Player Matchup

Tyr
Tyr
Claintreu
Tyr
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,406 Elo+
Party 2
Yemoja
Yemoja
LiudasTheLegend
Yemoja
Level 16
God Stats
33W - 17L
1,764 SR
Queue Stats
175W - 165L
1,588 Elo+
Solo
Raijin
Raijin
MadredMigalhas
Raijin
Level 12
God Stats
3W - 0L
1,784 SR
Queue Stats
16W - 18L
1,360 Elo+
Solo
Izanami
Izanami
Ra9e299
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,210 Elo+
Party 2
Tsukuyomi
Tsukuyomi
gattinger
Tsukuyomi
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 10L
1,420 Elo+
Solo
Team Averages
Level 10
1,610 SR
1,397 Elo+

VS

Team Averages
Level 14
1,446 SR
1,330 Elo+
Nemesis
Nemesis
Biodiselsmite
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,179 Elo+
Party 1
Artemis
Artemis
CrGb
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
He Bo
He Bo
breent
He Bo
Level 35
God Stats
11W - 10L
1,274 SR
Queue Stats
480W - 445L
1,179 Elo+
Party 1
Cthulhu
Cthulhu
csaba0681
Cthulhu
Level 23
God Stats
9W - 10L
1,500 SR
Queue Stats
206W - 209L
1,615 Elo+
Party 1
Aphrodite
Aphrodite
soulsly01
Aphrodite
Level 4
God Stats
0W - 2L
1,454 SR
Queue Stats
0W - 2L
1,179 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,548
650
1,846
3,716
1,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

7
1 / 0 / 7
4,683
669
1,524
1,225
425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 1 / 4
4,400
629
2,928
4,038
943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
Ra9e299
Izanami
7
2 / 0 / 5
4,226
604
2,289
1,961
488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
gattinger
Tsukuyomi
8
7 / 0 / 1
5,305
758
2,018
3,678
1,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
5
1 / 5 / 0
3,530
504
1,142
4,923
1,204
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
CrGb
Artemis
6
0 / 3 / 0
3,600
514
1,339
4,682
1,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
breent
He Bo
1
0 / 0 / 0
2,844
406
0
0
0
Cthulhu
csaba0681
Cthulhu
7
0 / 0 / 0
3,943
563
1,068
2,364
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
soulsly01
Aphrodite
5
0 / 3 / 0
3,208
458
917
2,799
868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
11
Kills
1
1
Deaths
11
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
1
5
0
0.2
W
0
0
0
0
L
Artemis
CrGb
Artemis
0
3
0
0
W
1
0
7
4.5
W
1
1
4
3
W
Izanami
Ra9e299
Izanami
2
0
5
4.5
L
He Bo
breent
He Bo
0
0
0
0
L
Cthulhu
csaba0681
Cthulhu
0
0
0
0
W
Tsukuyomi
gattinger
Tsukuyomi
7
0
1
7.5
L
Aphrodite
soulsly01
Aphrodite
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,605
Damage
4,466
14,618
Taken
14,768
4,761
Mitigated
4,189
7,450
Healing
3,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
1,142
631
0
424
4,923
1,204
241
2,012
2,595
0
5,098
W
1,846
233
0
1,635
3,716
1,773
0
810
2,648
0
15,558
L
Artemis
CrGb
Artemis
1,339
738
0
1,120
4,682
1,051
292
1,208
3,380
0
12,082
W
1,524
461
680
513
1,225
425
769
38
1,187
12,620
0
W
2,928
302
0
1,736
4,038
943
0
177
3,861
16,235
0
W
Izanami
Ra9e299
Izanami
2,289
1,435
0
922
1,961
488
1,369
142
1,819
0
16,283
L
He Bo
breent
He Bo
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
csaba0681
Cthulhu
1,068
218
0
775
2,364
1,066
0
0
2,149
10,710
0
W
Tsukuyomi
gattinger
Tsukuyomi
2,018
422
0
1,964
3,678
1,132
105
560
3,118
0
16,712
L
Aphrodite
soulsly01
Aphrodite
917
199
357
636
2,799
868
48
704
1,977
6,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,162
Gold Earned
17,125
177
Minions Killed
68
0
Camps Cleared
0
678,741
Distance Traveled
444,031
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,530
504
11
2
0
124,292
1
W
Tyr
4,548
650
45
6
0
121,813
2
L
Artemis
3,600
514
19
3
0
91,771
1
W
Yemoja
4,683
669
21
3
0
130,346
2
W
Raijin
4,400
629
36
5
0
114,486
0
W
Izanami
4,226
604
28
4
0
137,516
0
L
He Bo
2,844
406
0
0
0
0
0
L
Cthulhu
3,943
563
27
4
0
126,877
1
W
Tsukuyomi
5,305
758
47
7
0
174,580
3
L
Aphrodite
3,208
458
11
2
0
101,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role