Player Matchup

Kali
Kali
Jiraiya_0330
Kali
Level 21
God Stats
7W - 8L
1,712 SR
Queue Stats
69W - 78L
1,375 Elo+
Party 3
Osiris
Osiris
MitoSofrito
Osiris
Level 25
God Stats
8W - 3L
1,712 SR
Queue Stats
85W - 93L
1,427 Elo+
Party 3
Loki
Loki
Snookumz_88
Loki
Level 26
God Stats
8W - 7L
1,661 SR
Queue Stats
40W - 46L
1,365 Elo+
Party 3
Ao Kuang
Ao Kuang
gmoneystephen
Ao Kuang
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,362 Elo+
Party 1
Raijin
Raijin
papernoodles
Raijin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,348 Elo+
Party 1
Team Averages
Level 37
1,617 SR
1,375 Elo+

VS

Team Averages
Level 6
1,452 SR
1,422 Elo+
Ra
Ra
Big_Labia
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
Big_Urethra
Thor
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Captain Deiske
Xing Tian
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,353 Elo+
Solo
Cthulhu
Cthulhu
akuma_bruh
Cthulhu
Level 7
God Stats
0W - 2L
1,261 SR
Queue Stats
2W - 10L
1,407 Elo+
Solo
Tiamat
Tiamat
las-grtn
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 1 / 25
11,681
1,298
11,571
11,415
4,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
17
9 / 2 / 23
10,716
1,191
10,725
6,529
4,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
15 / 1 / 20
11,187
1,243
16,660
9,507
3,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
gmoneystephen
Ao Kuang
18
12 / 0 / 24
10,575
1,175
22,153
10,923
4,473
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
17
4 / 2 / 28
10,022
1,114
9,847
7,597
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

363

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 2
7,826
870
3,490
7,644
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 6 / 1
7,917
880
7,051
8,783
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xing Tian
Captain Deiske
Xing Tian
14
1 / 10 / 3
8,723
969
8,343
22,986
20,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
akuma_bruh
Cthulhu
14
1 / 16 / 2
8,506
945
9,750
24,821
18,243
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
las-grtn
Tiamat
14
1 / 12 / 4
8,341
927
4,769
14,446
7,830
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
17
52
Kills
5
6
Deaths
52
120
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
L
1
6
1
0.25
L
Xing Tian
Captain Deiske
Xing Tian
1
10
3
0.25
W
12
1
25
24.5
W
Osiris
9
2
23
10.25
W
15
1
20
25
L
Cthulhu
akuma_bruh
Cthulhu
1
16
2
0.13
W
Ao Kuang
gmoneystephen
Ao Kuang
12
0
24
24
L
Tiamat
las-grtn
Tiamat
1
12
4
0.25
W
Raijin
4
2
28
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,956
Damage
33,403
45,971
Taken
78,680
19,792
Mitigated
51,752
14,480
Healing
1,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,490
1,058
154
58
7,644
2,414
0
1,878
5,675
4,834
0
L
7,051
2,895
0
372
8,783
2,812
0
3,081
5,627
0
9,634
L
Xing Tian
Captain Deiske
Xing Tian
8,343
1,261
0
336
22,986
20,453
0
9,432
13,454
18,288
0
W
11,571
8,781
0
4,904
11,415
4,448
0
6,394
3,747
0
17,089
W
Osiris
10,725
5,632
0
896
6,529
4,178
0
3,026
3,503
55
16,824
W
16,660
8,305
0
1,361
9,507
3,754
0
5,120
4,387
0
23,041
L
Cthulhu
akuma_bruh
Cthulhu
9,750
911
25
431
24,821
18,243
0
9,315
15,311
35,193
0
W
Ao Kuang
gmoneystephen
Ao Kuang
22,153
9,920
385
6,934
10,923
4,473
0
6,857
4,066
34,795
0
L
Tiamat
las-grtn
Tiamat
4,769
1,693
0
272
14,446
7,830
0
8,330
5,996
8,511
0
W
Raijin
9,847
1,177
0
0
7,597
2,939
0
4,955
2,642
27,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,181
Gold Earned
41,313
111
Minions Killed
92
3
Camps Cleared
0
937,744
Distance Traveled
601,766
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,826
870
3
0
0
81,922
0
L
Thor
7,917
880
8
1
0
93,735
0
L
Xing Tian
8,723
969
18
2
0
145,732
0
W
Kali
11,681
1,298
12
1
0
217,094
0
W
Osiris
10,716
1,191
15
2
1
190,453
3
W
Loki
11,187
1,243
14
2
0
201,558
2
L
Cthulhu
8,506
945
56
6
0
136,501
1
W
Ao Kuang
10,575
1,175
28
3
2
177,793
0
L
Tiamat
8,341
927
7
1
0
143,876
0
W
Raijin
10,022
1,114
42
5
0
150,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role