Player Matchup

Freya
Freya
HarveyBal89
Freya
Level 22
God Stats
4W - 3L
1,497 SR
Queue Stats
113W - 149L
1,354 Elo+
Party 2
Izanami
Izanami
Jumpit0
Izanami
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Ullr
Ullr
MouraGod4
Ullr
Level 69
God Stats
4W - 2L
1,439 SR
Queue Stats
307W - 369L
1,393 Elo+
Party 3
He Bo
He Bo
Zealous5128
He Bo
Level 39
God Stats
6W - 7L
1,356 SR
Queue Stats
358W - 345L
1,414 Elo+
Party 2
Bellona
Bellona
restivo_20
Bellona
Level 16
God Stats
1W - 2L
1,187 SR
Queue Stats
19W - 18L
1,405 Elo+
Party 3
Team Averages
Level 33
1,396 SR
1,413 Elo+

VS

Team Averages
Level 10
1,428 SR
1,344 Elo+
Izanami
Izanami
Bluueberry
Izanami
Level 27
God Stats
2W - 2L
1,289 SR
Queue Stats
14W - 17L
1,326 Elo+
Party 1
Ymir
Ymir
CacDoMa
Ymir
Level 8
God Stats
3W - 4L
1,330 SR
Queue Stats
14W - 17L
1,326 Elo+
Party 1
Nemesis
Nemesis
ChAoXzED
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,237 Elo+
Party 1
Olorun
Olorun
GlotzTube
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Arachne
Arachne
PsychoChim
Arachne
Level 7
God Stats
4W - 2L
1,523 SR
Queue Stats
11W - 13L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 10
12,370
495
8,023
21,484
8,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Jumpit0
Izanami
19
4 / 5 / 14
13,327
533
13,572
20,311
8,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
19
6 / 4 / 7
12,978
519
12,929
17,036
7,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
20 / 3 / 5
15,404
616
25,844
12,326
5,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
restivo_20
Bellona
20
5 / 3 / 4
14,183
567
11,952
28,789
31,868
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bluueberry
Izanami
18
4 / 9 / 3
12,204
488
15,406
19,456
7,570
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
CacDoMa
Ymir
16
0 / 6 / 9
9,916
397
8,453
17,818
20,413
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
ChAoXzED
Nemesis
15
1 / 8 / 8
9,596
384
6,186
17,739
6,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
GlotzTube
Olorun
11
1 / 10 / 3
8,355
334
2,970
10,139
4,065
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
PsychoChim
Arachne
20
10 / 6 / 5
13,587
543
14,822
24,807
10,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
44
39
Kills
16
17
Deaths
39
40
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bluueberry
Izanami
4
9
3
0.61
L
Ymir
CacDoMa
Ymir
0
6
9
0.75
L
Nemesis
ChAoXzED
Nemesis
1
8
8
0.63
L
Olorun
GlotzTube
Olorun
1
10
3
0.25
W
4
2
10
4.5
W
Izanami
Jumpit0
Izanami
4
5
14
2.2
W
Ullr
6
4
7
2.38
L
Arachne
PsychoChim
Arachne
10
6
5
2.08
W
20
3
5
7.5
W
Bellona
restivo_20
Bellona
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,320
Damage
47,837
99,946
Taken
89,959
62,209
Mitigated
49,523
43,916
Healing
17,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bluueberry
Izanami
15,406
9,002
243
2,900
19,456
7,570
3,105
8,087
11,214
0
83,452
L
Ymir
CacDoMa
Ymir
8,453
1,072
672
1,221
17,818
20,413
0
7,098
10,540
35,110
0
L
Nemesis
ChAoXzED
Nemesis
6,186
2,046
0
2,331
17,739
6,813
0
7,046
10,467
0
30,430
L
Olorun
GlotzTube
Olorun
2,970
1,343
0
308
10,139
4,065
243
4,696
5,275
13,490
0
W
8,023
2,403
291
11,692
21,484
8,882
0
1,371
20,113
60,273
0
W
Izanami
Jumpit0
Izanami
13,572
10,188
0
10,161
20,311
8,757
3,945
3,994
16,317
0
94,491
W
Ullr
12,929
5,444
0
1,179
17,036
7,392
4,614
2,209
14,827
0
84,474
L
Arachne
PsychoChim
Arachne
14,822
10,298
0
10,058
24,807
10,662
0
6,534
18,109
0
59,328
W
25,844
523
0
4,156
12,326
5,310
486
544
11,782
86,695
0
W
Bellona
restivo_20
Bellona
11,952
4,854
0
16,437
28,789
31,868
6,489
3,305
25,484
6,525
106,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,262
Gold Earned
53,658
710
Minions Killed
354
0
Camps Cleared
0
2,292,803
Distance Traveled
1,895,179
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,204
488
150
6
0
365,373
0
L
Ymir
9,916
397
49
2
0
396,996
0
L
Nemesis
9,596
384
40
2
0
405,167
0
L
Olorun
8,355
334
19
1
0
249,903
0
W
Freya
12,370
495
86
3
0
476,618
0
W
Izanami
13,327
533
147
6
0
412,678
3
W
Ullr
12,978
519
109
4
0
440,566
5
L
Arachne
13,587
543
96
4
0
477,740
1
W
He Bo
15,404
616
146
6
0
490,445
0
W
Bellona
14,183
567
222
9
0
472,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role