Player Matchup

Odin
Odin
SouperBizkit
Odin
Level 22
God Stats
3W - 1L
1,682 SR
Queue Stats
15W - 5L
1,718 Elo+
Solo
Freya
Freya
gbaby730
Freya
Level 29
God Stats
2W - 1L
1,341 SR
Queue Stats
128W - 105L
1,691 Elo+
Party 1
Heimdallr
Heimdallr
gingerpeensauce
Heimdallr
Level 29
God Stats
9W - 5L
1,734 SR
Queue Stats
101W - 75L
1,698 Elo+
Party 1
Cthulhu
Cthulhu
heysstepbro
Cthulhu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
hulkahmed2
Thanatos
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 25
1,551 SR
1,622 Elo+

VS

Team Averages
Level 22
1,595 SR
1,734 Elo+
Rama
Rama
AnthonyMarquez
Rama
Level 6
God Stats
10W - 1L
1,500 SR
Queue Stats
334W - 210L
1,861 Elo+
Solo
Thor
Thor
AzuraPandora
Thor
Level 27
God Stats
4W - 5L
1,526 SR
Queue Stats
65W - 57L
1,695 Elo+
Solo
Hercules
Hercules
MustacheMarshal
Hercules
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 32L
1,763 Elo+
Solo
Scylla
Scylla
Scorpinator
Scylla
Level 23
God Stats
11W - 9L
1,654 SR
Queue Stats
49W - 44L
1,649 Elo+
Solo
Cthulhu
Cthulhu
VOTEFORAHPUCH
Cthulhu
Level 27
God Stats
1W - 1L
1,797 SR
Queue Stats
210W - 169L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,992
499
2,219
5,053
1,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Freya
gbaby730
Freya
8
0 / 3 / 0
4,814
481
836
6,503
1,650
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
gingerpeensauce
Heimdallr
8
0 / 2 / 0
4,993
499
3,516
6,250
2,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
heysstepbro
Cthulhu
9
0 / 2 / 0
5,297
530
2,233
5,252
2,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
hulkahmed2
Thanatos
8
2 / 2 / 0
5,071
507
5,443
8,930
2,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 0
7,012
701
2,386
4,136
1,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 0 / 2
5,052
505
1,691
3,736
866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
8
3 / 0 / 4
5,703
570
4,213
8,363
3,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
7
1 / 2 / 3
4,858
486
2,139
3,711
722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
11
1 / 0 / 0
5,884
588
4,398
7,004
4,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
2
Kills
10
10
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
0
0
4
L
1
0
2
2
L
Hercules
3
0
4
5
L
Scylla
1
2
3
1.25
W
0
1
0
0
L
Cthulhu
1
0
0
1
W
Freya
gbaby730
Freya
0
3
0
0
W
Heimdallr
gingerpeensauce
Heimdallr
0
2
0
0
W
Cthulhu
heysstepbro
Cthulhu
0
2
0
0
W
Thanatos
hulkahmed2
Thanatos
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,247
Damage
14,827
31,988
Taken
26,950
10,476
Mitigated
10,718
11,957
Healing
13,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,386
1,370
0
2,999
4,136
1,517
110
950
3,186
0
45,907
L
1,691
672
0
1,532
3,736
866
0
196
3,540
0
17,766
L
Hercules
4,213
1,458
0
4,500
8,363
3,450
0
1,566
6,797
0
9,041
L
Scylla
2,139
234
0
702
3,711
722
0
357
3,354
17,381
0
W
2,219
695
0
113
5,053
1,656
175
3,084
1,969
0
19,912
L
Cthulhu
4,398
807
0
3,681
7,004
4,163
0
0
7,004
36,547
0
W
Freya
gbaby730
Freya
836
382
0
2,940
6,503
1,650
0
51
6,452
20,862
0
W
Heimdallr
gingerpeensauce
Heimdallr
3,516
1,457
0
2,567
6,250
2,145
31
1,182
5,068
0
25,993
W
Cthulhu
heysstepbro
Cthulhu
2,233
329
0
466
5,252
2,377
0
184
5,068
26,000
0
W
Thanatos
hulkahmed2
Thanatos
5,443
1,936
0
5,871
8,930
2,648
130
2,036
6,894
0
27,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,167
Gold Earned
28,509
239
Minions Killed
260
0
Camps Cleared
0
1,136,297
Distance Traveled
1,031,783
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,012
701
109
11
0
178,469
5
L
Thor
5,052
505
45
5
0
220,901
2
L
Hercules
5,703
570
9
1
0
265,535
4
L
Scylla
4,858
486
29
3
0
168,393
3
W
Odin
4,992
499
47
5
0
209,252
1
L
Cthulhu
5,884
588
68
7
0
198,485
1
W
Freya
4,814
481
34
3
0
161,076
2
W
Heimdallr
4,993
499
47
5
0
164,890
4
W
Cthulhu
5,297
530
54
5
0
188,245
0
W
Thanatos
5,071
507
57
6
0
412,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role