Player Matchup

Neith
Neith
Genitowels
Neith
Level 83
God Stats
1W - 1L
1,679 SR
Queue Stats
4W - 9L
1,354 Elo+
Party 1
Tiamat
Tiamat
QUATSY70
Tiamat
Level 112
God Stats
2W - 9L
1,500 SR
Queue Stats
95W - 142L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
S4DIST4
Kuzenbo
Level 123
God Stats
2W - 4L
1,691 SR
Queue Stats
488W - 574L
1,509 Elo+
Solo
Team Averages
Level 106
1,623 SR
1,455 Elo+

VS

Team Averages
Level 97
1,584 SR
1,454 Elo+
Ne Zha
Ne Zha
ArchAngel_1097
Ne Zha
Level 124
God Stats
149W - 101L
1,555 SR
Queue Stats
681W - 704L
1,476 Elo+
Solo
Hera
Hera
FengShuiBabe-
Hera
Level 88
God Stats
5W - 1L
1,499 SR
Queue Stats
191W - 246L
1,423 Elo+
Solo
Nike
Nike
SidCity
Nike
Level 80
God Stats
2W - 5L
1,696 SR
Queue Stats
115W - 143L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
2 / 8 / 3
11,180
621
9,284
15,911
5,684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
QUATSY70
Tiamat
14
2 / 10 / 3
10,895
605
8,302
16,349
10,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
S4DIST4
Kuzenbo
13
2 / 4 / 2
10,213
567
7,251
27,611
26,708
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 11
13,174
732
18,447
20,407
18,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 3 / 11
12,294
683
19,527
8,177
3,009
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nike
SidCity
Nike
15
6 / 2 / 14
12,354
686
11,381
13,574
15,016
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
6
Kills
22
22
Deaths
6
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
10
1
11
15.5
W
6
3
11
3.83
L
Neith
2
8
3
0.44
L
Tiamat
QUATSY70
Tiamat
2
10
3
0.35
L
Kuzenbo
S4DIST4
Kuzenbo
2
4
2
0.75
W
Nike
SidCity
Nike
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,837
Damage
49,355
59,871
Taken
42,158
42,429
Mitigated
36,363
10,052
Healing
15,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,447
3,951
0
9,906
20,407
18,338
1,182
7,414
12,993
0
71,026
W
19,527
5,769
795
2,123
8,177
3,009
1,489
3,982
4,195
59,877
0
L
Neith
9,284
4,298
0
2,113
15,911
5,684
320
4,793
10,943
0
50,797
L
Tiamat
QUATSY70
Tiamat
8,302
777
496
4,150
16,349
10,037
176
4,756
11,359
45,184
0
L
Kuzenbo
S4DIST4
Kuzenbo
7,251
1,825
771
2,522
27,611
26,708
0
11,065
16,167
32,743
0
W
Nike
SidCity
Nike
11,381
682
948
1,670
13,574
15,016
236
4,746
8,828
5,127
34,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,288
Gold Earned
37,822
168
Minions Killed
205
0
Camps Cleared
0
898,860
Distance Traveled
1,009,359
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,174
732
69
4
0
357,230
2
W
Hera
12,294
683
92
5
0
304,932
1
L
Neith
11,180
621
79
4
0
263,621
0
L
Tiamat
10,895
605
58
3
0
285,816
1
L
Kuzenbo
10,213
567
31
2
0
349,423
2
W
Nike
12,354
686
44
2
0
347,197
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role