Player Matchup

Ymir
Ymir
BlaSteR_PizZi
Ymir
Level 18
God Stats
14W - 11L
1,555 SR
Queue Stats
50W - 54L
1,512 Elo+
Party 2
Izanami
Izanami
Grigny-Leborgne
Izanami
Level 14
God Stats
20W - 8L
1,676 SR
Queue Stats
28W - 12L
1,626 Elo+
Party 2
Bakasura
Bakasura
Kagami_TTaiga
Bakasura
Level 13
God Stats
16W - 6L
1,698 SR
Queue Stats
286W - 326L
1,296 Elo+
Party 1
Merlin
Merlin
MazkOhT
Merlin
Level 101
God Stats
32W - 17L
1,669 SR
Queue Stats
99W - 88L
1,539 Elo+
Party 2
Achilles
Achilles
ssurayyyyyy
Achilles
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
322W - 338L
1,398 Elo+
Party 1
Team Averages
Level 33
1,620 SR
1,474 Elo+

VS

Team Averages
Level 15
1,516 SR
1,251 Elo+
Hel
Hel
CatManAshley
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,187 Elo+
Party 3
Osiris
Osiris
Itachilli
Osiris
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,082 Elo+
Solo
Kali
Kali
XxA SuddxX9798
Kali
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,076 Elo+
Party 3
Ra
Ra
andresome12
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,386 Elo+
Solo
Heimdallr
Heimdallr
juuuush28
Heimdallr
Level 25
God Stats
10W - 11L
1,582 SR
Queue Stats
189W - 177L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 23
12,891
1,074
17,071
12,556
17,157
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 3 / 16
12,148
1,012
23,515
8,688
3,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
Kagami_TTaiga
Bakasura
18
7 / 2 / 16
12,745
1,062
8,770
19,906
9,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
MazkOhT
Merlin
20
11 / 5 / 18
14,438
1,203
27,944
10,095
4,298
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
ssurayyyyyy
Achilles
18
6 / 2 / 21
12,573
1,048
13,394
15,560
13,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

234

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 4
10,095
841
4,272
10,151
4,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Osiris
Itachilli
Osiris
17
0 / 11 / 4
11,055
921
2,389
19,940
10,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
3 / 15 / 3
11,520
960
10,841
31,179
13,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
4 / 9 / 5
12,694
1,058
17,880
20,395
7,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
juuuush28
Heimdallr
19
5 / 3 / 4
12,931
1,078
24,433
18,672
7,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
32
39
Kills
12
12
Deaths
39
94
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
0
23
16.5
L
0
1
4
2
W
10
3
16
6
L
Osiris
Itachilli
Osiris
0
11
4
0.18
W
Bakasura
Kagami_TTaiga
Bakasura
7
2
16
7.5
W
Merlin
MazkOhT
Merlin
11
5
18
4
L
3
15
3
0.3
L
4
9
5
0.72
L
Heimdallr
juuuush28
Heimdallr
5
3
4
2.33
W
Achilles
ssurayyyyyy
Achilles
6
2
21
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,694
Damage
59,815
66,805
Taken
100,337
49,189
Mitigated
43,154
7,238
Healing
17,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,071
4,463
0
0
12,556
17,157
0
3,774
8,782
30,409
0
L
4,272
252
4,059
2,616
10,151
4,064
0
5,572
4,449
8,764
0
W
23,515
15,380
0
498
8,688
3,894
0
1,683
7,005
0
34,811
L
Osiris
Itachilli
Osiris
2,389
812
0
488
19,940
10,134
0
8,804
11,022
0
13,223
W
Bakasura
Kagami_TTaiga
Bakasura
8,770
6,832
0
3,227
19,906
9,913
0
7,699
12,207
0
38,652
W
Merlin
MazkOhT
Merlin
27,944
1,482
765
1,612
10,095
4,298
0
2,701
7,394
50,603
0
L
10,841
4,856
0
2,820
31,179
13,610
0
14,232
16,568
0
21,547
L
17,880
1,315
1,039
1,853
20,395
7,852
0
8,375
11,875
47,680
0
L
Heimdallr
juuuush28
Heimdallr
24,433
11,720
0
4,133
18,672
7,494
0
8,032
10,544
0
63,899
W
Achilles
ssurayyyyyy
Achilles
13,394
4,432
0
1,136
15,560
13,927
0
6,295
9,260
0
26,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,795
Gold Earned
58,295
228
Minions Killed
181
4
Camps Cleared
10
1,138,140
Distance Traveled
1,035,200
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,891
1,074
32
3
0
213,043
0
L
Hel
10,095
841
12
1
0
227,209
0
W
Izanami
12,148
1,012
23
2
1
176,524
0
L
Osiris
11,055
921
10
1
7
153,242
1
W
Bakasura
12,745
1,062
80
7
1
263,274
3
W
Merlin
14,438
1,203
56
5
2
198,495
0
L
Kali
11,520
960
8
1
0
216,989
0
L
Ra
12,694
1,058
83
7
2
237,757
0
L
Heimdallr
12,931
1,078
68
6
1
200,003
0
W
Achilles
12,573
1,048
37
3
0
286,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role