Player Matchup

Rama
Rama
KingFyTR
Rama
Level 159
God Stats
4W - 3L
1,632 SR
Queue Stats
118W - 100L
1,581 Elo+
Party 4
Loki
Loki
Nxzuko
Loki
Level 29
God Stats
6W - 0L
1,703 SR
Queue Stats
63W - 65L
1,577 Elo+
Party 4
Achilles
Achilles
Stund89
Achilles
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 96L
1,346 Elo+
Party 3
Cthulhu
Cthulhu
projekt_MaC
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,481 Elo+
Party 3
Tiamat
Tiamat
xFirex452
Tiamat
Level 126
God Stats
3W - 4L
1,134 SR
Queue Stats
52W - 68L
1,583 Elo+
Party 3
Team Averages
Level 89
1,494 SR
1,513 Elo+

VS

Team Averages
Level 43
1,622 SR
1,522 Elo+
Zhong Kui
Zhong Kui
ArtilleryBound
Zhong Kui
Level 28
God Stats
4W - 1L
1,979 SR
Queue Stats
54W - 60L
1,616 Elo+
Party 2
Ravana
Ravana
ChillyFrys
Ravana
Level 83
God Stats
0W - 2L
1,323 SR
Queue Stats
14W - 19L
1,376 Elo+
Party 2
Hachiman
Hachiman
D un culeadon
Hachiman
Level 39
God Stats
2W - 1L
2,020 SR
Queue Stats
15W - 12L
1,617 Elo+
Solo
Cthulhu
Cthulhu
Huntroneun93
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
ZEROMrDavid
Baron Samedi
Level 44
God Stats
0W - 1L
1,290 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
6 / 3 / 1
8,875
555
9,500
13,386
4,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Loki
Nxzuko
Loki
16
4 / 2 / 3
8,960
560
3,253
9,821
3,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
Stund89
Achilles
14
1 / 3 / 2
7,737
484
4,819
13,504
12,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mace

Mace

+10
Physical Power

Cthulhu
projekt_MaC
Cthulhu
12
2 / 4 / 8
7,973
498
8,082
15,346
9,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
xFirex452
Tiamat
15
7 / 1 / 6
9,177
574
11,071
7,218
5,050
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ArtilleryBound
Zhong Kui
16
4 / 2 / 0
9,513
595
13,448
14,116
11,119
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ravana
ChillyFrys
Ravana
13
2 / 4 / 2
8,052
503
5,149
9,399
3,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
D un culeadon
Hachiman
14
5 / 3 / 1
8,525
533
11,107
14,787
4,671
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Huntroneun93
Cthulhu
11
1 / 3 / 2
6,660
416
5,734
8,225
3,858
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
ZEROMrDavid
Baron Samedi
11
0 / 8 / 1
6,815
426
3,640
9,201
3,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
20
Kills
12
13
Deaths
20
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ArtilleryBound
Zhong Kui
4
2
0
2
L
Ravana
ChillyFrys
Ravana
2
4
2
0.75
L
Hachiman
D un culeadon
Hachiman
5
3
1
1.83
L
Cthulhu
Huntroneun93
Cthulhu
1
3
2
0.67
W
Rama
6
3
1
2.17
W
Loki
Nxzuko
Loki
4
2
3
2.75
W
Achilles
Stund89
Achilles
1
3
2
0.67
L
Baron Samedi
ZEROMrDavid
Baron Samedi
0
8
1
0.06
W
Cthulhu
projekt_MaC
Cthulhu
2
4
8
1.5
W
Tiamat
xFirex452
Tiamat
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,725
Damage
39,078
59,275
Taken
55,728
35,438
Mitigated
27,443
22,809
Healing
21,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ArtilleryBound
Zhong Kui
13,448
2,219
76
9,110
14,116
11,119
1,858
3,816
9,900
73,772
0
L
Ravana
ChillyFrys
Ravana
5,149
1,039
0
3,364
9,399
3,866
0
4,177
5,149
0
47,827
L
Hachiman
D un culeadon
Hachiman
11,107
6,515
0
7,992
14,787
4,671
0
3,483
11,304
0
64,261
L
Cthulhu
Huntroneun93
Cthulhu
5,734
897
137
963
8,225
3,858
0
2,674
5,551
20,022
0
W
Rama
9,500
7,198
0
7,210
13,386
4,385
59
3,589
9,797
0
55,269
W
Loki
Nxzuko
Loki
3,253
508
0
4,806
9,821
3,286
468
1,736
8,085
0
62,227
W
Achilles
Stund89
Achilles
4,819
1,738
0
4,007
13,504
12,783
432
7,562
5,942
0
34,964
L
Baron Samedi
ZEROMrDavid
Baron Samedi
3,640
263
0
310
9,201
3,929
508
5,003
4,198
34,309
0
W
Cthulhu
projekt_MaC
Cthulhu
8,082
920
729
3,185
15,346
9,934
580
6,466
8,880
28,974
0
W
Tiamat
xFirex452
Tiamat
11,071
1,540
0
2,872
7,218
5,050
1,311
3,469
3,749
45,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,722
Gold Earned
39,565
400
Minions Killed
432
0
Camps Cleared
0
1,410,815
Distance Traveled
1,382,275
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,513
595
148
9
0
256,137
1
L
Ravana
8,052
503
95
6
0
309,138
1
L
Hachiman
8,525
533
95
6
0
268,309
3
L
Cthulhu
6,660
416
27
2
0
307,501
1
W
Rama
8,875
555
111
7
0
251,202
0
W
Loki
8,960
560
119
7
0
333,711
0
W
Achilles
7,737
484
61
4
0
279,253
0
L
Baron Samedi
6,815
426
67
4
0
241,190
0
W
Cthulhu
7,973
498
27
2
0
276,451
1
W
Tiamat
9,177
574
82
5
0
270,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role