Player Matchup

Jing Wei
Jing Wei
FarligFiskeFisse
Jing Wei
Level 36
God Stats
12W - 14L
1,554 SR
Queue Stats
210W - 212L
1,562 Elo+
Party 1
Olorun
Olorun
MasterDuckFace
Olorun
Level 30
God Stats
7W - 6L
1,590 SR
Queue Stats
119W - 98L
1,624 Elo+
Party 1
Osiris
Osiris
PepeAsesino6
Osiris
Level 29
God Stats
0W - 3L
1,298 SR
Queue Stats
69W - 63L
1,627 Elo+
Solo
Geb
Geb
ram0nsw1ft
Geb
Level 28
God Stats
74W - 69L
1,678 SR
Queue Stats
354W - 372L
1,531 Elo+
Party 1
Susano
Susano
yungO5471
Susano
Level 25
God Stats
8W - 13L
1,328 SR
Queue Stats
162W - 171L
1,571 Elo+
Party 1
Team Averages
Level 30
1,489 SR
1,583 Elo+

VS

Team Averages
Level 19
1,535 SR
1,664 Elo+
Nu Wa
Nu Wa
Candle8888
Nu Wa
Level 23
God Stats
10W - 3L
1,460 SR
Queue Stats
37W - 15L
1,574 Elo+
Party 2
Fafnir
Fafnir
Darkposho
Fafnir
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
91W - 53L
1,933 Elo+
Solo
Artemis
Artemis
GotNoPizza
Artemis
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 8L
1,577 Elo+
Party 2
Cabrakan
Cabrakan
RisingRapture
Cabrakan
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 5L
1,697 Elo+
Party 2
Bellona
Bellona
ghostrudi666
Bellona
Level 7
God Stats
2W - 0L
1,713 SR
Queue Stats
83W - 90L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
7,224
556
5,460
9,263
2,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 7 / 1
7,789
599
5,567
9,754
4,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
12
1 / 1 / 1
7,258
558
3,274
8,132
5,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 5 / 2
5,847
450
2,395
11,783
3,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
yungO5471
Susano
10
2 / 4 / 2
6,590
507
3,485
8,740
2,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
1 / 3 / 6
6,405
493
3,558
4,360
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
Darkposho
Fafnir
11
4 / 0 / 15
7,392
569
7,583
9,925
8,491
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
GotNoPizza
Artemis
13
7 / 2 / 8
7,700
592
10,048
7,740
3,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
RisingRapture
Cabrakan
15
7 / 1 / 7
8,470
652
8,885
8,086
4,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
ghostrudi666
Bellona
10
4 / 4 / 3
6,501
500
3,281
8,190
6,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
10
Kills
23
23
Deaths
10
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
1
3
6
1.33
W
Fafnir
Darkposho
Fafnir
4
0
15
11.5
L
2
6
1
0.42
W
Artemis
GotNoPizza
Artemis
7
2
8
5.5
L
5
7
1
0.79
L
Osiris
1
1
1
1.5
W
Cabrakan
RisingRapture
Cabrakan
7
1
7
10.5
W
Bellona
ghostrudi666
Bellona
4
4
3
1.38
L
0
5
2
0.2
L
Susano
yungO5471
Susano
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,181
Damage
33,355
47,672
Taken
38,301
18,323
Mitigated
25,076
8,042
Healing
10,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
3,558
892
0
707
4,360
1,415
108
2,398
1,962
27,985
0
W
Fafnir
Darkposho
Fafnir
7,583
1,500
323
2,626
9,925
8,491
458
1,782
8,118
23,367
0
L
5,460
4,562
612
506
9,263
2,382
0
2,721
6,467
0
36,427
W
Artemis
GotNoPizza
Artemis
10,048
5,352
0
3,353
7,740
3,804
842
1,012
6,703
0
46,411
L
5,567
2,772
0
1,456
9,754
4,156
225
6,629
2,949
44,971
2,935
L
Osiris
3,274
1,155
0
1,349
8,132
5,282
0
2,789
5,126
0
41,120
W
Cabrakan
RisingRapture
Cabrakan
8,885
1,436
0
3,259
8,086
4,516
187
1,505
6,533
56,019
0
W
Bellona
ghostrudi666
Bellona
3,281
1,314
0
510
8,190
6,850
570
802
7,213
1,220
19,979
L
2,395
417
164
2,026
11,783
3,772
0
4,403
7,305
19,508
0
L
Susano
yungO5471
Susano
3,485
760
0
1,929
8,740
2,731
0
3,450
5,125
0
28,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,708
Gold Earned
36,468
335
Minions Killed
321
0
Camps Cleared
0
1,269,007
Distance Traveled
1,215,338
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,405
493
63
5
0
243,941
0
W
Fafnir
7,392
569
32
2
0
261,266
3
L
Jing Wei
7,224
556
78
6
0
246,087
0
W
Artemis
7,700
592
74
6
0
208,673
1
L
Olorun
7,789
599
81
6
0
210,045
0
L
Osiris
7,258
558
108
8
0
271,014
3
W
Cabrakan
8,470
652
106
8
0
272,240
1
W
Bellona
6,501
500
46
4
0
229,218
0
L
Geb
5,847
450
17
1
0
270,077
0
L
Susano
6,590
507
51
4
0
271,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role