Player Matchup

Cerberus
Cerberus
Cerezä
Cerberus
Level 17
God Stats
15W - 10L
1,480 SR
Queue Stats
118W - 109L
1,420 Elo+
Solo
Amaterasu
Amaterasu
Gangstarboystyle
Amaterasu
Level 24
God Stats
20W - 22L
1,590 SR
Queue Stats
73W - 90L
1,388 Elo+
Party 2
Achilles
Achilles
ShakespeareADC
Achilles
Level 27
God Stats
0W - 2L
1,299 SR
Queue Stats
24W - 27L
1,502 Elo+
Solo
Sun Wukong
Sun Wukong
Softiiboi
Sun Wukong
Level 19
God Stats
23W - 25L
1,458 SR
Queue Stats
46W - 63L
1,362 Elo+
Party 2
Xbalanque
Xbalanque
Venus28
Xbalanque
Level 28
God Stats
203W - 236L
1,427 SR
Queue Stats
251W - 286L
1,488 Elo+
Solo
Team Averages
Level 23
1,451 SR
1,432 Elo+

VS

Team Averages
Level 27
1,550 SR
1,413 Elo+
Anhur
Anhur
Ali28
Anhur
Level 6
God Stats
4W - 0L
1,785 SR
Queue Stats
9W - 6L
1,425 Elo+
Party 1
Nemesis
Nemesis
InfinityBeyond
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,443 Elo+
Party 1
Danzaburou
Danzaburou
KestodianZ7
Danzaburou
Level 28
God Stats
1W - 1L
1,421 SR
Queue Stats
11W - 11L
1,380 Elo+
Solo
Raijin
Raijin
Proxious
Raijin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,394 Elo+
Party 1
Ymir
Ymir
fl0w2high
Ymir
Level 5
God Stats
13W - 4L
1,542 SR
Queue Stats
13W - 6L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cerezä
Cerberus
8
1 / 6 / 0
6,121
437
3,867
12,717
7,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
9
0 / 0 / 1
6,071
434
4,086
7,425
3,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
6
0 / 4 / 0
5,087
363
1,946
4,747
1,543
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
Softiiboi
Sun Wukong
12
4 / 6 / 0
7,509
536
9,251
13,115
8,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Venus28
Xbalanque
9
0 / 6 / 0
5,751
411
3,040
7,468
1,699
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ali28
Anhur
11
4 / 0 / 7
6,807
486
7,777
6,090
1,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 0 / 3
7,774
555
6,121
7,425
2,376
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
KestodianZ7
Danzaburou
13
3 / 3 / 2
8,105
579
8,203
12,611
4,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
Proxious
Raijin
12
6 / 1 / 1
7,412
529
6,406
5,875
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
12
3 / 1 / 4
6,715
480
3,337
9,335
4,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
5
Kills
22
22
Deaths
5
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anhur
Ali28
Anhur
4
0
7
7.5
L
Cerberus
Cerezä
Cerberus
1
6
0
0.17
L
Amaterasu
0
0
1
0.5
W
6
0
3
7.5
W
Danzaburou
KestodianZ7
Danzaburou
3
3
2
1.33
W
Raijin
Proxious
Raijin
6
1
1
6.5
L
Achilles
0
4
0
0
L
Sun Wukong
Softiiboi
Sun Wukong
4
6
0
0.67
L
Xbalanque
Venus28
Xbalanque
0
6
0
0
W
Ymir
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,190
Damage
31,844
45,472
Taken
41,336
22,819
Mitigated
14,494
10,359
Healing
9,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Ali28
Anhur
7,777
4,331
0
1,796
6,090
1,858
1,365
2,104
3,986
0
33,579
L
Cerberus
Cerezä
Cerberus
3,867
221
0
2,334
12,717
7,847
217
3,490
9,227
14,357
0
L
Amaterasu
4,086
2,158
0
3,324
7,425
3,012
0
2,371
5,054
0
14,357
W
6,121
3,789
0
901
7,425
2,376
0
721
6,604
0
46,372
W
Danzaburou
KestodianZ7
Danzaburou
8,203
3,258
0
3,498
12,611
4,437
1,542
0
12,208
0
35,891
W
Raijin
Proxious
Raijin
6,406
764
0
1,253
5,875
1,802
698
78
5,772
37,460
0
L
Achilles
1,946
622
0
812
4,747
1,543
93
1,666
3,081
0
12,675
L
Sun Wukong
Softiiboi
Sun Wukong
9,251
2,429
0
3,369
13,115
8,718
494
1,342
11,773
0
38,353
L
Xbalanque
Venus28
Xbalanque
3,040
1,363
0
520
7,468
1,699
721
874
6,594
0
26,688
W
Ymir
3,337
591
372
1,417
9,335
4,021
190
964
8,371
29,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,539
Gold Earned
36,813
180
Minions Killed
301
0
Camps Cleared
0
1,225,306
Distance Traveled
1,287,366
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,807
486
48
3
0
236,263
0
L
Cerberus
6,121
437
18
1
0
269,304
4
L
Amaterasu
6,071
434
23
2
0
337,944
1
W
Nemesis
7,774
555
77
6
0
317,098
1
W
Danzaburou
8,105
579
60
4
0
225,237
0
W
Raijin
7,412
529
64
5
0
255,731
1
L
Achilles
5,087
363
23
2
0
135,437
0
L
Sun Wukong
7,509
536
62
4
0
267,047
1
L
Xbalanque
5,751
411
54
4
0
215,574
2
W
Ymir
6,715
480
52
4
0
253,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role