Player Matchup

Cthulhu
Cthulhu
Kmichalek5CZE
Cthulhu
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,567 Elo+
Solo
Zeus
Zeus
Kurwald
Zeus
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,427 Elo+
Solo
Medusa
Medusa
MrGooD91
Medusa
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 25L
1,480 Elo+
Solo
Ah Puch
Ah Puch
SteelDragonSon
Ah Puch
Level 74
God Stats
21W - 17L
1,558 SR
Queue Stats
214W - 199L
1,434 Elo+
Solo
King Arthur
King Arthur
Wit3k420
King Arthur
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 74
1,512 SR
1,482 Elo+

VS

Team Averages
Level 84
1,412 SR
1,504 Elo+
Vulcan
Vulcan
Denissskaas
Vulcan
Level 67
God Stats
1W - 5L
1,543 SR
Queue Stats
87W - 95L
1,585 Elo+
Solo
Discordia
Discordia
Hyrulian87
Discordia
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
MARRSS
Nu Wa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
benjiboy979
Artio
Level 86
God Stats
1W - 2L
1,301 SR
Queue Stats
73W - 56L
1,468 Elo+
Solo
Hou Yi
Hou Yi
nilitar
Hou Yi
Level 66
God Stats
13W - 17L
1,217 SR
Queue Stats
1,068W - 1,165L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
2 / 2 / 6
9,341
1,038
3,475
11,168
8,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
Kurwald
Zeus
15
2 / 5 / 6
9,296
1,033
7,864
9,674
3,294
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
MrGooD91
Medusa
17
4 / 3 / 7
10,949
1,217
11,047
11,171
4,092
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 1 / 7
10,797
1,200
14,350
7,785
2,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Wit3k420
King Arthur
16
3 / 2 / 4
9,542
1,060
4,046
8,046
5,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

244

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
2 / 4 / 6
9,100
1,011
8,825
8,577
3,399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Hyrulian87
Discordia
15
4 / 5 / 7
9,832
1,092
11,843
13,268
4,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
MARRSS
Nu Wa
15
3 / 5 / 9
9,650
1,072
14,704
10,616
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 0 / 0
7,450
828
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
nilitar
Hou Yi
16
4 / 2 / 6
10,441
1,160
5,827
11,809
4,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
41
16
Kills
13
13
Deaths
16
30
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Vulcan
2
4
6
1.25
L
Discordia
Hyrulian87
Discordia
4
5
7
1.5
W
Cthulhu
2
2
6
2.5
W
Zeus
Kurwald
Zeus
2
5
6
1
L
Nu Wa
MARRSS
Nu Wa
3
5
9
1.5
W
Medusa
MrGooD91
Medusa
4
3
7
2.5
W
5
1
7
8.5
W
King Arthur
Wit3k420
King Arthur
3
2
4
2.5
L
0
0
0
0
L
Hou Yi
nilitar
Hou Yi
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,782
Damage
41,199
47,844
Taken
44,270
24,079
Mitigated
16,591
4,064
Healing
1,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
8,825
1,863
0
0
8,577
3,399
0
5,740
2,737
27,434
0
L
Discordia
Hyrulian87
Discordia
11,843
593
0
1,399
13,268
4,866
0
7,169
5,974
27,740
0
W
Cthulhu
3,475
121
0
345
11,168
8,873
0
8,031
3,137
18,511
0
W
Zeus
Kurwald
Zeus
7,864
180
0
437
9,674
3,294
0
8,363
1,311
25,826
0
L
Nu Wa
MARRSS
Nu Wa
14,704
3,233
0
0
10,616
3,869
0
4,811
5,589
24,838
0
W
Medusa
MrGooD91
Medusa
11,047
5,700
0
2,447
11,171
4,092
0
7,741
3,430
0
34,820
W
14,350
428
0
835
7,785
2,659
0
6,277
1,508
40,956
0
W
King Arthur
Wit3k420
King Arthur
4,046
1,050
0
0
8,046
5,161
0
4,960
3,086
0
17,243
L
0
0
0
0
0
0
0
0
0
0
0
L
Hou Yi
nilitar
Hou Yi
5,827
2,181
0
530
11,809
4,457
0
7,594
4,165
0
34,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,925
Gold Earned
46,473
195
Minions Killed
160
10
Camps Cleared
3
902,664
Distance Traveled
755,846
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,100
1,011
44
5
1
193,830
1
L
Discordia
9,832
1,092
31
3
0
178,946
0
W
Cthulhu
9,341
1,038
21
2
1
184,513
0
W
Zeus
9,296
1,033
47
5
0
153,224
0
L
Nu Wa
9,650
1,072
21
2
2
195,778
0
W
Medusa
10,949
1,217
53
6
8
176,557
0
W
Ah Puch
10,797
1,200
51
6
1
189,790
1
W
King Arthur
9,542
1,060
23
3
0
198,580
0
L
Artio
7,450
828
0
0
0
1,619
0
L
Hou Yi
10,441
1,160
64
7
0
185,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role