Player Matchup

Skadi
Skadi
Lerolerofy
Skadi
Level 25
God Stats
19W - 17L
1,505 SR
Queue Stats
25W - 26L
1,557 Elo+
Party 4
Ra
Ra
PapierzPolak2137
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thor
Thor
PapieszPolak2137
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Rhaast010
Ah Puch
Level 28
God Stats
12W - 7L
1,615 SR
Queue Stats
60W - 45L
1,594 Elo+
Party 4
Sylvanus
Sylvanus
НиФиЛиМ
Sylvanus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,524 SR
1,530 Elo+

VS

Team Averages
Level 45
1,327 SR
1,594 Elo+
Scylla
Scylla
Anuiri
Scylla
Level 13
God Stats
1W - 2L
1,261 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Bakasura
Bakasura
Ryckaza
Bakasura
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
jikkes
Artemis
Level 5
God Stats
3W - 1L
1,555 SR
Queue Stats
26W - 5L
1,698 Elo+
Party 1
Tsukuyomi
Tsukuyomi
p10tr45
Tsukuyomi
Level 25
God Stats
1W - 1L
1,010 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Freya
Freya
wiggelawoo
Freya
Level 153
God Stats
4W - 1L
1,311 SR
Queue Stats
398W - 122L
1,771 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
9
1 / 0 / 0
5,386
1,077
704
1,420
430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 6 / 3
5,585
1,117
3,171
5,090
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 0
5,622
1,124
1,683
6,597
1,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Rhaast010
Ah Puch
11
1 / 4 / 2
6,180
1,236
9,635
7,276
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
9
0 / 5 / 0
5,167
1,033
2,377
7,287
3,835
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

267

VS

Team 2 Tickets

402

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Anuiri
Scylla
12
4 / 0 / 11
6,649
1,330
6,652
5,609
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Ryckaza
Bakasura
9
2 / 2 / 0
5,442
1,088
1,246
2,697
952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
jikkes
Artemis
12
0 / 0 / 10
6,203
1,241
4,024
3,734
1,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
p10tr45
Tsukuyomi
12
10 / 1 / 4
8,273
1,655
7,751
6,373
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
12
4 / 0 / 9
6,981
1,396
5,113
3,538
1,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
3
Kills
20
20
Deaths
3
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Scylla
Anuiri
Scylla
4
0
11
9.5
L
Skadi
1
0
0
1
L
0
6
3
0.25
L
1
5
0
0.2
L
Ah Puch
Rhaast010
Ah Puch
1
4
2
0.5
W
Bakasura
Ryckaza
Bakasura
2
2
0
1
W
Artemis
jikkes
Artemis
0
0
10
5
W
Tsukuyomi
p10tr45
Tsukuyomi
10
1
4
12
W
Freya
4
0
9
8.5
L
Sylvanus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,570
Damage
24,786
27,670
Taken
21,951
10,085
Mitigated
8,220
904
Healing
4,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Anuiri
Scylla
6,652
997
0
472
5,609
2,115
0
4,760
849
8,759
0
L
Skadi
704
403
0
109
1,420
430
0
684
736
0
3,991
L
3,171
570
0
250
5,090
1,658
0
1,886
2,914
4,504
0
L
1,683
362
0
159
6,597
1,996
0
3,319
2,922
0
4,186
L
Ah Puch
Rhaast010
Ah Puch
9,635
286
0
185
7,276
2,166
0
2,746
4,530
27,227
0
W
Bakasura
Ryckaza
Bakasura
1,246
859
0
142
2,697
952
0
2,106
591
0
2,747
W
Artemis
jikkes
Artemis
4,024
1,582
0
955
3,734
1,418
0
3,261
473
0
16,993
W
Tsukuyomi
p10tr45
Tsukuyomi
7,751
2,062
0
1,074
6,373
2,482
0
3,225
3,148
0
17,605
W
Freya
5,113
2,029
0
1,704
3,538
1,253
0
1,831
1,707
10,669
0
L
Sylvanus
2,377
435
0
201
7,287
3,835
0
3,130
4,157
8,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,940
Gold Earned
33,548
59
Minions Killed
76
1
Camps Cleared
5
350,448
Distance Traveled
431,579
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,649
1,330
8
2
0
93,532
1
L
Skadi
5,386
1,077
14
3
0
46,490
0
L
Ra
5,585
1,117
3
1
0
67,490
0
L
Thor
5,622
1,124
6
1
0
80,610
1
L
Ah Puch
6,180
1,236
22
4
0
100,526
0
W
Bakasura
5,442
1,088
4
1
2
50,595
0
W
Artemis
6,203
1,241
26
5
1
85,586
0
W
Tsukuyomi
8,273
1,655
26
5
1
104,380
1
W
Freya
6,981
1,396
12
2
1
97,486
3
L
Sylvanus
5,167
1,033
14
3
1
55,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role