Player Matchup

Osiris
Osiris
Elentrox
Osiris
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 107L
1,467 Elo+
Party 1
Izanami
Izanami
Garzagg
Izanami
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,504 Elo+
Party 2
Ra
Ra
KarlLaschnikov
Ra
Level 20
God Stats
29W - 17L
1,679 SR
Queue Stats
40W - 29L
1,488 Elo+
Party 1
Sobek
Sobek
Sentiurban
Sobek
Level 29
God Stats
21W - 9L
1,732 SR
Queue Stats
121W - 104L
1,477 Elo+
Party 1
Ao Kuang
Ao Kuang
sparky9734
Ao Kuang
Level 29
God Stats
6W - 4L
1,670 SR
Queue Stats
58W - 56L
1,493 Elo+
Party 2
Team Averages
Level 26
1,616 SR
1,486 Elo+

VS

Team Averages
Level 21
1,485 SR
1,464 Elo+
Tyr
Tyr
AlphaKeks48
Tyr
Level 15
God Stats
8W - 8L
1,500 SR
Queue Stats
95W - 86L
1,465 Elo+
Solo
Ao Kuang
Ao Kuang
AsDePique75
Ao Kuang
Level 29
God Stats
5W - 6L
1,544 SR
Queue Stats
9W - 8L
1,527 Elo+
Solo
Izanami
Izanami
Neysen06
Izanami
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
XP9999
Ymir
Level 22
God Stats
36W - 45L
1,514 SR
Queue Stats
51W - 64L
1,420 Elo+
Party 3
Hera
Hera
dubeche
Hera
Level 24
God Stats
4W - 7L
1,366 SR
Queue Stats
102W - 145L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Elentrox
Osiris
17
4 / 0 / 3
10,537
620
11,020
11,151
9,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Garzagg
Izanami
13
2 / 5 / 6
8,282
487
5,897
11,009
3,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 0 / 0
10,969
645
8,053
4,917
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
13
2 / 1 / 5
8,533
502
3,887
12,199
10,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
sparky9734
Ao Kuang
16
3 / 2 / 4
9,557
562
6,176
11,573
4,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
6,946
409
7,746
17,390
8,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
AsDePique75
Ao Kuang
6
0 / 3 / 1
5,759
339
652
5,523
1,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Neysen06
Izanami
16
6 / 3 / 1
9,389
552
12,338
12,020
4,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
XP9999
Ymir
11
1 / 3 / 4
7,323
431
5,059
9,938
4,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
dubeche
Hera
13
0 / 5 / 1
7,216
424
2,373
9,400
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
20
Kills
8
8
Deaths
20
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Ao Kuang
AsDePique75
Ao Kuang
0
3
1
0.17
W
Osiris
Elentrox
Osiris
4
0
3
5.5
W
Izanami
Garzagg
Izanami
2
5
6
1
W
9
0
0
9
L
Izanami
Neysen06
Izanami
6
3
1
2.17
W
Sobek
2
1
5
4.5
L
Ymir
XP9999
Ymir
1
3
4
1
L
Hera
dubeche
Hera
0
5
1
0.1
W
Ao Kuang
sparky9734
Ao Kuang
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,033
Damage
28,168
50,849
Taken
54,271
29,700
Mitigated
22,616
17,825
Healing
14,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,746
2,514
0
5,182
17,390
8,966
0
2,735
13,984
0
33,428
L
Ao Kuang
AsDePique75
Ao Kuang
652
184
0
1,786
5,523
1,626
0
2,827
2,696
13,374
0
W
Osiris
Elentrox
Osiris
11,020
5,124
0
4,289
11,151
9,156
502
192
10,417
0
52,811
W
Izanami
Garzagg
Izanami
5,897
4,328
0
4,122
11,009
3,173
1,845
2,122
8,862
0
37,924
W
8,053
887
572
2,454
4,917
1,958
2,053
3,338
1,403
73,059
0
L
Izanami
Neysen06
Izanami
12,338
6,159
0
5,198
12,020
4,101
0
4,190
7,780
0
67,005
W
Sobek
3,887
607
0
3,131
12,199
10,950
511
1,581
10,618
20,744
0
L
Ymir
XP9999
Ymir
5,059
711
0
516
9,938
4,684
0
3,363
6,550
28,200
0
L
Hera
dubeche
Hera
2,373
552
0
1,759
9,400
3,239
0
5,001
4,399
43,435
0
W
Ao Kuang
sparky9734
Ao Kuang
6,176
1,315
0
3,257
11,573
4,463
1,308
635
10,873
73,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,878
Gold Earned
36,633
472
Minions Killed
345
0
Camps Cleared
0
1,621,014
Distance Traveled
1,279,378
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,946
409
47
3
0
279,930
2
L
Ao Kuang
5,759
339
38
2
0
176,458
0
W
Osiris
10,537
620
112
7
0
351,646
6
W
Izanami
8,282
487
68
4
0
292,031
0
W
Ra
10,969
645
150
9
0
318,384
7
L
Izanami
9,389
552
126
7
0
275,253
5
W
Sobek
8,533
502
19
1
0
324,740
8
L
Ymir
7,323
431
42
2
0
276,972
4
L
Hera
7,216
424
92
5
0
270,765
0
W
Ao Kuang
9,557
562
123
7
0
334,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role