Player Matchup

Nu Wa
Nu Wa
MindMess
Nu Wa
Level 107
God Stats
7W - 6L
1,212 SR
Queue Stats
152W - 88L
1,631 Elo+
Party 1
Janus
Janus
Ripperw0lf
Janus
Level 145
God Stats
4W - 3L
1,574 SR
Queue Stats
217W - 106L
1,675 Elo+
Party 1
Freya
Freya
skinder2000
Freya
Level 139
God Stats
1W - 3L
1,500 SR
Queue Stats
313W - 233L
1,714 Elo+
Party 1
Team Averages
Level 130
1,429 SR
1,673 Elo+

VS

Team Averages
Level 126
1,538 SR
1,631 Elo+
Tiamat
Tiamat
OofFaDoofFah
Tiamat
Level 145
God Stats
65W - 61L
1,659 SR
Queue Stats
811W - 666L
1,743 Elo+
Solo
Cabrakan
Cabrakan
RealVah
Cabrakan
Level 118
God Stats
1W - 2L
1,274 SR
Queue Stats
167W - 178L
1,554 Elo+
Solo
Chiron
Chiron
ShadyBlackMage
Chiron
Level 115
God Stats
7W - 4L
1,680 SR
Queue Stats
160W - 174L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MindMess
Nu Wa
12
2 / 3 / 3
8,381
645
6,986
5,756
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
12
2 / 4 / 2
8,520
655
8,562
10,404
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 3 / 4
8,268
636
4,157
10,842
3,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
7 / 1 / 3
10,382
799
11,257
6,431
5,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
RealVah
Cabrakan
12
0 / 2 / 10
9,449
727
4,461
12,889
15,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 2 / 6
9,199
708
6,777
7,247
2,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
5
Kills
10
10
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
MindMess
Nu Wa
2
3
3
1.17
W
Tiamat
7
1
3
8.5
W
Cabrakan
RealVah
Cabrakan
0
2
10
2.5
L
Janus
2
4
2
0.75
W
3
2
6
3
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,705
Damage
22,495
27,002
Taken
26,567
8,812
Mitigated
23,949
8,054
Healing
6,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
MindMess
Nu Wa
6,986
2,174
0
495
5,756
1,885
139
3,523
2,065
33,356
0
W
Tiamat
11,257
911
0
1,452
6,431
5,667
135
3,860
2,402
48,078
0
W
Cabrakan
RealVah
Cabrakan
4,461
383
0
2,091
12,889
15,789
93
9,581
2,910
23,676
0
L
Janus
8,562
639
0
4,003
10,404
3,201
0
5,008
5,140
36,510
0
W
6,777
1,453
619
2,830
7,247
2,493
1,994
5,981
1,043
0
34,311
L
4,157
1,418
0
3,556
10,842
3,726
381
6,513
4,027
27,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,169
Gold Earned
29,030
165
Minions Killed
173
0
Camps Cleared
0
731,549
Distance Traveled
759,319
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,381
645
51
4
0
226,099
4
W
Tiamat
10,382
799
81
6
0
263,826
5
W
Cabrakan
9,449
727
40
3
0
246,732
2
L
Janus
8,520
655
80
6
0
251,823
5
W
Chiron
9,199
708
52
4
0
248,761
0
L
Freya
8,268
636
34
3
0
253,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role