Player Matchup

Awilix
Awilix
Butterysnaps
Awilix
Level 37
God Stats
40W - 42L
1,310 SR
Queue Stats
328W - 324L
1,395 Elo+
Party 1
Neith
Neith
Green gang3709
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,193 Elo+
Solo
Kukulkan
Kukulkan
LandoxCalrissian
Kukulkan
Level 27
God Stats
54W - 57L
1,431 SR
Queue Stats
718W - 744L
1,369 Elo+
Solo
Cthulhu
Cthulhu
amb5798
Cthulhu
Level 16
God Stats
31W - 22L
1,504 SR
Queue Stats
88W - 107L
1,334 Elo+
Party 1
Heimdallr
Heimdallr
oODAVIDxX
Heimdallr
Level 29
God Stats
25W - 23L
1,587 SR
Queue Stats
485W - 480L
1,460 Elo+
Solo
Team Averages
Level 23
1,466 SR
1,350 Elo+

VS

Team Averages
Level 18
1,517 SR
1,393 Elo+
Apollo
Apollo
 
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Iamsouthwest
Izanami
Level 29
God Stats
13W - 12L
1,583 SR
Queue Stats
131W - 137L
1,301 Elo+
Solo
Pele
Pele
KuramaKitsun
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,272 Elo+
Solo
Hera
Hera
Magneto121
Hera
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Mercury
Mercury
coolmiser
Mercury
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
153W - 182L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
12 / 1 / 4
10,161
598
9,062
7,722
4,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
4 / 3 / 11
9,597
565
6,207
8,168
3,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

16
12 / 3 / 6
10,465
616
12,841
10,358
4,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
amb5798
Cthulhu
13
5 / 3 / 14
9,722
572
7,195
13,601
7,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
oODAVIDxX
Heimdallr
14
10 / 0 / 11
9,955
586
11,220
10,336
4,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
5 / 11 / 1
7,952
468
10,755
18,296
6,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Iamsouthwest
Izanami
6
0 / 4 / 0
5,606
330
1,886
4,244
950
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
2 / 10 / 0
7,315
430
4,005
14,127
5,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 14 / 4
6,413
377
3,242
12,877
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
coolmiser
Mercury
11
3 / 5 / 3
7,703
453
6,737
11,001
3,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
18
43
Kills
10
10
Deaths
44
46
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
11
1
0.5
W
Awilix
12
1
4
14
W
4
3
11
3.17
L
Izanami
Iamsouthwest
Izanami
0
4
0
0
L
2
10
0
0.2
W
12
3
6
5
L
0
14
4
0.14
W
Cthulhu
amb5798
Cthulhu
5
3
14
4
L
Mercury
coolmiser
Mercury
3
5
3
0.9
W
Heimdallr
oODAVIDxX
Heimdallr
10
0
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,525
Damage
26,625
50,185
Taken
60,545
24,295
Mitigated
20,272
12,685
Healing
6,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
10,755
6,811
195
2,157
18,296
6,736
0
7,341
10,952
0
27,967
W
Awilix
9,062
4,510
0
669
7,722
4,713
1,327
335
7,387
0
43,476
W
6,207
2,931
0
2,707
8,168
3,870
3,199
180
7,988
0
35,837
L
Izanami
Iamsouthwest
Izanami
1,886
1,449
0
847
4,244
950
0
1,280
2,964
0
12,431
L
4,005
1,168
0
1,906
14,127
5,023
1,242
2,955
11,169
0
38,635
W
12,841
2,499
0
2,130
10,358
4,320
1,822
618
9,740
65,464
0
L
3,242
1,701
0
0
12,877
3,932
0
5,528
7,349
15,605
0
W
Cthulhu
amb5798
Cthulhu
7,195
804
0
2,771
13,601
7,112
1,679
1,442
12,159
28,372
0
L
Mercury
coolmiser
Mercury
6,737
2,539
0
1,439
11,001
3,631
0
2,932
8,069
0
24,689
W
Heimdallr
oODAVIDxX
Heimdallr
11,220
5,280
231
4,177
10,336
4,280
6,015
667
9,669
0
50,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,900
Gold Earned
34,989
348
Minions Killed
179
0
Camps Cleared
0
1,540,782
Distance Traveled
1,245,320
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,952
468
31
2
0
279,020
0
W
Awilix
10,161
598
57
3
0
390,287
1
W
Neith
9,597
565
71
4
0
219,623
0
L
Izanami
5,606
330
26
2
0
125,407
1
L
Pele
7,315
430
56
3
0
240,133
0
W
Kukulkan
10,465
616
100
6
0
287,088
2
L
Hera
6,413
377
22
1
0
241,610
0
W
Cthulhu
9,722
572
41
2
0
322,087
0
L
Mercury
7,703
453
44
3
0
359,150
1
W
Heimdallr
9,955
586
79
5
0
321,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role