Player Matchup

Kukulkan
Kukulkan
G_I_JohnDoe
Kukulkan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,369 Elo+
Party 1
Hachiman
Hachiman
LorthrusCain
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
891 Elo+
Solo
Ra
Ra
W-T-FU-K
Ra
Level 23
God Stats
3W - 12L
1,322 SR
Queue Stats
153W - 259L
1,183 Elo+
Solo
Nemesis
Nemesis
X_XLOKI-_-
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,369 Elo+
Party 1
Ah Puch
Ah Puch
syntetikman
Ah Puch
Level 24
God Stats
14W - 15L
1,415 SR
Queue Stats
21W - 27L
1,276 Elo+
Solo
Team Averages
Level 14
1,447 SR
1,218 Elo+

VS

Team Averages
Level 15
1,375 SR
1,296 Elo+
Freya
Freya
Caroline8643
Freya
Level 5
God Stats
4W - 0L
1,500 SR
Queue Stats
17W - 17L
1,156 Elo+
Solo
Cabrakan
Cabrakan
INVASION1215
Cabrakan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Ullr
Ullr
PreHeated SOAP
Ullr
Level 13
God Stats
1W - 2L
1,165 SR
Queue Stats
14W - 22L
1,146 Elo+
Solo
Cthulhu
Cthulhu
XxADiEGOAxX
Cthulhu
Level 20
God Stats
54W - 44L
1,482 SR
Queue Stats
144W - 143L
1,397 Elo+
Solo
Serqet
Serqet
tanker1020
Serqet
Level 28
God Stats
1W - 1L
1,231 SR
Queue Stats
7W - 5L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
G_I_JohnDoe
Kukulkan
18
10 / 4 / 8
13,768
1,147
23,668
9,911
3,993
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
LorthrusCain
Hachiman
19
3 / 17 / 16
12,690
1,058
8,662
26,086
9,591
18
1 / 8 / 13
11,592
966
14,362
16,625
6,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
X_XLOKI-_-
Nemesis
17
3 / 10 / 10
11,205
934
9,258
20,530
7,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Puch
syntetikman
Ah Puch
19
8 / 5 / 10
13,826
1,152
15,914
14,807
8,029
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 7 / 14
15,737
1,311
27,735
21,913
9,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cabrakan
INVASION1215
Cabrakan
19
1 / 10 / 14
12,427
1,036
8,869
17,274
15,158
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
8 / 5 / 16
13,141
1,095
16,752
13,361
5,459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
XxADiEGOAxX
Cthulhu
20
11 / 2 / 18
14,532
1,211
20,362
16,680
17,286
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Serqet
tanker1020
Serqet
20
5 / 1 / 22
13,056
1,088
7,407
14,456
6,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
128
25
Kills
44
44
Deaths
25
57
Assists
84
Player
Kills
Deaths
Assists
KDA
W
19
7
14
3.71
L
Kukulkan
G_I_JohnDoe
Kukulkan
10
4
8
3.5
W
Cabrakan
INVASION1215
Cabrakan
1
10
14
0.8
L
Hachiman
LorthrusCain
Hachiman
3
17
16
0.65
W
8
5
16
3.2
L
1
8
13
0.94
L
Nemesis
X_XLOKI-_-
Nemesis
3
10
10
0.8
W
Cthulhu
XxADiEGOAxX
Cthulhu
11
2
18
10
L
Ah Puch
syntetikman
Ah Puch
8
5
10
2.6
W
Serqet
tanker1020
Serqet
5
1
22
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,864
Damage
81,125
87,959
Taken
83,684
35,703
Mitigated
53,877
6,793
Healing
16,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,735
9,541
291
8,511
21,913
9,253
0
13,011
8,902
43,494
0
L
Kukulkan
G_I_JohnDoe
Kukulkan
23,668
4,942
0
384
9,911
3,993
0
6,974
2,812
37,350
0
W
Cabrakan
INVASION1215
Cabrakan
8,869
779
0
636
17,274
15,158
0
12,131
5,143
32,052
0
L
Hachiman
LorthrusCain
Hachiman
8,662
4,195
0
0
26,086
9,591
0
13,449
12,089
0
14,618
W
16,752
14,186
0
625
13,361
5,459
0
9,255
4,106
0
44,341
L
14,362
1,555
699
96
16,625
6,176
0
12,027
3,952
41,952
0
L
Nemesis
X_XLOKI-_-
Nemesis
9,258
5,246
0
1,830
20,530
7,914
0
12,597
7,296
0
13,522
W
Cthulhu
XxADiEGOAxX
Cthulhu
20,362
1,741
498
5,469
16,680
17,286
0
9,258
7,422
35,979
0
L
Ah Puch
syntetikman
Ah Puch
15,914
3,531
0
3,784
14,807
8,029
0
11,041
3,766
44,122
0
W
Serqet
tanker1020
Serqet
7,407
3,064
0
837
14,456
6,721
0
10,289
4,167
0
20,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,081
Gold Earned
68,893
159
Minions Killed
212
3
Camps Cleared
3
882,937
Distance Traveled
1,045,845
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
15,737
1,311
33
3
1
219,323
0
L
Kukulkan
13,768
1,147
36
3
0
162,428
1
W
Cabrakan
12,427
1,036
51
4
2
132,463
1
L
Hachiman
12,690
1,058
6
1
1
186,015
0
W
Ullr
13,141
1,095
58
5
0
184,578
1
L
Ra
11,592
966
58
5
0
192,859
0
L
Nemesis
11,205
934
5
0
1
181,217
0
W
Cthulhu
14,532
1,211
45
4
0
225,366
0
L
Ah Puch
13,826
1,152
54
5
1
160,418
0
W
Serqet
13,056
1,088
25
2
0
284,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role