Player Matchup

Mercury
Mercury
BamvBam
Mercury
Level 119
God Stats
9W - 8L
1,514 SR
Queue Stats
138W - 138L
1,582 Elo+
Solo
Medusa
Medusa
ChisSs
Medusa
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,772 Elo+
Party 1
Odin
Odin
PRICHY
Odin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,314 Elo+
Solo
Scylla
Scylla
PinkÙwÚ
Scylla
Level 81
God Stats
32W - 35L
1,614 SR
Queue Stats
445W - 412L
1,393 Elo+
Solo
Kumbhakarna
Kumbhakarna
inv3rt3d
Kumbhakarna
Level 101
God Stats
2W - 2L
1,793 SR
Queue Stats
5W - 6L
1,772 Elo+
Party 1
Team Averages
Level 89
1,584 SR
1,567 Elo+

VS

Team Averages
Level 87
1,479 SR
1,386 Elo+
Aphrodite
Aphrodite
AtlanticMercy
Aphrodite
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CloudBuster1
Ra
Level 139
God Stats
5W - 6L
1,143 SR
Queue Stats
506W - 465L
1,423 Elo+
Party 2
Heimdallr
Heimdallr
Dahmi
Heimdallr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 60L
1,334 Elo+
Party 3
Bakasura
Bakasura
Gunzilla
Bakasura
Level 59
God Stats
6W - 2L
1,500 SR
Queue Stats
57W - 62L
1,334 Elo+
Party 3
Geb
Geb
SaltyLips
Geb
Level 108
God Stats
5W - 9L
1,751 SR
Queue Stats
140W - 153L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BamvBam
Mercury
13
3 / 4 / 5
7,849
462
5,240
10,940
3,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
ChisSs
Medusa
11
2 / 4 / 3
6,819
401
8,045
9,074
2,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odin
PRICHY
Odin
13
2 / 3 / 4
7,872
463
7,751
8,125
4,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
PinkÙwÚ
Scylla
15
2 / 2 / 3
8,290
488
3,491
5,398
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
inv3rt3d
Kumbhakarna
12
1 / 3 / 5
6,879
405
1,955
7,008
3,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AtlanticMercy
Aphrodite
13
2 / 2 / 5
8,268
486
4,048
8,845
4,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 0 / 3
9,979
587
5,740
4,686
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Dahmi
Heimdallr
13
2 / 3 / 4
7,437
437
7,115
10,390
4,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bakasura
Gunzilla
Bakasura
18
2 / 2 / 0
10,484
617
2,533
8,750
3,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 3 / 3
8,849
521
4,907
11,522
6,426
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
10
Kills
16
16
Deaths
10
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AtlanticMercy
Aphrodite
2
2
5
2.25
L
Mercury
BamvBam
Mercury
3
4
5
1.38
L
Medusa
ChisSs
Medusa
2
4
3
0.88
W
4
0
3
5.5
W
Heimdallr
Dahmi
Heimdallr
2
3
4
1.33
W
Bakasura
Gunzilla
Bakasura
2
2
0
1
L
Odin
PRICHY
Odin
2
3
4
1.33
L
Scylla
PinkÙwÚ
Scylla
2
2
3
1.75
W
6
3
3
2.5
L
Kumbhakarna
inv3rt3d
Kumbhakarna
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,482
Damage
24,343
40,545
Taken
44,193
16,369
Mitigated
21,019
10,034
Healing
20,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AtlanticMercy
Aphrodite
4,048
686
3,008
5,492
8,845
4,329
314
1,508
7,287
37,147
0
L
Mercury
BamvBam
Mercury
5,240
2,904
0
3,900
10,940
3,639
0
3,951
6,901
0
45,726
L
Medusa
ChisSs
Medusa
8,045
2,298
0
2,714
9,074
2,812
0
3,083
5,987
0
40,279
W
5,740
279
107
1,675
4,686
2,680
102
1,330
3,199
61,922
0
W
Heimdallr
Dahmi
Heimdallr
7,115
2,012
0
2,157
10,390
4,127
136
928
9,437
0
34,051
W
Bakasura
Gunzilla
Bakasura
2,533
1,746
0
4,625
8,750
3,457
2,494
0
8,500
0
55,902
L
Odin
PRICHY
Odin
7,751
1,723
0
2,004
8,125
4,702
29
1,521
5,943
0
29,390
L
Scylla
PinkÙwÚ
Scylla
3,491
248
0
500
5,398
1,805
0
3,415
1,813
52,048
0
W
4,907
808
0
3,046
11,522
6,426
0
1,410
9,899
47,455
0
L
Kumbhakarna
inv3rt3d
Kumbhakarna
1,955
290
340
576
7,008
3,411
0
2,387
4,621
22,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,709
Gold Earned
45,017
354
Minions Killed
531
0
Camps Cleared
0
1,642,174
Distance Traveled
1,606,087
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,268
486
73
4
0
297,423
2
L
Mercury
7,849
462
78
5
0
366,557
4
L
Medusa
6,819
401
64
4
0
292,010
2
W
Ra
9,979
587
142
8
0
342,636
4
W
Heimdallr
7,437
437
77
5
0
293,051
0
W
Bakasura
10,484
617
168
10
0
365,961
3
L
Odin
7,872
463
73
4
0
359,817
2
L
Scylla
8,290
488
106
6
0
313,146
2
W
Geb
8,849
521
71
4
0
307,016
2
L
Kumbhakarna
6,879
405
33
2
0
310,644
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role