Player Matchup

Bacchus
Bacchus
DavideKovac
Bacchus
Level 29
God Stats
29W - 27L
1,528 SR
Queue Stats
323W - 406L
1,429 Elo+
Party 1
Apollo
Apollo
Seirin101
Apollo
Level 28
God Stats
31W - 39L
1,435 SR
Queue Stats
96W - 112L
1,399 Elo+
Solo
Pele
Pele
Stalker368
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
King Arthur
King Arthur
kownatka
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
lordebasta
Anubis
Level 8
God Stats
7W - 5L
1,516 SR
Queue Stats
9W - 8L
1,383 Elo+
Party 1
Team Averages
Level 24
1,496 SR
1,442 Elo+

VS

Team Averages
Level 24
1,507 SR
1,534 Elo+
Cabrakan
Cabrakan
Chasham
Cabrakan
Level 23
God Stats
9W - 9L
1,722 SR
Queue Stats
359W - 346L
1,520 Elo+
Solo
Nu Wa
Nu Wa
KanJiTi
Nu Wa
Level 29
God Stats
4W - 2L
1,552 SR
Queue Stats
195W - 178L
1,623 Elo+
Solo
Ao Kuang
Ao Kuang
SeBardGof
Ao Kuang
Level 20
God Stats
4W - 5L
1,312 SR
Queue Stats
67W - 64L
1,530 Elo+
Solo
Janus
Janus
SrDrSabao
Janus
Level 25
God Stats
13W - 19L
1,461 SR
Queue Stats
118W - 122L
1,464 Elo+
Solo
King Arthur
King Arthur
TeamMate18
King Arthur
Level 25
God Stats
76W - 80L
1,490 SR
Queue Stats
127W - 127L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DavideKovac
Bacchus
13
0 / 4 / 4
8,467
423
2,817
13,938
9,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Seirin101
Apollo
12
2 / 8 / 1
7,771
389
5,363
18,298
5,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 3 / 1
7,893
395
2,402
13,868
4,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
kownatka
King Arthur
15
3 / 6 / 0
9,249
462
11,043
22,417
14,974
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
lordebasta
Anubis
14
5 / 7 / 1
9,166
458
12,435
14,420
5,981
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Chasham
Cabrakan
13
2 / 2 / 9
9,859
493
5,711
12,919
11,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
KanJiTi
Nu Wa
18
10 / 2 / 4
11,696
585
17,769
9,090
4,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
SeBardGof
Ao Kuang
18
11 / 1 / 2
11,801
590
9,752
14,545
5,392
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
SrDrSabao
Janus
16
1 / 3 / 5
10,269
513
10,705
7,887
2,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
TeamMate18
King Arthur
20
4 / 3 / 2
12,448
622
15,028
17,942
16,549
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
11
Kills
28
28
Deaths
11
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Chasham
Cabrakan
2
2
9
3.25
L
Bacchus
DavideKovac
Bacchus
0
4
4
0.5
W
Nu Wa
KanJiTi
Nu Wa
10
2
4
6
W
Ao Kuang
SeBardGof
Ao Kuang
11
1
2
12
L
Apollo
Seirin101
Apollo
2
8
1
0.31
W
Janus
SrDrSabao
Janus
1
3
5
1.17
L
1
3
1
0.5
W
King Arthur
TeamMate18
King Arthur
4
3
2
1.67
L
King Arthur
kownatka
King Arthur
3
6
0
0.5
L
Anubis
lordebasta
Anubis
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,060
Damage
58,965
82,941
Taken
62,383
40,826
Mitigated
40,311
23,335
Healing
26,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Chasham
Cabrakan
5,711
1,025
0
3,908
12,919
11,516
471
4,530
8,389
21,408
0
L
Bacchus
DavideKovac
Bacchus
2,817
355
0
2,676
13,938
9,004
0
9,683
3,684
27,980
0
W
Nu Wa
KanJiTi
Nu Wa
17,769
5,880
0
1,994
9,090
4,207
1,140
4,633
4,457
70,277
0
W
Ao Kuang
SeBardGof
Ao Kuang
9,752
2,493
0
8,734
14,545
5,392
0
3,555
10,990
79,158
0
L
Apollo
Seirin101
Apollo
5,363
2,913
0
6,028
18,298
5,961
0
12,268
5,815
0
48,416
W
Janus
SrDrSabao
Janus
10,705
580
0
2,080
7,887
2,647
1,860
1,982
5,905
76,324
0
L
2,402
670
0
4,684
13,868
4,906
0
6,473
7,270
0
42,566
W
King Arthur
TeamMate18
King Arthur
15,028
1,899
0
10,203
17,942
16,549
72
552
17,267
0
85,812
L
King Arthur
kownatka
King Arthur
11,043
1,968
0
5,377
22,417
14,974
0
2,338
19,790
0
55,931
L
Anubis
lordebasta
Anubis
12,435
523
0
4,570
14,420
5,981
0
11,915
2,205
49,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,546
Gold Earned
56,073
396
Minions Killed
531
0
Camps Cleared
0
1,687,677
Distance Traveled
1,924,789
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,859
493
25
1
0
404,912
9
L
Bacchus
8,467
423
50
3
0
357,980
5
W
Nu Wa
11,696
585
102
5
0
355,386
3
W
Ao Kuang
11,801
590
113
6
0
400,186
0
L
Apollo
7,771
389
86
4
0
314,653
3
W
Janus
10,269
513
119
6
0
361,376
5
L
Pele
7,893
395
80
4
0
382,821
0
W
King Arthur
12,448
622
172
9
0
402,929
2
L
King Arthur
9,249
462
105
5
0
344,166
1
L
Anubis
9,166
458
75
4
0
288,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role