Player Matchup

Bellona
Bellona
OGRusBus
Bellona
Level 29
God Stats
8W - 11L
1,527 SR
Queue Stats
720W - 566L
1,610 Elo+
Party 2
Danzaburou
Danzaburou
Scottg520
Danzaburou
Level 61
God Stats
19W - 9L
1,677 SR
Queue Stats
403W - 373L
1,566 Elo+
Party 2
Agni
Agni
Wooglesworth
Agni
Level 57
God Stats
10W - 15L
1,693 SR
Queue Stats
416W - 378L
1,497 Elo+
Party 3
Sobek
Sobek
cribbler
Sobek
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
mmattheww6
Hun Batz
Level 35
God Stats
3W - 3L
1,753 SR
Queue Stats
249W - 270L
1,552 Elo+
Solo
Team Averages
Level 41
1,630 SR
1,545 Elo+

VS

Team Averages
Level 62
1,512 SR
1,471 Elo+
Medusa
Medusa
Demico
Medusa
Level 29
God Stats
5W - 1L
1,739 SR
Queue Stats
14W - 18L
1,407 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DispairMortal
Cu Chulainn
Level 28
God Stats
2W - 2L
1,422 SR
Queue Stats
45W - 42L
1,491 Elo+
Party 4
Ares
Ares
Doomie95
Ares
Level 78
God Stats
2W - 2L
1,383 SR
Queue Stats
127W - 133L
1,417 Elo+
Party 1
Ra
Ra
Hibernyus
Ra
Level 67
God Stats
84W - 79L
1,515 SR
Queue Stats
477W - 462L
1,477 Elo+
Solo
Kali
Kali
Slayerboy0216
Kali
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
425W - 424L
1,563 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
OGRusBus
Bellona
14
1 / 6 / 3
8,853
466
9,311
19,788
16,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Scottg520
Danzaburou
16
4 / 7 / 3
10,092
531
9,686
17,589
7,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 2 / 1
10,319
543
13,867
9,964
3,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
cribbler
Sobek
13
2 / 6 / 5
8,676
457
4,876
17,212
14,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
mmattheww6
Hun Batz
14
2 / 4 / 4
8,977
472
7,190
14,006
5,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Demico
Medusa
16
6 / 5 / 10
10,976
578
16,048
14,519
5,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
DispairMortal
Cu Chulainn
18
5 / 2 / 7
11,450
603
13,277
20,594
14,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
15
6 / 5 / 9
10,228
538
10,012
15,769
11,077
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
3 / 1 / 7
11,380
599
6,488
11,111
5,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

19
5 / 1 / 8
11,982
631
9,127
17,160
8,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
66
13
Kills
25
25
Deaths
14
16
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Medusa
Demico
Medusa
6
5
10
2.2
W
Cu Chulainn
DispairMortal
Cu Chulainn
5
2
7
4.25
W
Ares
6
5
9
2.1
W
3
1
7
6.5
L
Bellona
OGRusBus
Bellona
1
6
3
0.42
L
Danzaburou
Scottg520
Danzaburou
4
7
3
0.79
W
5
1
8
9
L
4
2
1
2.25
L
Sobek
cribbler
Sobek
2
6
5
0.75
L
Hun Batz
mmattheww6
Hun Batz
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,930
Damage
54,952
78,559
Taken
79,153
47,673
Mitigated
44,495
19,987
Healing
34,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Demico
Medusa
16,048
7,402
1,120
5,973
14,519
5,424
1,050
3,042
11,321
0
63,057
W
Cu Chulainn
DispairMortal
Cu Chulainn
13,277
2,380
0
5,241
20,594
14,141
1,214
3,189
16,812
7,087
63,869
W
Ares
10,012
969
478
2,399
15,769
11,077
62
6,321
9,236
31,131
0
W
6,488
122
3,328
5,444
11,111
5,482
975
3,198
7,745
86,162
0
L
Bellona
OGRusBus
Bellona
9,311
3,320
0
3,740
19,788
16,586
0
4,266
15,522
0
50,696
L
Danzaburou
Scottg520
Danzaburou
9,686
4,336
0
5,669
17,589
7,382
196
4,206
13,383
0
69,778
W
9,127
4,438
0
10,914
17,160
8,371
328
4,863
12,032
0
84,000
L
13,867
774
384
1,714
9,964
3,602
156
2,175
7,789
73,388
0
L
Sobek
cribbler
Sobek
4,876
358
530
3,656
17,212
14,883
105
4,916
12,296
23,903
0
L
Hun Batz
mmattheww6
Hun Batz
7,190
1,129
0
4,294
14,006
5,220
0
2,753
11,253
0
63,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,917
Gold Earned
56,016
490
Minions Killed
522
0
Camps Cleared
0
1,875,254
Distance Traveled
1,941,634
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,976
578
99
5
0
341,197
0
W
Cu Chulainn
11,450
603
115
6
0
375,422
2
W
Ares
10,228
538
37
2
0
372,332
3
W
Ra
11,380
599
147
8
0
425,708
9
L
Bellona
8,853
466
103
5
0
365,675
10
L
Danzaburou
10,092
531
120
6
0
357,257
1
W
Kali
11,982
631
124
7
0
426,975
3
L
Agni
10,319
543
120
6
0
403,040
3
L
Sobek
8,676
457
38
2
0
340,212
2
L
Hun Batz
8,977
472
109
6
0
409,070
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role