Player Matchup

Hercules
Hercules
Antijas
Hercules
Level 21
God Stats
4W - 4L
1,500 SR
Queue Stats
235W - 303L
1,311 Elo+
Solo
Kukulkan
Kukulkan
Naqaw
Kukulkan
Level 7
God Stats
7W - 8L
1,447 SR
Queue Stats
7W - 9L
1,394 Elo+
Solo
Cernunnos
Cernunnos
Risk1
Cernunnos
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 10L
1,406 Elo+
Solo
Xbalanque
Xbalanque
SaiKirito
Xbalanque
Level 15
God Stats
9W - 25L
1,275 SR
Queue Stats
37W - 69L
1,316 Elo+
Solo
Olorun
Olorun
noorgabier
Olorun
Level 17
God Stats
8W - 8L
1,301 SR
Queue Stats
9W - 12L
1,270 Elo+
Solo
Team Averages
Level 16
1,405 SR
1,340 Elo+

VS

Team Averages
Level 12
1,448 SR
1,248 Elo+
Zeus
Zeus
LetsPlayMitHagen
Zeus
Level 7
God Stats
15W - 18L
1,500 SR
Queue Stats
118W - 127L
1,471 Elo+
Solo
Hera
Hera
Luaná
Hera
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 35L
1,210 Elo+
Party 1
Fenrir
Fenrir
Odin82
Fenrir
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 18L
1,093 Elo+
Party 1
Merlin
Merlin
Talinor
Merlin
Level 13
God Stats
9W - 3L
1,500 SR
Queue Stats
42W - 48L
1,170 Elo+
Solo
Thor
Thor
slickricksfinger
Thor
Level 27
God Stats
7W - 21L
1,239 SR
Queue Stats
37W - 44L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Antijas
Hercules
20
12 / 2 / 20
13,631
1,239
15,085
17,326
18,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
Naqaw
Kukulkan
20
12 / 3 / 22
13,961
1,269
24,329
13,003
5,141
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Risk1
Cernunnos
19
14 / 4 / 13
13,357
1,214
24,924
13,432
5,096
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
SaiKirito
Xbalanque
18
4 / 5 / 18
11,652
1,059
6,467
11,393
5,166
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
noorgabier
Olorun
18
1 / 2 / 18
11,151
1,014
4,922
7,196
5,311
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

209

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 12 / 4
11,737
1,067
14,713
18,273
7,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
Luaná
Hera
16
1 / 10 / 4
10,267
933
4,643
17,229
7,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Odin82
Fenrir
17
5 / 13 / 5
11,549
1,050
10,989
24,730
13,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
Talinor
Merlin
17
0 / 6 / 6
10,069
915
12,928
11,737
5,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
6 / 3 / 5
11,811
1,074
13,356
11,444
4,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
40
43
Kills
16
16
Deaths
44
91
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hercules
Antijas
Hercules
12
2
20
11
L
4
12
4
0.5
L
Hera
Luaná
Hera
1
10
4
0.3
W
Kukulkan
Naqaw
Kukulkan
12
3
22
7.67
L
Fenrir
Odin82
Fenrir
5
13
5
0.58
W
Cernunnos
Risk1
Cernunnos
14
4
13
5.13
W
Xbalanque
SaiKirito
Xbalanque
4
5
18
2.6
L
Merlin
Talinor
Merlin
0
6
6
0.5
W
Olorun
noorgabier
Olorun
1
2
18
5
L
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,727
Damage
56,629
62,350
Taken
83,413
39,673
Mitigated
38,350
8,669
Healing
4,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Antijas
Hercules
15,085
5,682
0
5,115
17,326
18,959
0
9,220
8,106
399
21,507
L
14,713
4,117
0
2,074
18,273
7,057
0
8,453
9,620
34,671
0
L
Hera
Luaná
Hera
4,643
1,731
0
449
17,229
7,499
0
5,533
11,596
37,351
0
W
Kukulkan
Naqaw
Kukulkan
24,329
6,226
0
810
13,003
5,141
0
7,926
5,077
49,895
0
L
Fenrir
Odin82
Fenrir
10,989
3,067
0
891
24,730
13,578
0
9,416
15,164
0
20,046
W
Cernunnos
Risk1
Cernunnos
24,924
20,955
0
1,810
13,432
5,096
0
5,364
8,068
0
52,078
W
Xbalanque
SaiKirito
Xbalanque
6,467
3,459
0
0
11,393
5,166
0
6,013
5,380
0
23,371
L
Merlin
Talinor
Merlin
12,928
1,025
0
537
11,737
5,397
0
2,824
8,838
32,925
0
W
Olorun
noorgabier
Olorun
4,922
2,619
261
673
7,196
5,311
0
3,761
3,435
27,164
0
L
13,356
1,579
0
385
11,444
4,819
0
3,418
7,093
0
23,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,752
Gold Earned
55,433
211
Minions Killed
188
9
Camps Cleared
4
907,042
Distance Traveled
802,787
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,631
1,239
22
2
1
240,076
0
L
Zeus
11,737
1,067
50
5
2
137,397
0
L
Hera
10,267
933
66
6
0
112,854
0
W
Kukulkan
13,961
1,269
52
5
1
167,264
0
L
Fenrir
11,549
1,050
14
1
1
181,095
0
W
Cernunnos
13,357
1,214
57
5
7
165,387
2
W
Xbalanque
11,652
1,059
31
3
0
170,063
1
L
Merlin
10,069
915
32
3
0
141,475
0
W
Olorun
11,151
1,014
49
4
0
164,252
2
L
Thor
11,811
1,074
26
2
1
229,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role