Player Matchup

Vamana
Vamana
BlancoMD7
Vamana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 41L
1,700 Elo+
Party 3
Bacchus
Bacchus
Ghost_Glucy_Yt
Bacchus
Level 51
God Stats
11W - 14L
1,251 SR
Queue Stats
51W - 52L
1,428 Elo+
Party 3
Thanatos
Thanatos
JayR307
Thanatos
Level 19
God Stats
28W - 30L
1,468 SR
Queue Stats
194W - 205L
1,398 Elo+
Party 1
Heimdallr
Heimdallr
brisbeyn
Heimdallr
Level 17
God Stats
2W - 2L
1,716 SR
Queue Stats
2W - 5L
1,324 Elo+
Solo
Hades
Hades
kksebi
Hades
Level 22
God Stats
85W - 73L
1,550 SR
Queue Stats
127W - 131L
1,443 Elo+
Party 1
Team Averages
Level 23
1,497 SR
1,459 Elo+

VS

Team Averages
Level 5
1,451 SR
1,443 Elo+
Nu Wa
Nu Wa
SP_Duende
Nu Wa
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 21L
1,447 Elo+
Party 2
Medusa
Medusa
SP_Joto
Medusa
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 50L
1,431 Elo+
Party 2
Mercury
Mercury
SP_JuanYMedio
Mercury
Level 5
God Stats
6W - 6L
1,315 SR
Queue Stats
41W - 48L
1,457 Elo+
Party 2
Agni
Agni
SP_KembaWalbert
Agni
Level 5
God Stats
1W - 4L
1,198 SR
Queue Stats
39W - 43L
1,457 Elo+
Party 2
Ymir
Ymir
SantiAbascalESP
Ymir
Level 7
God Stats
19W - 16L
1,744 SR
Queue Stats
39W - 44L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BlancoMD7
Vamana
8
0 / 5 / 2
5,751
383
2,141
9,454
6,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 5 / 1
6,067
404
2,858
12,152
6,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
JayR307
Thanatos
12
1 / 3 / 0
6,932
462
3,641
9,702
3,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
brisbeyn
Heimdallr
5
0 / 5 / 0
5,052
337
2,873
6,068
1,668
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hades
kksebi
Hades
13
5 / 4 / 0
8,496
566
8,498
12,697
6,623
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
SP_Duende
Nu Wa
13
2 / 2 / 6
7,879
525
7,422
5,145
1,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
SP_Joto
Medusa
12
5 / 0 / 8
7,780
519
7,506
4,118
1,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
14
8 / 3 / 5
8,788
586
7,569
12,164
4,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 1 / 2
8,197
546
4,452
3,215
858
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 0 / 8
9,156
610
9,337
11,290
5,383
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
6
Kills
22
22
Deaths
6
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Vamana
BlancoMD7
Vamana
0
5
2
0.2
L
0
5
1
0.1
L
Thanatos
JayR307
Thanatos
1
3
0
0.33
W
Nu Wa
SP_Duende
Nu Wa
2
2
6
2.5
W
Medusa
SP_Joto
Medusa
5
0
8
9
W
Mercury
8
3
5
3.5
W
2
1
2
3
W
5
0
8
9
L
Heimdallr
brisbeyn
Heimdallr
0
5
0
0
L
Hades
kksebi
Hades
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,011
Damage
36,286
50,073
Taken
35,932
25,149
Mitigated
13,221
16,591
Healing
14,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
BlancoMD7
Vamana
2,141
692
0
1,230
9,454
6,863
0
3,856
5,400
0
16,156
L
2,858
302
480
2,413
12,152
6,604
0
4,831
7,087
14,848
0
L
Thanatos
JayR307
Thanatos
3,641
926
207
6,359
9,702
3,391
0
2,999
6,453
0
35,098
W
Nu Wa
SP_Duende
Nu Wa
7,422
1,814
0
809
5,145
1,597
953
2,811
2,309
33,981
0
W
Medusa
SP_Joto
Medusa
7,506
4,041
0
2,995
4,118
1,213
2,419
1,081
3,037
0
26,846
W
Mercury
7,569
4,441
0
4,494
12,164
4,170
1,021
2,485
9,554
0
58,755
W
4,452
117
0
538
3,215
858
2,767
933
2,232
37,660
0
W
9,337
1,237
12
5,824
11,290
5,383
293
4,046
7,198
52,694
0
L
Heimdallr
brisbeyn
Heimdallr
2,873
1,257
198
769
6,068
1,668
0
3,168
2,856
0
13,847
L
Hades
kksebi
Hades
8,498
1,036
96
4,839
12,697
6,623
856
5,251
7,066
45,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,298
Gold Earned
41,800
257
Minions Killed
388
0
Camps Cleared
0
1,164,939
Distance Traveled
1,401,034
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,751
383
35
2
0
259,647
0
L
Bacchus
6,067
404
22
1
0
245,236
0
L
Thanatos
6,932
462
89
6
0
253,115
2
W
Nu Wa
7,879
525
75
5
0
281,538
4
W
Medusa
7,780
519
49
3
0
255,264
2
W
Mercury
8,788
586
96
6
0
322,781
1
W
Agni
8,197
546
86
6
0
253,896
0
W
Ymir
9,156
610
82
5
0
287,555
0
L
Heimdallr
5,052
337
30
2
0
151,561
0
L
Hades
8,496
566
81
5
0
255,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role