Player Matchup

Danzaburou
Danzaburou
Bosspro21
Danzaburou
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 13L
1,417 Elo+
Solo
Neith
Neith
EunuchDoll
Neith
Level 6
God Stats
3W - 4L
1,124 SR
Queue Stats
31W - 29L
1,471 Elo+
Solo
Fenrir
Fenrir
MasonBL
Fenrir
Level 17
God Stats
20W - 16L
1,622 SR
Queue Stats
42W - 30L
1,575 Elo+
Solo
Nox
Nox
TKOisConsent
Nox
Level 15
God Stats
29W - 35L
1,558 SR
Queue Stats
37W - 54L
1,412 Elo+
Solo
Cthulhu
Cthulhu
Unfazesavage
Cthulhu
Level 5
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 5L
1,094 Elo+
Solo
Team Averages
Level 10
1,418 SR
1,394 Elo+

VS

Team Averages
Level 22
1,606 SR
1,439 Elo+
Kali
Kali
Blunt-Trauma429
Kali
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 36L
1,357 Elo+
Solo
Izanami
Izanami
BorbosOP
Izanami
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 20L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
DrewbieOP
Amaterasu
Level 69
God Stats
7W - 1L
1,842 SR
Queue Stats
86W - 88L
1,637 Elo+
Party 1
Cthulhu
Cthulhu
Koolaid31
Cthulhu
Level 23
God Stats
6W - 2L
1,689 SR
Queue Stats
29W - 34L
1,631 Elo+
Party 1
Anubis
Anubis
Lukman48
Anubis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,070 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bosspro21
Danzaburou
18
1 / 1 / 5
13,037
815
3,275
5,360
1,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
20
8 / 4 / 21
17,268
1,079
30,612
15,874
7,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
MasonBL
Fenrir
20
15 / 5 / 17
17,442
1,090
31,999
39,128
31,305
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
14 / 7 / 16
18,605
1,163
34,526
22,917
15,994
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Unfazesavage
Cthulhu
20
1 / 8 / 12
13,806
863
12,879
26,845
37,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

22

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 9 / 11
13,715
857
10,752
25,897
10,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
BorbosOP
Izanami
20
5 / 6 / 13
15,676
980
28,928
21,602
7,640
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
DrewbieOP
Amaterasu
20
8 / 6 / 14
16,906
1,057
22,103
30,248
27,983
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Koolaid31
Cthulhu
20
6 / 10 / 13
15,832
990
24,064
30,073
33,257
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
Lukman48
Anubis
20
6 / 8 / 10
15,558
972
17,358
20,902
14,768
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
86
39
Kills
25
25
Deaths
39
71
Assists
61
Player
Kills
Deaths
Assists
KDA
W
0
9
11
0.61
W
Izanami
BorbosOP
Izanami
5
6
13
1.92
L
Danzaburou
Bosspro21
Danzaburou
1
1
5
3.5
W
Amaterasu
DrewbieOP
Amaterasu
8
6
14
2.5
L
Neith
8
4
21
4.63
W
Cthulhu
Koolaid31
Cthulhu
6
10
13
1.25
W
Anubis
Lukman48
Anubis
6
8
10
1.38
L
Fenrir
MasonBL
Fenrir
15
5
17
4.7
L
14
7
16
3.14
L
Cthulhu
Unfazesavage
Cthulhu
1
8
12
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,291
Damage
103,205
110,124
Taken
128,722
93,920
Mitigated
94,528
9,856
Healing
28,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,752
6,832
189
4,303
25,897
10,880
0
6,924
18,898
0
24,226
W
Izanami
BorbosOP
Izanami
28,928
24,478
0
4,446
21,602
7,640
0
10,698
10,829
0
65,747
L
Danzaburou
Bosspro21
Danzaburou
3,275
874
0
704
5,360
1,720
0
2,614
2,746
0
13,177
W
Amaterasu
DrewbieOP
Amaterasu
22,103
14,245
0
7,047
30,248
27,983
0
11,350
18,706
0
45,812
L
Neith
30,612
16,017
0
2,374
15,874
7,313
0
7,793
8,081
0
71,484
W
Cthulhu
Koolaid31
Cthulhu
24,064
1,330
3,061
2,871
30,073
33,257
0
8,299
21,614
51,616
0
W
Anubis
Lukman48
Anubis
17,358
2,447
384
5,764
20,902
14,768
0
9,557
11,270
44,775
0
L
Fenrir
MasonBL
Fenrir
31,999
10,615
0
5,418
39,128
31,305
0
14,791
24,337
0
39,041
L
34,526
2,444
0
885
22,917
15,994
0
8,487
14,430
58,055
0
L
Cthulhu
Unfazesavage
Cthulhu
12,879
1,519
0
475
26,845
37,588
0
7,737
19,108
26,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,158
Gold Earned
77,687
236
Minions Killed
318
4
Camps Cleared
7
1,148,732
Distance Traveled
1,386,642
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,715
857
30
2
0
250,128
0
W
Izanami
15,676
980
94
6
3
290,105
1
L
Danzaburou
13,037
815
20
1
2
88,716
0
W
Amaterasu
16,906
1,057
56
4
3
341,384
0
L
Neith
17,268
1,079
98
6
0
266,827
0
W
Cthulhu
15,832
990
66
4
1
280,511
3
W
Anubis
15,558
972
72
5
0
224,514
4
L
Fenrir
17,442
1,090
23
1
0
341,914
0
L
Nox
18,605
1,163
68
4
2
280,778
0
L
Cthulhu
13,806
863
27
2
0
170,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role