Player Matchup

Ao Kuang
Ao Kuang
FlyAmBeenseien
Ao Kuang
Level 27
God Stats
1W - 5L
1,500 SR
Queue Stats
8W - 15L
1,412 Elo+
Party 3
Erlang Shen
Erlang Shen
Javagama
Erlang Shen
Level 108
God Stats
6W - 15L
1,233 SR
Queue Stats
286W - 264L
1,475 Elo+
Party 4
Chang'e
Chang'e
Nichtdude
Chang'e
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
T3cn0Fr0sch
Sobek
Level 35
God Stats
40W - 51L
1,441 SR
Queue Stats
102W - 158L
1,349 Elo+
Solo
Anhur
Anhur
XxKomamuraxX
Anhur
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Team Averages
Level 49
1,435 SR
1,447 Elo+

VS

Team Averages
Level 78
1,452 SR
1,432 Elo+
Hou Yi
Hou Yi
Eesticoca
Hou Yi
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 56L
1,430 Elo+
Party 2
Erlang Shen
Erlang Shen
ExpressDC
Erlang Shen
Level 18
God Stats
1W - 1L
1,291 SR
Queue Stats
6W - 6L
1,412 Elo+
Party 1
Nu Wa
Nu Wa
ToscoFM
Nu Wa
Level 100
God Stats
10W - 9L
1,767 SR
Queue Stats
236W - 206L
1,487 Elo+
Party 1
Loki
Loki
Xx70killer_xX
Loki
Level 125
God Stats
4W - 7L
1,397 SR
Queue Stats
242W - 245L
1,427 Elo+
Party 1
Ymir
Ymir
Yourgamerpotato
Ymir
Level 29
God Stats
1W - 5L
1,306 SR
Queue Stats
12W - 19L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
9
2 / 2 / 0
5,712
476
2,215
6,975
1,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Javagama
Erlang Shen
13
5 / 2 / 1
7,490
624
10,252
10,309
6,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
Nichtdude
Chang'e
11
1 / 2 / 1
6,070
506
2,681
6,136
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 4 / 0
4,689
391
1,740
8,218
3,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 4 / 2
5,307
442
3,235
7,502
1,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Eesticoca
Hou Yi
11
3 / 2 / 7
6,466
539
7,807
6,942
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
ExpressDC
Erlang Shen
9
0 / 4 / 0
5,444
454
2,406
10,466
5,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
ToscoFM
Nu Wa
14
5 / 0 / 2
7,969
664
5,833
2,673
919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 2 / 8
6,444
537
5,278
5,817
3,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
5 / 0 / 6
6,816
568
3,945
5,989
2,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
8
Kills
14
14
Deaths
8
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Eesticoca
Hou Yi
3
2
7
3.25
W
Erlang Shen
ExpressDC
Erlang Shen
0
4
0
0
L
Ao Kuang
2
2
0
1
L
Erlang Shen
Javagama
Erlang Shen
5
2
1
2.75
L
Chang'e
Nichtdude
Chang'e
1
2
1
0.75
L
0
4
0
0
W
Nu Wa
ToscoFM
Nu Wa
5
0
2
6
W
1
2
8
2.5
L
0
4
2
0.25
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,123
Damage
25,269
39,140
Taken
31,887
15,460
Mitigated
14,228
16,563
Healing
7,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Eesticoca
Hou Yi
7,807
4,426
0
2,416
6,942
1,848
702
2,708
4,234
0
34,518
W
Erlang Shen
ExpressDC
Erlang Shen
2,406
1,396
0
2,787
10,466
5,204
0
0
10,466
0
21,502
L
Ao Kuang
2,215
496
0
3,744
6,975
1,607
0
1,860
5,017
18,670
0
L
Erlang Shen
Javagama
Erlang Shen
10,252
5,272
0
4,517
10,309
6,890
28
2,147
8,084
0
47,178
L
Chang'e
Nichtdude
Chang'e
2,681
215
227
2,465
6,136
1,653
273
1,226
4,850
34,278
0
L
1,740
217
0
3,505
8,218
3,543
0
1,871
6,291
9,989
0
W
Nu Wa
ToscoFM
Nu Wa
5,833
1,708
0
612
2,673
919
490
1,082
1,591
50,665
0
W
5,278
1,792
0
0
5,817
3,418
0
1,118
4,699
0
33,123
L
3,235
1,830
0
2,105
7,502
1,767
0
2,324
5,120
0
18,810
W
3,945
720
357
1,278
5,989
2,839
288
1,728
4,261
15,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,268
Gold Earned
33,139
262
Minions Killed
293
0
Camps Cleared
0
1,020,845
Distance Traveled
1,092,512
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,466
539
60
5
0
202,068
1
W
Erlang Shen
5,444
454
43
4
0
221,263
0
L
Ao Kuang
5,712
476
37
3
0
238,359
5
L
Erlang Shen
7,490
624
97
8
0
213,587
2
L
Chang'e
6,070
506
73
6
0
235,050
0
L
Sobek
4,689
391
22
2
0
161,385
1
W
Nu Wa
7,969
664
99
8
0
218,218
3
W
Loki
6,444
537
69
6
0
242,585
2
L
Anhur
5,307
442
33
3
0
172,464
1
W
Ymir
6,816
568
22
2
0
208,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role