Player Matchup

Nox
Nox
Daniel99c
Nox
Level 102
God Stats
25W - 33L
1,365 SR
Queue Stats
172W - 174L
1,528 Elo+
Party 1
Anhur
Anhur
Nmr1_SLaaPPy
Anhur
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 24L
1,429 Elo+
Solo
King Arthur
King Arthur
xXAlejandroXxc
King Arthur
Level 124
God Stats
8W - 2L
1,590 SR
Queue Stats
164W - 164L
1,530 Elo+
Party 1
Team Averages
Level 111
1,485 SR
1,496 Elo+

VS

Team Averages
Level 67
1,564 SR
1,595 Elo+
Thoth
Thoth
BehemotioN
Thoth
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 169L
1,655 Elo+
Party 2
Bacchus
Bacchus
LudioCallidus
Bacchus
Level 97
God Stats
86W - 73L
1,587 SR
Queue Stats
230W - 221L
1,577 Elo+
Party 2
Ymir
Ymir
Riley_Smoke
Ymir
Level 70
God Stats
1W - 4L
1,607 SR
Queue Stats
70W - 96L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 7
7,468
747
4,101
4,494
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 1 / 7
7,392
739
8,179
7,103
2,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
xXAlejandroXxc
King Arthur
11
5 / 0 / 4
8,056
806
7,872
8,687
5,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
9
0 / 4 / 1
6,111
611
4,893
5,390
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
9
2 / 3 / 0
6,951
695
5,041
10,788
6,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 4 / 1
6,190
619
2,931
9,892
3,559
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
11
Kills
2
2
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thoth
0
4
1
0.13
W
3
1
7
6.5
L
Bacchus
2
3
0
0.67
W
3
1
7
6.5
L
0
4
1
0.13
W
King Arthur
xXAlejandroXxc
King Arthur
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,152
Damage
12,865
20,284
Taken
26,070
9,909
Mitigated
11,632
4,893
Healing
4,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
4,893
340
0
500
5,390
1,377
0
1,479
3,838
25,041
0
W
4,101
370
0
420
4,494
1,603
543
2,289
2,205
25,402
0
L
Bacchus
5,041
693
0
2,202
10,788
6,696
0
985
9,657
13,226
0
W
8,179
5,001
0
705
7,103
2,414
91
4,896
2,207
0
25,293
L
2,931
645
417
1,332
9,892
3,559
0
1,349
8,375
20,153
0
W
King Arthur
xXAlejandroXxc
King Arthur
7,872
2,388
0
3,768
8,687
5,892
175
5,740
2,947
0
18,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,916
Gold Earned
19,252
117
Minions Killed
83
0
Camps Cleared
0
567,346
Distance Traveled
531,686
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,111
611
38
4
0
177,998
3
W
Nox
7,468
747
57
6
0
179,409
2
L
Bacchus
6,951
695
14
1
0
205,651
5
W
Anhur
7,392
739
31
3
0
181,390
0
L
Ymir
6,190
619
31
3
0
148,037
3
W
King Arthur
8,056
806
29
3
0
206,547
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role