Player Matchup

Rama
Rama
Gram_Pacer_Test
Rama
Level 108
God Stats
3W - 7L
1,346 SR
Queue Stats
514W - 469L
1,528 Elo+
Party 1
Kali
Kali
SlyRogersD
Kali
Level 160
God Stats
7W - 10L
1,545 SR
Queue Stats
216W - 275L
1,472 Elo+
Party 1
Tiamat
Tiamat
TOOBEAST_69
Tiamat
Level 146
God Stats
74W - 97L
1,521 SR
Queue Stats
964W - 1,017L
1,546 Elo+
Party 1
Yemoja
Yemoja
The1TrueSmurrf
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 22L
1,600 Elo+
Party 1
Amaterasu
Amaterasu
boywonder900242
Amaterasu
Level 114
God Stats
53W - 52L
1,593 SR
Queue Stats
312W - 332L
1,496 Elo+
Party 1
Team Averages
Level 109
1,501 SR
1,528 Elo+

VS

Team Averages
Level 87
1,526 SR
1,566 Elo+
Anhur
Anhur
AlexRickeard
Anhur
Level 160
God Stats
7W - 14L
1,586 SR
Queue Stats
263W - 206L
1,637 Elo+
Party 3
Mulan
Mulan
Draxkiller1
Mulan
Level 157
God Stats
3W - 3L
1,291 SR
Queue Stats
268W - 226L
1,667 Elo+
Party 3
Bellona
Bellona
SkadiLovesKaldr
Bellona
Level 47
God Stats
2W - 1L
1,826 SR
Queue Stats
50W - 26L
1,849 Elo+
Party 3
Scylla
Scylla
SquishyBunny25
Scylla
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,268 Elo+
Party 2
Persephone
Persephone
TinyJess
Persephone
Level 14
God Stats
0W - 2L
1,424 SR
Queue Stats
3W - 7L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 0
8,985
499
4,504
13,166
3,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 1 / 4
10,917
607
10,588
16,307
6,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
15
1 / 4 / 2
9,400
522
5,986
12,075
6,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 3 / 7
8,819
490
2,853
6,909
4,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
boywonder900242
Amaterasu
18
12 / 0 / 1
11,096
616
13,305
20,292
16,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 6
10,425
579
8,965
14,399
5,984
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
3 / 1 / 5
10,678
593
13,960
14,035
8,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
6 / 2 / 2
11,005
611
10,709
16,322
14,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 4 / 0
6,870
382
3,385
7,465
2,075
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Persephone
TinyJess
Persephone
12
0 / 6 / 0
7,210
401
3,555
7,879
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
18
Kills
14
14
Deaths
18
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
5
6
1.6
L
3
1
5
5.5
W
1
6
0
0.17
L
6
2
2
3.5
W
4
1
4
6
L
0
4
0
0
W
Tiamat
1
4
2
0.5
W
0
3
7
1.17
L
Persephone
TinyJess
Persephone
0
6
0
0
W
Amaterasu
boywonder900242
Amaterasu
12
0
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,236
Damage
40,574
68,749
Taken
60,100
36,523
Mitigated
32,668
30,150
Healing
23,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,965
4,255
0
5,371
14,399
5,984
0
3,621
10,617
0
65,064
L
13,960
1,418
0
7,036
14,035
8,581
0
3,755
10,181
0
84,535
W
4,504
3,617
0
4,322
13,166
3,328
2,378
0
13,166
0
56,219
L
10,709
4,896
0
8,571
16,322
14,029
111
1,203
14,938
0
87,322
W
10,588
5,867
0
9,597
16,307
6,620
0
0
16,307
0
85,004
L
3,385
866
416
2,333
7,465
2,075
1,506
0
7,290
26,230
0
W
Tiamat
5,986
1,864
0
4,440
12,075
6,429
1,848
0
12,075
70,574
0
W
2,853
652
1,646
782
6,909
4,076
342
60
6,849
12,764
0
L
Persephone
TinyJess
Persephone
3,555
602
0
23
7,879
1,999
1,370
0
7,520
33,458
0
W
Amaterasu
boywonder900242
Amaterasu
13,305
6,621
0
9,363
20,292
16,070
792
6,880
13,412
0
52,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,217
Gold Earned
46,188
514
Minions Killed
582
0
Camps Cleared
0
1,714,702
Distance Traveled
1,653,659
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,425
579
153
9
0
277,869
3
L
Mulan
10,678
593
165
9
0
407,474
1
W
Rama
8,985
499
104
6
0
288,359
8
L
Bellona
11,005
611
151
8
0
380,455
4
W
Kali
10,917
607
172
10
0
363,615
2
L
Scylla
6,870
382
53
3
0
270,600
0
W
Tiamat
9,400
522
135
8
0
343,239
4
W
Yemoja
8,819
490
27
2
0
336,573
7
L
Persephone
7,210
401
60
3
0
317,261
0
W
Amaterasu
11,096
616
76
4
0
382,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role