Player Matchup

Janus
Janus
Silver I
 
Janus
Silver I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver I
IamPedro18
Chaac
Silver I
Level 76
God Stats
12W - 15L
1,726 SR
Queue Stats
38W - 41L
1,550 MMR
Solo
Heimdallr
Heimdallr
Silver II
Mr_stylosnake
Heimdallr
Silver II
Level 127
God Stats
1W - 3L
1,418 SR
Queue Stats
11W - 15L
1,551 MMR
Solo
Hercules
Hercules
Silver II
Splogin
Hercules
Silver II
Level 109
God Stats
1W - 1L
1,511 SR
Queue Stats
33W - 31L
1,539 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
johhn1318
Ao Kuang
Bronze III
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 47L
1,541 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,531 SR
1,536 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,719 SR
1,544 MMR
Ymir
Ymir
Gold III
LordHxrrison
Ymir
Gold III
Level 128
God Stats
25W - 19L
1,573 SR
Queue Stats
278W - 284L
1,533 MMR
Solo
Set
Set
Silver I
MitsuoSenpai298
Set
Silver I
Level 147
God Stats
4W - 2L
1,693 SR
Queue Stats
17W - 11L
1,545 MMR
Solo
Discordia
Discordia
Gold II
MrMainliner
Discordia
Gold II
Level 154
God Stats
3W - 1L
1,739 SR
Queue Stats
122W - 110L
1,539 MMR
Solo
Nike
Nike
Gold II
Officerfootlong
Nike
Gold II
Level 129
God Stats
5W - 5L
1,866 SR
Queue Stats
230W - 218L
1,534 MMR
Party 1
Apollo
Apollo
Gold I
YungSigGod
Apollo
Gold I
Level 127
God Stats
45W - 22L
1,725 SR
Queue Stats
207W - 186L
1,570 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 6 / 5
7,390
462
6,365
7,655
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
13
3 / 8 / 3
7,680
480
9,823
15,534
11,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
Mr_stylosnake
Heimdallr
12
0 / 4 / 2
7,196
450
6,876
10,884
3,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Splogin
Hercules
12
3 / 4 / 4
7,980
499
6,478
10,375
7,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ao Kuang
johhn1318
Ao Kuang
12
3 / 8 / 3
7,381
461
6,284
16,648
5,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Nu WaDanzaburouTsukuyomiCu ChulainnAphrodite

VS

Bans
ScyllaHun BatzGuan YuSobekPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 8
8,406
525
9,433
14,692
12,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
11 / 4 / 8
9,811
613
9,974
13,615
7,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
MrMainliner
Discordia
15
6 / 2 / 9
9,660
604
6,973
8,357
3,054
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 1 / 10
9,610
601
10,711
12,355
8,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
YungSigGod
Apollo
15
2 / 0 / 9
8,860
554
5,998
10,520
4,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
74
11
Kills
30
30
Deaths
11
17
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
6
5
0.75
L
Chaac
3
8
3
0.56
W
5
4
8
2.25
W
11
4
8
3.75
W
Discordia
MrMainliner
Discordia
6
2
9
5.25
L
Heimdallr
Mr_stylosnake
Heimdallr
0
4
2
0.25
W
6
1
10
11
L
Hercules
Splogin
Hercules
3
4
4
1.25
W
Apollo
YungSigGod
Apollo
2
0
9
6.5
L
Ao Kuang
johhn1318
Ao Kuang
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,826
Damage
43,089
61,096
Taken
59,539
30,118
Mitigated
35,476
16,869
Healing
14,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,365
77
0
610
7,655
2,037
0
2,682
4,973
35,376
0
L
Chaac
9,823
2,478
0
4,594
15,534
11,586
132
2,505
13,029
0
50,442
W
9,433
2,388
0
915
14,692
12,620
0
4,960
9,452
29,973
0
W
9,974
4,432
0
4,320
13,615
7,012
324
2,527
11,020
70
58,512
W
Discordia
MrMainliner
Discordia
6,973
385
0
2,567
8,357
3,054
98
2,440
5,741
55,911
0
L
Heimdallr
Mr_stylosnake
Heimdallr
6,876
2,527
0
2,720
10,884
3,422
490
2,452
8,432
0
45,987
W
10,711
2,556
0
2,317
12,355
8,127
1,172
1,581
10,736
0
56,819
L
Hercules
Splogin
Hercules
6,478
2,231
0
2,266
10,375
7,552
0
3,602
6,773
0
24,436
W
Apollo
YungSigGod
Apollo
5,998
4,329
0
4,832
10,520
4,663
556
579
9,941
0
62,326
L
Ao Kuang
johhn1318
Ao Kuang
6,284
1,825
0
6,679
16,648
5,521
0
5,223
11,425
30,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,627
Gold Earned
46,347
351
Minions Killed
462
0
Camps Cleared
0
1,460,523
Distance Traveled
1,588,850
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,390
462
75
5
0
278,208
6
L
Chaac
7,680
480
81
5
0
277,559
2
W
Ymir
8,406
525
45
3
0
325,171
3
W
Set
9,811
613
86
5
0
316,490
0
W
Discordia
9,660
604
109
7
0
309,186
6
L
Heimdallr
7,196
450
100
6
0
290,059
4
W
Nike
9,610
601
109
7
0
315,771
1
L
Hercules
7,980
499
33
2
0
334,859
3
W
Apollo
8,860
554
113
7
0
322,232
3
L
Ao Kuang
7,381
461
62
4
0
279,838
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role