Player Matchup

Rama
Rama
Haxavier
Rama
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Music0117
Tiamat
Level 106
God Stats
2W - 2L
1,602 SR
Queue Stats
31W - 35L
1,463 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RejectedGodz
Cu Chulainn
Level 115
God Stats
1W - 1L
1,277 SR
Queue Stats
74W - 77L
1,409 Elo+
Party 1
Team Averages
Level 119
1,460 SR
1,457 Elo+

VS

Team Averages
Level 60
1,500 SR
1,422 Elo+
Medusa
Medusa
DyPlOMonster
Medusa
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 34L
1,500 Elo+
Solo
Merlin
Merlin
Womboe
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,267 Elo+
Solo
Cthulhu
Cthulhu
daniiloman
Cthulhu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
6 / 3 / 5
9,850
704
7,161
9,456
3,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Music0117
Tiamat
12
1 / 2 / 9
8,978
641
7,174
8,405
8,535
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
RejectedGodz
Cu Chulainn
13
5 / 4 / 7
10,050
718
10,146
10,762
8,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
2 / 3 / 1
8,064
576
2,579
3,748
1,351
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Womboe
Merlin
12
3 / 6 / 3
8,811
629
5,584
8,445
3,504
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
daniiloman
Cthulhu
12
3 / 3 / 5
9,960
711
8,661
16,642
16,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
12
Kills
8
9
Deaths
12
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
3
1
0.83
W
Rama
6
3
5
2.83
W
Tiamat
Music0117
Tiamat
1
2
9
2.75
W
Cu Chulainn
RejectedGodz
Cu Chulainn
5
4
7
2.13
L
Merlin
Womboe
Merlin
3
6
3
0.75
L
Cthulhu
daniiloman
Cthulhu
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,481
Damage
16,824
28,623
Taken
28,835
20,980
Mitigated
21,805
5,650
Healing
2,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
2,579
1,312
0
402
3,748
1,351
0
1,165
2,583
0
13,396
W
Rama
7,161
5,776
0
3,174
9,456
3,626
1,518
4,062
5,394
0
35,098
W
Tiamat
Music0117
Tiamat
7,174
1,123
0
2,284
8,405
8,535
559
5,392
3,013
34,670
0
W
Cu Chulainn
RejectedGodz
Cu Chulainn
10,146
3,740
0
192
10,762
8,819
801
4,896
5,866
0
47,580
L
Merlin
Womboe
Merlin
5,584
869
0
0
8,445
3,504
0
2,574
5,871
31,712
0
L
Cthulhu
daniiloman
Cthulhu
8,661
366
0
2,207
16,642
16,950
0
3,495
13,147
27,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,878
Gold Earned
26,835
158
Minions Killed
107
0
Camps Cleared
0
746,317
Distance Traveled
581,207
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,064
576
19
1
0
112,711
0
W
Rama
9,850
704
54
4
0
215,504
2
W
Tiamat
8,978
641
53
4
0
262,819
1
W
Cu Chulainn
10,050
718
51
4
0
267,994
1
L
Merlin
8,811
629
59
4
0
203,846
0
L
Cthulhu
9,960
711
29
2
0
264,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role