Player Matchup

Sun Wukong
Sun Wukong
IronFox950
Sun Wukong
Level 46
God Stats
33W - 33L
1,479 SR
Queue Stats
141W - 159L
1,386 Elo+
Party 1
Nemesis
Nemesis
Lucky1XG
Nemesis
Level 29
God Stats
6W - 14L
1,432 SR
Queue Stats
64W - 85L
1,398 Elo+
Party 1
Hou Yi
Hou Yi
Ourgyle
Hou Yi
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
390W - 343L
1,589 Elo+
Party 2
Cerberus
Cerberus
QueenWolfie7767
Cerberus
Level 57
God Stats
12W - 10L
1,536 SR
Queue Stats
179W - 252L
1,261 Elo+
Party 1
The Morrigan
The Morrigan
zKruzo
The Morrigan
Level 46
God Stats
62W - 62L
1,532 SR
Queue Stats
619W - 594L
1,529 Elo+
Party 2
Team Averages
Level 49
1,496 SR
1,433 Elo+

VS

Team Averages
Level 119
1,517 SR
1,480 Elo+
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BUT YEAH
Sol
Level 96
God Stats
40W - 40L
1,449 SR
Queue Stats
551W - 485L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
Rando4 3494
Sun Wukong
Level 42
God Stats
3W - 1L
1,586 SR
Queue Stats
15W - 18L
1,335 Elo+
Solo
Izanami
Izanami
WickNazty
Izanami
Level 158
God Stats
12W - 4L
1,819 SR
Queue Stats
646W - 601L
1,561 Elo+
Solo
Cupid
Cupid
XGN Joshie
Cupid
Level 139
God Stats
3W - 2L
1,230 SR
Queue Stats
144W - 114L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IronFox950
Sun Wukong
10
0 / 2 / 0
5,523
502
5,530
8,507
5,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Lucky1XG
Nemesis
10
0 / 3 / 1
5,529
503
2,200
6,006
1,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hou Yi
Ourgyle
Hou Yi
9
1 / 2 / 1
5,124
466
3,183
6,524
1,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
7
1 / 7 / 1
5,051
459
2,501
8,411
3,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

The Morrigan
zKruzo
The Morrigan
11
0 / 1 / 0
5,519
502
4,253
4,714
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
2 / 0 / 5
5,699
518
4,377
6,185
4,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
9 / 2 / 1
7,272
661
7,885
7,923
1,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Rando4 3494
Sun Wukong
9
1 / 0 / 2
5,598
509
653
3,922
1,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
WickNazty
Izanami
11
0 / 0 / 2
6,396
581
2,517
5,987
1,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
12
3 / 0 / 0
6,556
596
5,487
7,676
4,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
15
15
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
5
4.5
W
9
2
1
4.75
L
Sun Wukong
IronFox950
Sun Wukong
0
2
0
0
L
Nemesis
Lucky1XG
Nemesis
0
3
1
0.17
L
Hou Yi
Ourgyle
Hou Yi
1
2
1
0.75
L
Cerberus
1
7
1
0.21
W
Sun Wukong
Rando4 3494
Sun Wukong
1
0
2
2
W
Izanami
WickNazty
Izanami
0
0
2
1
W
Cupid
3
0
0
3
L
The Morrigan
zKruzo
The Morrigan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,667
Damage
20,919
34,162
Taken
31,693
13,925
Mitigated
13,854
8,063
Healing
15,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,377
449
0
1,852
6,185
4,059
0
1,571
4,523
13,309
0
W
7,885
1,983
0
4,408
7,923
1,815
60
1,691
6,232
38,133
0
L
Sun Wukong
IronFox950
Sun Wukong
5,530
1,147
0
3,544
8,507
5,677
0
0
8,507
0
28,872
L
Nemesis
Lucky1XG
Nemesis
2,200
987
123
553
6,006
1,848
0
1,464
4,542
0
32,953
L
Hou Yi
Ourgyle
Hou Yi
3,183
1,316
0
1,944
6,524
1,949
286
3,937
2,587
0
23,021
L
Cerberus
2,501
450
246
1,153
8,411
3,017
590
6,172
2,239
11,029
0
W
Sun Wukong
Rando4 3494
Sun Wukong
653
126
123
2,516
3,922
1,255
0
0
3,897
0
25,363
W
Izanami
WickNazty
Izanami
2,517
1,307
0
2,211
5,987
1,957
124
3,141
2,586
0
45,203
W
Cupid
5,487
2,696
35
4,442
7,676
4,768
0
0
7,176
0
34,250
L
The Morrigan
zKruzo
The Morrigan
4,253
830
0
500
4,714
1,434
0
689
4,025
32,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,746
Gold Earned
31,521
251
Minions Killed
312
0
Camps Cleared
0
1,036,844
Distance Traveled
1,019,779
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,699
518
20
2
0
214,843
1
W
Sol
7,272
661
67
6
0
198,297
1
L
Sun Wukong
5,523
502
59
5
0
209,569
2
L
Nemesis
5,529
503
71
6
0
245,721
1
L
Hou Yi
5,124
466
46
4
0
186,440
1
L
Cerberus
5,051
459
19
2
0
188,440
0
W
Sun Wukong
5,598
509
52
5
0
247,764
0
W
Izanami
6,396
581
96
9
0
190,255
3
W
Cupid
6,556
596
77
7
0
168,620
3
L
The Morrigan
5,519
502
56
5
0
206,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role