Player Matchup

Cupid
Cupid
DatBoiJoey317
Cupid
Level 41
God Stats
3W - 3L
1,675 SR
Queue Stats
17W - 28L
1,325 Elo+
Solo
Discordia
Discordia
NATdatBOI
Discordia
Level 29
God Stats
9W - 12L
1,193 SR
Queue Stats
12W - 17L
1,652 Elo+
Solo
Sobek
Sobek
RichardMccrayTM
Sobek
Level 49
God Stats
53W - 80L
1,396 SR
Queue Stats
482W - 673L
1,361 Elo+
Solo
Team Averages
Level 40
1,421 SR
1,446 Elo+

VS

Team Averages
Level 52
1,643 SR
1,401 Elo+
Yemoja
Yemoja
Jordan_BelFUT
Yemoja
Level 106
God Stats
2W - 2L
1,719 SR
Queue Stats
169W - 172L
1,495 Elo+
Party 1
Zeus
Zeus
KingMonsoon423
Zeus
Level 26
God Stats
43W - 46L
1,535 SR
Queue Stats
329W - 454L
1,379 Elo+
Party 1
Artemis
Artemis
c_shantel2789
Artemis
Level 25
God Stats
8W - 5L
1,674 SR
Queue Stats
85W - 96L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 9
9,421
673
4,656
9,078
3,086
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
NATdatBOI
Discordia
14
9 / 0 / 4
10,224
730
17,177
8,062
2,779
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 3 / 9
9,642
689
7,403
14,641
7,361
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
8,273
591
5,633
13,312
10,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 7 / 0
9,133
652
10,860
10,205
3,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
9
0 / 6 / 4
7,787
556
5,492
12,280
4,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
16
Kills
5
5
Deaths
16
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
L
1
3
3
0.83
L
4
7
0
0.57
W
Discordia
NATdatBOI
Discordia
9
0
4
11
W
4
3
9
2.83
L
Artemis
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,236
Damage
21,985
31,781
Taken
35,797
13,226
Mitigated
19,242
12,366
Healing
7,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,656
1,745
280
2,640
9,078
3,086
658
5,515
3,337
0
21,157
L
5,633
962
517
5,397
13,312
10,933
113
7,546
5,766
24,445
0
L
10,860
1,512
0
414
10,205
3,658
144
8,642
1,563
33,576
0
W
Discordia
NATdatBOI
Discordia
17,177
567
1,274
2,816
8,062
2,779
406
3,571
4,327
46,107
0
W
7,403
1,218
581
4,775
14,641
7,361
140
6,782
7,529
46,367
0
L
Artemis
5,492
3,405
0
985
12,280
4,651
905
8,432
3,848
0
13,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,287
Gold Earned
25,193
152
Minions Killed
108
0
Camps Cleared
0
774,564
Distance Traveled
658,948
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,421
673
38
3
0
250,832
0
L
Yemoja
8,273
591
24
2
0
235,851
3
L
Zeus
9,133
652
66
5
0
210,801
0
W
Discordia
10,224
730
60
4
0
256,588
1
W
Sobek
9,642
689
54
4
0
267,144
5
L
Artemis
7,787
556
18
1
0
212,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role