,595
W
Kukulkan
KingStabler
Kukulkan
14,474
3,557
0
384
5,490
1,964
0
1,250
4,156
29,604
0
W
Olorun
MkyDLuffy
Olorun
801
391
296
898
5,419
1,832
0
1,921
3,283
5,930
0
L
4,633
1,439
0
410
20,498
7,553
0
13,045
7,096
0
12,164
L
Merlin
mario1509
Merlin
11,177
425
0
147
10,531
3,759
0
7,277
3,154
36,966
0
W
Raijin
tritan1221
Raijin
19,619
3,355
563
2,233
9,676
3,913
0
3,507
5,931
35,823
0
L
Ratatoskr
willieweeb
Ratatoskr
6,005
1,652
0
664
17,853
8,366
0
11,224
6,152
0
10,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,381
Gold Earned
45,161
152
Minions Killed
114
6
Camps Cleared
3
843,287
Distance Traveled
882,619
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,737
1,174
50
5
1
206,627
0
W
Sun Wukong
12,559
1,256
18
2
0
209,847
0
L
Cerberus
8,574
857
20
2
0
182,230
3
L
Kali
9,362
936
3
0
1
141,602
0
W
Kukulkan
10,931
1,093
42
4
0
175,464
0
W
Olorun
8,558
856
7
1
3
101,532
0
L
Thor
8,676
868
19
2
0
167,152
3
L
Merlin
9,792
979
63
6
1
217,804
1
W
Raijin
11,596
1,160
35
4
2
149,817
1
L
Ratatoskr
8,757
876
9
1
1
173,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role