Player Matchup

Artemis
Artemis
GabrielRosaInter
Artemis
Level 26
God Stats
1W - 1L
1,438 SR
Queue Stats
27W - 22L
1,616 Elo+
Solo
Cupid
Cupid
WILD CHERRY 75
Cupid
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 19L
1,734 Elo+
Solo
Olorun
Olorun
Xtrminated
Olorun
Level 4
God Stats
4W - 0L
1,891 SR
Queue Stats
4W - 1L
1,655 Elo+
Party 1
King Arthur
King Arthur
kingraptor10
King Arthur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,708 Elo+
Solo
Hel
Hel
pandalorian6592
Hel
Level 23
God Stats
4W - 5L
1,768 SR
Queue Stats
20W - 25L
1,475 Elo+
Party 1
Team Averages
Level 18
1,619 SR
1,638 Elo+

VS

Team Averages
Level 14
1,565 SR
1,541 Elo+
Sun Wukong
Sun Wukong
IMJOKER29
Sun Wukong
Level 20
God Stats
13W - 20L
1,473 SR
Queue Stats
61W - 94L
1,470 Elo+
Solo
Zeus
Zeus
Rainbowmizzy
Zeus
Level 29
God Stats
75W - 59L
1,640 SR
Queue Stats
206W - 204L
1,656 Elo+
Solo
Hel
Hel
Whooodisss
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,454 Elo+
Solo
Danzaburou
Danzaburou
darkslayer1225
Danzaburou
Level 7
God Stats
9W - 14L
1,609 SR
Queue Stats
30W - 28L
1,549 Elo+
Solo
Yemoja
Yemoja
gattyanndayo
Yemoja
Level 8
God Stats
11W - 6L
1,601 SR
Queue Stats
183W - 146L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 5
10,064
915
6,617
5,685
2,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

17
1 / 0 / 13
10,576
961
8,433
8,940
3,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Xtrminated
Olorun
15
1 / 6 / 5
9,331
848
5,920
10,991
4,130
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
kingraptor10
King Arthur
17
14 / 0 / 2
13,071
1,188
24,080
14,059
12,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 4 / 8
9,636
876
9,051
13,509
8,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Team 1 Tickets

254

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IMJOKER29
Sun Wukong
15
1 / 4 / 2
9,340
849
7,676
13,856
9,043
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
5 / 5 / 5
10,445
950
24,297
13,248
5,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 2 / 2
9,095
827
4,844
7,645
3,884
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
darkslayer1225
Danzaburou
15
2 / 5 / 5
9,453
859
7,855
13,148
6,097
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
16
1 / 2 / 8
10,652
968
3,280
9,781
8,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
32
18
Kills
10
10
Deaths
18
33
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
Sun Wukong
IMJOKER29
Sun Wukong
1
4
2
0.5
L
5
5
5
1.5
W
1
0
13
7.5
L
1
2
2
1
W
Olorun
Xtrminated
Olorun
1
6
5
0.58
L
Danzaburou
darkslayer1225
Danzaburou
2
5
5
0.9
L
Yemoja
1
2
8
2.5
W
King Arthur
kingraptor10
King Arthur
14
0
2
15
W
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,101
Damage
47,952
53,184
Taken
57,678
30,370
Mitigated
33,340
16,548
Healing
18,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,617
3,322
0
1,735
5,685
2,108
0
3,013
2,672
0
28,021
L
Sun Wukong
IMJOKER29
Sun Wukong
7,676
2,661
0
2,102
13,856
9,043
0
5,112
8,744
0
19,618
L
24,297
1,248
0
161
13,248
5,434
0
3,327
9,921
48,192
0
W
8,433
4,322
584
2,559
8,940
3,212
0
5,632
3,308
0
20,467
L
4,844
581
4,618
2,081
7,645
3,884
0
1,260
6,385
18,213
0
W
Olorun
Xtrminated
Olorun
5,920
4,426
570
654
10,991
4,130
0
9,178
1,813
17,799
0
L
Danzaburou
darkslayer1225
Danzaburou
7,855
3,312
0
1,567
13,148
6,097
0
2,306
10,668
0
23,976
L
Yemoja
3,280
1,272
5,713
2,607
9,781
8,882
0
3,793
5,988
11,726
0
W
King Arthur
kingraptor10
King Arthur
24,080
2,186
0
0
14,059
12,690
0
6,630
7,429
1,275
38,106
W
9,051
257
3,792
6,654
13,509
8,230
0
7,968
5,541
32,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,678
Gold Earned
48,985
182
Minions Killed
159
8
Camps Cleared
5
902,993
Distance Traveled
821,223
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,064
915
47
4
2
199,935
0
L
Sun Wukong
9,340
849
26
2
3
169,452
0
L
Zeus
10,445
950
48
4
0
176,941
1
W
Cupid
10,576
961
29
3
3
195,816
0
L
Hel
9,095
827
25
2
2
146,263
0
W
Olorun
9,331
848
27
2
0
124,995
0
L
Danzaburou
9,453
859
40
4
0
154,136
0
L
Yemoja
10,652
968
20
2
0
174,431
0
W
King Arthur
13,071
1,188
28
3
2
209,865
0
W
Hel
9,636
876
51
5
1
172,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role