Player Matchup

Nemesis
Nemesis
Ghamyn
Nemesis
Level 2
God Stats
13W - 16L
1,500 SR
Queue Stats
32W - 44L
1,500 Elo+
Party 1
Yemoja
Yemoja
LiudasTheLegend
Yemoja
Level 16
God Stats
33W - 17L
1,796 SR
Queue Stats
175W - 165L
1,596 Elo+
Solo
Zhong Kui
Zhong Kui
Nrifa
Zhong Kui
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
brescanu
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,396 Elo+
Solo
Izanami
Izanami
watdiditcost
Izanami
Level 24
God Stats
19W - 17L
1,396 SR
Queue Stats
87W - 78L
1,344 Elo+
Solo
Team Averages
Level 28
1,538 SR
1,467 Elo+

VS

Team Averages
Level 7
1,483 SR
1,361 Elo+
Zeus
Zeus
Cxda
Zeus
Level 6
God Stats
1W - 4L
1,416 SR
Queue Stats
2W - 10L
1,180 Elo+
Party 3
Terra
Terra
Mayhem8907
Terra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,244 Elo+
Party 3
Kukulkan
Kukulkan
ZeusInThePocket
Kukulkan
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Pele
Pele
lnzaghi
Pele
Level 17
God Stats
18W - 16L
1,500 SR
Queue Stats
58W - 59L
1,381 Elo+
Solo
Artemis
Artemis
mimimada
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ghamyn
Nemesis
9
2 / 2 / 3
5,468
608
2,184
6,223
1,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 0 / 8
6,113
679
4,026
6,821
2,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Zhong Kui
Nrifa
Zhong Kui
11
3 / 1 / 1
6,412
712
4,581
6,233
3,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
brescanu
Cthulhu
7
0 / 2 / 0
4,477
497
2,471
4,748
1,691
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
watdiditcost
Izanami
9
8 / 0 / 2
6,238
693
4,691
5,276
1,507
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Cxda
Zeus
8
1 / 4 / 0
4,654
517
3,341
5,262
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
8
2 / 1 / 1
4,941
549
3,078
6,970
4,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
4
0 / 4 / 0
3,657
406
602
2,462
333
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pele
lnzaghi
Pele
8
2 / 3 / 1
5,049
561
2,743
6,585
1,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
mimimada
Artemis
6
0 / 5 / 1
3,922
436
3,189
5,661
1,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
17
Kills
5
5
Deaths
17
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zeus
Cxda
Zeus
1
4
0
0.25
W
Nemesis
Ghamyn
Nemesis
2
2
3
1.75
W
4
0
8
8
L
Terra
2
1
1
2.5
W
Zhong Kui
Nrifa
Zhong Kui
3
1
1
3.5
L
Kukulkan
0
4
0
0
W
Cthulhu
brescanu
Cthulhu
0
2
0
0
L
Pele
lnzaghi
Pele
2
3
1
0.83
L
Artemis
mimimada
Artemis
0
5
1
0.1
W
Izanami
watdiditcost
Izanami
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,953
Damage
12,953
29,301
Taken
26,940
11,356
Mitigated
9,330
13,499
Healing
6,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Cxda
Zeus
3,341
612
0
859
5,262
1,308
0
2,624
2,638
15,995
0
W
Nemesis
Ghamyn
Nemesis
2,184
823
0
2,106
6,223
1,755
0
488
5,710
0
22,213
W
4,026
1,105
857
3,841
6,821
2,450
694
1,856
4,965
20,426
0
L
Terra
3,078
1,428
135
2,728
6,970
4,716
0
3,158
3,812
12,741
0
W
Zhong Kui
Nrifa
Zhong Kui
4,581
665
0
4,470
6,233
3,953
250
1,557
4,625
37,570
0
L
Kukulkan
602
195
0
0
2,462
333
0
771
1,691
6,023
0
W
Cthulhu
brescanu
Cthulhu
2,471
463
0
585
4,748
1,691
0
2,217
2,336
11,404
0
L
Pele
lnzaghi
Pele
2,743
1,136
0
1,482
6,585
1,883
0
2,049
4,536
0
21,693
L
Artemis
mimimada
Artemis
3,189
1,608
0
1,314
5,661
1,090
0
2,476
3,185
0
10,650
W
Izanami
watdiditcost
Izanami
4,691
3,320
0
1,640
5,276
1,507
2,062
632
4,644
0
28,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,708
Gold Earned
22,223
231
Minions Killed
141
0
Camps Cleared
0
783,011
Distance Traveled
685,956
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,654
517
30
3
0
134,818
0
W
Nemesis
5,468
608
48
5
0
158,790
1
W
Yemoja
6,113
679
44
5
0
151,492
3
L
Terra
4,941
549
32
4
0
133,143
0
W
Zhong Kui
6,412
712
77
9
0
159,205
1
L
Kukulkan
3,657
406
12
1
0
97,837
1
W
Cthulhu
4,477
497
16
2
0
160,421
0
L
Pele
5,049
561
54
6
0
177,846
1
L
Artemis
3,922
436
13
1
0
142,312
2
W
Izanami
6,238
693
46
5
0
153,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role