Player Matchup

Arachne
Arachne
JonPue
Arachne
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
MRElectro11
Nu Wa
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 24L
1,450 Elo+
Party 1
Neith
Neith
MrGameCube
Neith
Level 49
God Stats
27W - 39L
1,440 SR
Queue Stats
142W - 139L
1,417 Elo+
Party 1
Hades
Hades
Rabbitlord
Hades
Level 88
God Stats
62W - 41L
1,530 SR
Queue Stats
168W - 146L
1,440 Elo+
Party 1
Ymir
Ymir
Timbert
Ymir
Level 34
God Stats
43W - 30L
1,600 SR
Queue Stats
166W - 165L
1,440 Elo+
Party 1
Team Averages
Level 52
1,514 SR
1,450 Elo+

VS

Team Averages
Level 40
1,436 SR
1,449 Elo+
Ao Kuang
Ao Kuang
Fantoa
Ao Kuang
Level 35
God Stats
3W - 6L
1,399 SR
Queue Stats
219W - 228L
1,489 Elo+
Solo
Artio
Artio
Fireball2005
Artio
Level 80
God Stats
4W - 3L
1,500 SR
Queue Stats
449W - 441L
1,454 Elo+
Party 2
Anubis
Anubis
Meellooo
Anubis
Level 20
God Stats
16W - 15L
1,255 SR
Queue Stats
87W - 89L
1,404 Elo+
Party 2
Osiris
Osiris
WunderwaffeNL
Osiris
Level 24
God Stats
9W - 14L
1,496 SR
Queue Stats
39W - 57L
1,409 Elo+
Party 2
Danzaburou
Danzaburou
libertariansnake
Danzaburou
Level 39
God Stats
143W - 123L
1,531 SR
Queue Stats
233W - 232L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JonPue
Arachne
12
1 / 3 / 3
6,958
497
3,505
9,282
2,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
5 / 1 / 7
8,278
591
10,301
5,018
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
14
5 / 0 / 5
8,025
573
7,522
5,440
1,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
13
4 / 1 / 4
7,746
553
7,325
8,106
4,850
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
Timbert
Ymir
12
5 / 3 / 5
7,649
546
5,204
8,912
4,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Fantoa
Ao Kuang
11
1 / 3 / 1
6,573
470
3,322
9,607
2,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 5 / 3
6,772
484
2,223
11,800
7,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Meellooo
Anubis
13
1 / 5 / 2
7,247
518
3,713
10,602
4,153
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 5 / 3
7,065
505
5,932
8,541
6,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
libertariansnake
Danzaburou
13
4 / 2 / 0
8,077
577
5,074
7,366
2,236
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
20
Kills
8
8
Deaths
20
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Fantoa
Ao Kuang
1
3
1
0.5
L
1
5
3
0.5
W
Arachne
JonPue
Arachne
1
3
3
0.83
W
5
1
7
8.5
L
Anubis
Meellooo
Anubis
1
5
2
0.4
W
Neith
5
0
5
7.5
W
Hades
4
1
4
6
W
Ymir
Timbert
Ymir
5
3
5
2.5
L
1
5
3
0.5
L
Danzaburou
libertariansnake
Danzaburou
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,857
Damage
20,264
36,758
Taken
47,916
15,143
Mitigated
23,076
10,303
Healing
16,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Fantoa
Ao Kuang
3,322
823
0
4,403
9,607
2,700
0
2,000
7,379
34,055
0
L
2,223
103
258
2,911
11,800
7,127
0
4,167
7,547
20,852
0
W
Arachne
JonPue
Arachne
3,505
2,766
0
615
9,282
2,885
0
1,813
7,469
0
43,527
W
10,301
1,889
0
763
5,018
1,588
396
1,575
3,443
41,373
0
L
Anubis
Meellooo
Anubis
3,713
230
0
4,199
10,602
4,153
90
7,178
2,964
38,445
0
W
Neith
7,522
3,575
0
3,717
5,440
1,658
2,120
887
4,553
0
49,002
W
Hades
7,325
1,350
28
3,606
8,106
4,850
219
2,192
5,914
34,196
0
W
Ymir
Timbert
Ymir
5,204
635
0
1,574
8,912
4,162
70
2,791
6,121
20,838
0
L
5,932
1,468
0
1,105
8,541
6,860
0
5,605
2,851
0
32,462
L
Danzaburou
libertariansnake
Danzaburou
5,074
2,348
0
3,407
7,366
2,236
630
2,915
4,345
0
48,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,656
Gold Earned
35,734
334
Minions Killed
328
0
Camps Cleared
0
1,268,735
Distance Traveled
1,301,055
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,573
470
73
5
0
314,521
1
L
Artio
6,772
484
28
2
0
258,944
3
W
Arachne
6,958
497
85
6
0
300,832
6
W
Nu Wa
8,278
591
76
5
0
239,335
3
L
Anubis
7,247
518
74
5
0
209,388
3
W
Neith
8,025
573
96
7
0
235,558
3
W
Hades
7,746
553
56
4
0
222,711
5
W
Ymir
7,649
546
21
2
0
270,299
5
L
Osiris
7,065
505
61
4
0
262,205
5
L
Danzaburou
8,077
577
92
7
0
255,997
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role