Player Matchup

Sobek
Sobek
Masters
FidoTheZombie
Sobek
Masters
Level 142
God Stats
15W - 23L
1,639 SR
Queue Stats
238W - 219L
2,736 MMR
Solo
Hera
Hera
Masters
Meokio
Hera
Masters
Level 160
God Stats
0W - 1L
1,660 SR
Queue Stats
436W - 436L
2,567 MMR
Solo
Tyr
Tyr
Diamond I
RpkShakur
Tyr
Diamond I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Masters
Zapman
Rama
Masters
Level 160
God Stats
60W - 48L
1,593 SR
Queue Stats
747W - 671L
2,758 MMR
Solo
Yemoja
Yemoja
Diamond I
customkiller010
Yemoja
Diamond I
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
453W - 393L
2,539 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 138
1,578 SR
2,420 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 160
1,555 SR
2,265 MMR
Ah Muzen Cab
Ah Muzen Cab
Masters
Aurahh
Ah Muzen Cab
Masters
Level 160
God Stats
3W - 1L
1,716 SR
Queue Stats
286W - 221L
2,808 MMR
Party 1
Baron Samedi
Baron Samedi
Masters
Blugin
Baron Samedi
Masters
Level 160
God Stats
7W - 5L
1,537 SR
Queue Stats
649W - 562L
2,889 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
ManRaiy
Tsukuyomi
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Masters
Remakami
Guan Yu
Masters
Level 159
God Stats
6W - 3L
1,520 SR
Queue Stats
93W - 65L
2,630 MMR
Party 1
Janus
Janus
Diamond II
Tanktopss
Janus
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 11 / 7
8,623
431
5,448
28,481
24,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
Meokio
Hera
14
0 / 7 / 5
8,986
449
8,344
12,417
3,744
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 4 / 0
10,149
507
9,172
22,088
18,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rama
Zapman
Rama
18
2 / 6 / 3
11,083
554
13,023
19,534
9,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
7 / 5 / 1
10,573
529
16,827
18,684
7,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
YmirDanzaburouAo KuangApollo

VS

Bans
CamazotzSetScyllaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aurahh
Ah Muzen Cab
20
5 / 0 / 14
13,005
650
21,821
16,775
7,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Blugin
Baron Samedi
17
3 / 4 / 22
11,162
558
12,854
20,999
22,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
ManRaiy
Tsukuyomi
19
16 / 4 / 7
12,973
649
17,673
20,312
9,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Remakami
Guan Yu
18
1 / 1 / 14
11,269
563
15,697
21,931
27,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Tanktopss
Janus
19
8 / 2 / 14
12,291
615
16,484
11,740
4,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
104
10
Kills
33
33
Deaths
11
16
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Aurahh
Ah Muzen Cab
5
0
14
12
W
Baron Samedi
Blugin
Baron Samedi
3
4
22
3.5
L
1
11
7
0.41
W
Tsukuyomi
ManRaiy
Tsukuyomi
16
4
7
4.88
L
Hera
Meokio
Hera
0
7
5
0.36
W
Guan Yu
Remakami
Guan Yu
1
1
14
8
L
0
4
0
0
W
Janus
Tanktopss
Janus
8
2
14
7.5
L
Rama
Zapman
Rama
2
6
3
0.58
L
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,814
Damage
84,529
101,204
Taken
91,757
64,438
Mitigated
70,978
22,601
Healing
53,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Aurahh
Ah Muzen Cab
21,821
9,920
0
12,672
16,775
7,874
4,529
3,544
13,231
0
126,935
W
Baron Samedi
Blugin
Baron Samedi
12,854
2,299
3,026
7,537
20,999
22,149
353
10,015
10,984
41,410
0
L
5,448
689
0
4,212
28,481
24,941
0
9,515
18,690
20,526
0
W
Tsukuyomi
ManRaiy
Tsukuyomi
17,673
4,081
0
6,840
20,312
9,884
1,517
6,884
13,428
0
94,590
L
Hera
Meokio
Hera
8,344
2,070
0
775
12,417
3,744
0
4,318
8,099
57,734
0
W
Guan Yu
Remakami
Guan Yu
15,697
4,204
8,053
14,104
21,931
27,012
399
7,843
14,088
0
74,108
L
9,172
1,101
0
8,209
22,088
18,906
328
4,196
17,892
0
75,202
W
Janus
Tanktopss
Janus
16,484
1,489
0
1,604
11,740
4,059
768
3,800
7,940
93,848
0
L
Rama
Zapman
Rama
13,023
9,719
0
5,691
19,534
9,195
3,034
3,498
16,036
0
101,476
L
16,827
2,254
560
3,154
18,684
7,652
0
7,315
11,149
71,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,414
Gold Earned
60,700
590
Minions Killed
632
0
Camps Cleared
0
1,814,732
Distance Traveled
2,209,202
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,005
650
181
9
0
439,723
4
W
Baron Samedi
11,162
558
41
2
0
386,854
3
L
Sobek
8,623
431
19
1
0
347,561
5
W
Tsukuyomi
12,973
649
134
7
0
464,512
1
L
Hera
8,986
449
129
6
0
360,475
6
W
Guan Yu
11,269
563
141
7
0
457,041
0
L
Tyr
10,149
507
141
7
0
391,914
2
W
Janus
12,291
615
135
7
0
461,072
8
L
Rama
11,083
554
192
10
0
331,666
6
L
Yemoja
10,573
529
109
5
0
383,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role