Player Matchup

Agni
Agni
HaardLoL
Agni
Level 29
God Stats
6W - 2L
1,903 SR
Queue Stats
101W - 70L
1,615 Elo+
Party 1
Osiris
Osiris
LordGesh
Osiris
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,461 Elo+
Party 2
Fenrir
Fenrir
LuxCranel
Fenrir
Level 14
God Stats
10W - 2L
1,820 SR
Queue Stats
39W - 22L
1,672 Elo+
Party 1
Anhur
Anhur
NoTengoPapá
Anhur
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 13L
1,539 Elo+
Party 2
Yemoja
Yemoja
TheDeadPony
Yemoja
Level 8
God Stats
6W - 2L
1,889 SR
Queue Stats
34W - 16L
1,505 Elo+
Party 2
Team Averages
Level 15
1,722 SR
1,558 Elo+

VS

Team Averages
Level 14
1,500 SR
1,496 Elo+
Raijin
Raijin
DarkLF01
Raijin
Level 27
God Stats
4W - 6L
1,500 SR
Queue Stats
438W - 398L
1,518 Elo+
Solo
Cthulhu
Cthulhu
Periculloso012
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,379 Elo+
Solo
Artemis
Artemis
Tiahgo
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
ainzgamer
Tyr
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 19L
1,516 Elo+
Solo
Erlang Shen
Erlang Shen
cacaman012
Erlang Shen
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 91L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
0 / 0 / 3
6,348
529
3,561
3,632
1,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
LordGesh
Osiris
9
2 / 3 / 2
5,680
473
4,708
7,811
5,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
LuxCranel
Fenrir
11
3 / 0 / 1
6,656
555
2,201
7,019
2,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
8 / 0 / 3
7,013
584
7,639
5,699
1,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
10
3 / 0 / 9
6,952
579
2,760
3,350
1,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DarkLF01
Raijin
10
0 / 2 / 0
6,071
506
2,070
4,599
1,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 6 / 1
5,432
453
2,984
9,639
3,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Tiahgo
Artemis
4
0 / 3 / 0
4,300
358
1,297
2,129
332
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 3 / 2
5,768
481
4,694
7,978
6,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
cacaman012
Erlang Shen
10
2 / 2 / 1
6,236
520
3,009
9,451
4,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
16
Kills
3
3
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Raijin
DarkLF01
Raijin
0
2
0
0
W
Agni
0
0
3
1.5
W
Osiris
LordGesh
Osiris
2
3
2
1
W
Fenrir
LuxCranel
Fenrir
3
0
1
3.5
W
8
0
3
9.5
L
0
6
1
0.08
W
Yemoja
3
0
9
7.5
L
Artemis
Tiahgo
Artemis
0
3
0
0
L
1
3
2
0.67
L
Erlang Shen
cacaman012
Erlang Shen
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,869
Damage
14,054
27,511
Taken
33,796
12,695
Mitigated
15,510
11,131
Healing
8,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
DarkLF01
Raijin
2,070
74
0
1,141
4,599
1,403
0
2,482
1,856
26,107
0
W
Agni
3,561
333
0
1,472
3,632
1,039
49
1,222
2,163
34,595
0
W
Osiris
LordGesh
Osiris
4,708
1,962
0
325
7,811
5,631
0
218
7,309
0
18,708
W
Fenrir
LuxCranel
Fenrir
2,201
376
0
4,393
7,019
2,354
0
307
6,637
0
36,416
W
7,639
4,603
0
1,984
5,699
1,754
864
1,740
3,919
0
43,446
L
2,984
167
0
156
9,639
3,266
224
1,432
8,207
22,963
0
W
Yemoja
2,760
1,353
1,763
1,194
3,350
1,917
253
1,263
2,022
10,891
0
L
Artemis
Tiahgo
Artemis
1,297
818
0
0
2,129
332
0
837
1,292
0
4,516
L
4,694
1,482
0
3,508
7,978
6,415
334
367
7,228
0
18,506
L
Erlang Shen
cacaman012
Erlang Shen
3,009
1,589
0
3,752
9,451
4,094
368
861
8,420
0
30,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,649
Gold Earned
27,807
276
Minions Killed
229
0
Camps Cleared
0
1,209,144
Distance Traveled
975,405
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,071
506
70
6
0
223,342
3
W
Agni
6,348
529
69
6
0
245,017
5
W
Osiris
5,680
473
29
2
0
259,746
1
W
Fenrir
6,656
555
80
7
0
248,858
2
W
Anhur
7,013
584
86
7
0
202,983
1
L
Cthulhu
5,432
453
40
3
0
204,469
3
W
Yemoja
6,952
579
12
1
0
252,540
1
L
Artemis
4,300
358
11
1
0
81,694
0
L
Tyr
5,768
481
30
3
0
225,483
1
L
Erlang Shen
6,236
520
78
7
0
240,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role