Player Matchup

Sol
Sol
DeadlyKittenNo1
Sol
Level 21
God Stats
1W - 3L
1,119 SR
Queue Stats
20W - 18L
1,160 Elo+
Party 1
Kali
Kali
ItsKidd
Kali
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 10L
1,094 Elo+
Party 1
Arachne
Arachne
ItsVizor
Arachne
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
969 Elo+
Party 1
Tiamat
Tiamat
TyranidLord
Tiamat
Level 29
God Stats
17W - 17L
988 SR
Queue Stats
38W - 45L
1,299 Elo+
Party 1
Baron Samedi
Baron Samedi
YOTlCOJO
Baron Samedi
Level 28
God Stats
13W - 16L
1,394 SR
Queue Stats
1,034W - 1,244L
1,310 Elo+
Solo
Team Averages
Level 18
1,300 SR
1,166 Elo+

VS

Team Averages
Level 11
1,463 SR
1,326 Elo+
Bellona
Bellona
GaelWar
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ravana
Ravana
Ghouljam
Ravana
Level 26
God Stats
24W - 18L
1,607 SR
Queue Stats
294W - 298L
1,283 Elo+
Solo
Cthulhu
Cthulhu
LordConduit
Cthulhu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anubis
Anubis
MarcelusGerard
Anubis
Level 13
God Stats
3W - 5L
1,430 SR
Queue Stats
16W - 26L
1,234 Elo+
Solo
Danzaburou
Danzaburou
illestthief
Danzaburou
Level 13
God Stats
11W - 12L
1,280 SR
Queue Stats
87W - 56L
1,115 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 0
10,693
465
6,708
15,365
4,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kali
ItsKidd
Kali
13
0 / 6 / 5
9,055
394
3,455
10,603
3,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
ItsVizor
Arachne
16
3 / 10 / 6
10,378
451
11,493
20,101
7,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
20
13 / 5 / 4
15,276
664
26,070
21,249
16,514
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
YOTlCOJO
Baron Samedi
14
6 / 4 / 2
10,014
435
9,485
9,260
4,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GaelWar
Bellona
14
1 / 6 / 1
8,978
390
5,322
15,879
11,455
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
Ghouljam
Ravana
20
15 / 3 / 1
13,322
579
16,567
17,363
8,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
LordConduit
Cthulhu
12
0 / 8 / 0
8,113
353
2,545
15,303
9,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
0 / 6 / 5
9,938
432
6,476
14,045
6,281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
illestthief
Danzaburou
20
12 / 3 / 2
14,662
637
23,762
22,144
9,882
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
37
25
Kills
28
29
Deaths
26
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
4
0
0.75
L
Bellona
GaelWar
Bellona
1
6
1
0.25
L
Ravana
Ghouljam
Ravana
15
3
1
5.17
W
Kali
ItsKidd
Kali
0
6
5
0.42
W
Arachne
ItsVizor
Arachne
3
10
6
0.6
L
Cthulhu
LordConduit
Cthulhu
0
8
0
0
L
0
6
5
0.42
W
Tiamat
13
5
4
3
W
Baron Samedi
YOTlCOJO
Baron Samedi
6
4
2
1.75
L
Danzaburou
illestthief
Danzaburou
12
3
2
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,211
Damage
54,672
76,578
Taken
84,734
36,858
Mitigated
45,394
22,462
Healing
27,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,708
1,673
0
4,866
15,365
4,525
3,397
227
15,138
46,555
0
L
Bellona
GaelWar
Bellona
5,322
1,609
0
964
15,879
11,455
165
11,740
4,139
0
25,625
L
Ravana
Ghouljam
Ravana
16,567
7,341
260
8,115
17,363
8,544
0
5,431
11,932
0
92,629
W
Kali
ItsKidd
Kali
3,455
1,637
0
650
10,603
3,898
529
2,213
8,365
0
14,017
W
Arachne
ItsVizor
Arachne
11,493
8,098
0
3,416
20,101
7,073
0
2,818
17,258
0
39,846
L
Cthulhu
LordConduit
Cthulhu
2,545
405
0
267
15,303
9,232
0
8,886
6,417
18,115
0
L
6,476
1,076
0
4,754
14,045
6,281
0
7,125
6,920
42,990
0
W
Tiamat
26,070
4,137
71
11,342
21,249
16,514
9,437
1,750
19,237
105,894
0
W
Baron Samedi
YOTlCOJO
Baron Samedi
9,485
1,548
465
1,652
9,260
4,848
0
2,013
7,222
39,092
0
L
Danzaburou
illestthief
Danzaburou
23,762
12,973
315
13,169
22,144
9,882
10,727
9,081
13,063
0
113,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,416
Gold Earned
55,013
405
Minions Killed
515
0
Camps Cleared
0
1,863,248
Distance Traveled
1,598,971
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,693
465
75
3
0
381,074
0
L
Bellona
8,978
390
61
3
0
351,016
4
L
Ravana
13,322
579
155
7
0
421,794
0
W
Kali
9,055
394
17
1
0
420,596
0
W
Arachne
10,378
451
67
3
0
352,516
0
L
Cthulhu
8,113
353
29
1
0
245,588
0
L
Anubis
9,938
432
76
3
0
225,821
0
W
Tiamat
15,276
664
191
8
0
397,814
0
W
Baron Samedi
10,014
435
55
2
0
311,248
0
L
Danzaburou
14,662
637
194
8
0
354,752
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role