Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Jetty-Boyy
King Arthur
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
79W - 109L
1,353 Elo+
Solo
Raijin
Raijin
KD-overload
Raijin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,431 Elo+
Solo
Arachne
Arachne
Kaneki_Ghoul10
Arachne
Level 29
God Stats
4W - 1L
1,866 SR
Queue Stats
81W - 101L
1,431 Elo+
Solo
Zeus
Zeus
Likeazika13
Zeus
Level 28
God Stats
5W - 9L
1,452 SR
Queue Stats
93W - 135L
1,403 Elo+
Solo
Team Averages
Level 18
1,564 SR
1,423 Elo+

VS

Team Averages
Level 24
1,593 SR
1,556 Elo+
Sylvanus
Sylvanus
AyeKidPoker
Sylvanus
Level 27
God Stats
12W - 9L
1,717 SR
Queue Stats
96W - 55L
1,651 Elo+
Party 1
King Arthur
King Arthur
Batman5065
King Arthur
Level 29
God Stats
3W - 0L
1,717 SR
Queue Stats
94W - 50L
1,674 Elo+
Party 1
Zeus
Zeus
BlakMagician590
Zeus
Level 7
God Stats
2W - 0L
1,742 SR
Queue Stats
4W - 3L
1,373 Elo+
Solo
Nemesis
Nemesis
Ovular Triangle
Nemesis
Level 27
God Stats
15W - 9L
1,440 SR
Queue Stats
126W - 115L
1,529 Elo+
Party 1
Izanami
Izanami
Wavy Prism28
Izanami
Level 29
God Stats
9W - 9L
1,350 SR
Queue Stats
207W - 188L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 8 / 1
6,785
452
4,891
11,775
3,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Jetty-Boyy
King Arthur
6
1 / 10 / 4
5,684
379
3,681
16,480
9,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
9
0 / 9 / 4
5,921
395
2,809
9,601
2,972
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 6 / 4
6,859
457
5,579
9,742
5,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
8 / 8 / 0
8,845
590
9,627
11,922
3,887
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AyeKidPoker
Sylvanus
12
3 / 2 / 12
7,901
527
4,472
8,275
5,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Batman5065
King Arthur
12
8 / 2 / 14
8,223
548
7,502
8,117
5,885
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
10 / 4 / 8
8,209
547
15,039
8,360
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 2 / 11
8,245
550
8,902
9,708
3,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
Wavy Prism28
Izanami
13
15 / 2 / 10
8,722
581
13,073
7,503
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
96
12
Kills
41
41
Deaths
12
13
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
8
1
0.19
W
Sylvanus
AyeKidPoker
Sylvanus
3
2
12
4.5
W
King Arthur
Batman5065
King Arthur
8
2
14
7.5
W
10
4
8
3.5
L
King Arthur
Jetty-Boyy
King Arthur
1
10
4
0.3
L
Raijin
0
9
4
0.22
L
2
6
4
0.67
L
8
8
0
1
W
5
2
11
5.25
W
Izanami
Wavy Prism28
Izanami
15
2
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,587
Damage
48,988
59,520
Taken
41,963
24,893
Mitigated
20,897
7,895
Healing
14,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,891
1,964
0
3,063
11,775
3,145
0
2,610
9,165
0
26,584
W
Sylvanus
AyeKidPoker
Sylvanus
4,472
1,829
1,492
3,643
8,275
5,808
618
3,251
4,999
19,289
0
W
King Arthur
Batman5065
King Arthur
7,502
1,468
90
2,098
8,117
5,885
663
2,067
5,880
0
27,554
W
15,039
4,031
0
2,956
8,360
2,676
1,163
3,070
5,165
45,267
0
L
King Arthur
Jetty-Boyy
King Arthur
3,681
1,317
0
857
16,480
9,703
124
6,159
10,321
0
10,443
L
Raijin
2,809
684
0
135
9,601
2,972
0
3,778
5,823
16,159
0
L
5,579
4,593
0
848
9,742
5,186
170
1,077
8,665
0
32,267
L
9,627
2,193
357
2,635
11,922
3,887
740
5,887
6,035
41,652
0
W
8,902
5,451
0
1,448
9,708
3,742
0
1,492
8,141
0
53,880
W
Izanami
Wavy Prism28
Izanami
13,073
6,788
0
2,785
7,503
2,786
1,166
2,556
4,922
0
48,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,094
Gold Earned
41,300
201
Minions Killed
304
0
Camps Cleared
0
1,243,548
Distance Traveled
1,345,121
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,785
452
37
2
0
229,950
4
W
Sylvanus
7,901
527
25
2
0
261,505
5
W
King Arthur
8,223
548
53
4
0
283,995
1
W
Zeus
8,209
547
61
4
0
249,212
2
L
King Arthur
5,684
379
14
1
0
300,478
0
L
Raijin
5,921
395
17
1
0
218,340
1
L
Arachne
6,859
457
60
4
0
276,648
1
L
Zeus
8,845
590
73
5
0
218,132
4
W
Nemesis
8,245
550
94
6
0
300,443
0
W
Izanami
8,722
581
71
5
0
249,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role