Player Matchup

Sobek
Sobek
GregRoberts1994
Sobek
Level 86
God Stats
11W - 7L
1,904 SR
Queue Stats
437W - 418L
1,557 Elo+
Party 1
Nike
Nike
Hooch
Nike
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 100L
1,500 Elo+
Party 3
Skadi
Skadi
TheoBeduardo
Skadi
Level 77
God Stats
81W - 68L
1,582 SR
Queue Stats
560W - 515L
1,588 Elo+
Party 1
Awilix
Awilix
midorfeedm9
Awilix
Level 126
God Stats
3W - 0L
1,525 SR
Queue Stats
261W - 137L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
slatz73
The Morrigan
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,615 Elo+
Solo
Team Averages
Level 105
1,602 SR
1,552 Elo+

VS

Team Averages
Level 133
1,584 SR
1,548 Elo+
Anhur
Anhur
Hugh Jass 5928
Anhur
Level 125
God Stats
2W - 5L
1,500 SR
Queue Stats
232W - 232L
1,486 Elo+
Solo
Fafnir
Fafnir
LaceratedHunter
Fafnir
Level 153
God Stats
14W - 17L
1,549 SR
Queue Stats
318W - 281L
1,555 Elo+
Party 2
Sun Wukong
Sun Wukong
MajorVengeance
Sun Wukong
Level 154
God Stats
8W - 4L
1,839 SR
Queue Stats
397W - 360L
1,563 Elo+
Party 2
Tyr
Tyr
The_Malteserman
Tyr
Level 109
God Stats
13W - 13L
1,556 SR
Queue Stats
357W - 318L
1,577 Elo+
Party 2
Baron Samedi
Baron Samedi
the-boss_tommy37
Baron Samedi
Level 124
God Stats
4W - 6L
1,477 SR
Queue Stats
261W - 247L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 6
8,389
442
4,833
10,250
7,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nike
Hooch
Nike
16
2 / 3 / 6
9,925
522
11,052
14,130
8,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 2 / 4
8,744
460
7,332
6,552
2,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Awilix
19
9 / 1 / 1
11,270
593
12,370
14,631
5,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
slatz73
The Morrigan
17
4 / 4 / 1
10,607
558
9,082
8,393
3,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 1
8,642
455
7,930
11,251
4,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 3 / 3
7,540
397
5,136
13,244
8,457
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
MajorVengeance
Sun Wukong
16
3 / 4 / 3
10,057
529
14,543
19,774
11,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 3 / 0
8,684
457
4,067
11,636
4,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
the-boss_tommy37
Baron Samedi
17
4 / 4 / 0
9,954
524
5,237
10,872
4,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
16
Kills
11
11
Deaths
16
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
W
Nike
Hooch
Nike
2
3
6
1.67
L
3
2
1
1.75
L
0
3
3
0.5
L
Sun Wukong
MajorVengeance
Sun Wukong
3
4
3
1.13
L
1
3
0
0.33
W
1
2
4
1.5
W
Awilix
9
1
1
9.5
W
The Morrigan
slatz73
The Morrigan
4
4
1
1.13
L
Baron Samedi
the-boss_tommy37
Baron Samedi
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,669
Damage
36,913
53,956
Taken
66,777
26,954
Mitigated
33,119
19,074
Healing
26,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,833
347
0
3,888
10,250
7,651
198
2,899
7,351
29,205
0
W
Nike
Hooch
Nike
11,052
1,590
0
3,510
14,130
8,100
0
0
14,130
6,139
56,791
L
7,930
3,360
0
4,293
11,251
4,767
165
2,611
8,608
0
57,168
L
5,136
1,649
1,426
4,294
13,244
8,457
0
2,176
11,046
27,174
0
L
Sun Wukong
MajorVengeance
Sun Wukong
14,543
4,004
0
7,899
19,774
11,196
0
1,619
18,115
0
69,905
L
4,067
118
0
5,543
11,636
4,640
0
2,142
9,424
0
53,223
W
7,332
3,250
0
2,602
6,552
2,183
550
912
5,640
0
56,597
W
Awilix
12,370
6,311
0
7,975
14,631
5,774
0
2,035
12,596
0
98,000
W
The Morrigan
slatz73
The Morrigan
9,082
835
0
1,099
8,393
3,246
441
4,527
3,735
63,082
3,631
L
Baron Samedi
the-boss_tommy37
Baron Samedi
5,237
244
61
2,901
10,872
4,059
0
5,320
5,262
75,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,935
Gold Earned
44,877
548
Minions Killed
486
0
Camps Cleared
0
1,807,036
Distance Traveled
1,702,809
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,389
442
43
2
0
372,520
4
W
Nike
9,925
522
115
6
0
360,028
3
L
Anhur
8,642
455
101
5
0
313,923
7
L
Fafnir
7,540
397
29
2
0
318,692
7
L
Sun Wukong
10,057
529
116
6
0
338,385
2
L
Tyr
8,684
457
91
5
0
413,310
3
W
Skadi
8,744
460
106
6
0
328,146
6
W
Awilix
11,270
593
153
8
0
422,885
3
W
The Morrigan
10,607
558
131
7
0
323,457
5
L
Baron Samedi
9,954
524
149
8
0
318,499
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role