Player Matchup

Izanami
Izanami
DuplexHit
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
King Arthur
King Arthur
LilFarmChild
King Arthur
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 56L
1,348 Elo+
Party 3
Thoth
Thoth
Masega360
Thoth
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 102L
1,229 Elo+
Solo
Merlin
Merlin
ikercg98
Merlin
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
58W - 58L
1,302 Elo+
Party 3
Thanatos
Thanatos
javenraid
Thanatos
Level 27
God Stats
13W - 24L
1,328 SR
Queue Stats
23W - 41L
1,279 Elo+
Solo
Team Averages
Level 22
1,466 SR
1,332 Elo+

VS

Team Averages
Level 15
1,472 SR
1,289 Elo+
Cernunnos
Cernunnos
M0RPh1SU
Cernunnos
Level 43
God Stats
5W - 4L
1,427 SR
Queue Stats
28W - 36L
1,223 Elo+
Party 2
Kali
Kali
NofyExtreme
Kali
Level 16
God Stats
16W - 8L
1,582 SR
Queue Stats
24W - 26L
1,351 Elo+
Party 1
Bellona
Bellona
RaduRaduRr
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Olorun
Olorun
i2Facts
Olorun
Level 8
God Stats
8W - 7L
1,352 SR
Queue Stats
30W - 29L
1,330 Elo+
Party 2
Nox
Nox
lukaltes_killer
Nox
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 7L
1,042 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DuplexHit
Izanami
2
0 / 1 / 0
5,770
262
358
939
162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
LilFarmChild
King Arthur
17
2 / 7 / 3
9,968
453
5,159
19,938
16,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thoth
Masega360
Thoth
17
4 / 8 / 6
10,888
495
8,376
15,231
5,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Merlin
ikercg98
Merlin
16
10 / 8 / 5
10,920
496
17,872
12,529
4,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
javenraid
Thanatos
18
5 / 2 / 4
11,055
503
6,113
17,475
7,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
M0RPh1SU
Cernunnos
15
4 / 1 / 4
10,250
466
6,678
9,633
3,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
9 / 4 / 2
11,945
543
12,136
21,233
8,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
RaduRaduRr
Bellona
18
6 / 3 / 0
11,478
522
12,196
14,377
15,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
i2Facts
Olorun
17
5 / 2 / 5
10,685
486
10,185
12,216
4,963
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
1 / 11 / 2
8,249
375
1,944
12,349
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
38
21
Kills
25
26
Deaths
21
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
DuplexHit
Izanami
0
1
0
0
L
King Arthur
LilFarmChild
King Arthur
2
7
3
0.5
W
Cernunnos
M0RPh1SU
Cernunnos
4
1
4
6
L
Thoth
Masega360
Thoth
4
8
6
0.88
W
9
4
2
2.5
W
Bellona
RaduRaduRr
Bellona
6
3
0
2
W
Olorun
i2Facts
Olorun
5
2
5
3.75
L
Merlin
ikercg98
Merlin
10
8
5
1.56
L
Thanatos
javenraid
Thanatos
5
2
4
3.5
W
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,878
Damage
43,139
66,112
Taken
69,808
33,556
Mitigated
36,220
25,372
Healing
17,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DuplexHit
Izanami
358
236
0
191
939
162
240
64
875
0
1,665
L
King Arthur
LilFarmChild
King Arthur
5,159
1,565
428
4,891
19,938
16,012
228
5,288
14,159
0
39,901
W
Cernunnos
M0RPh1SU
Cernunnos
6,678
3,205
405
4,227
9,633
3,376
2,196
4,105
5,434
0
50,996
L
Thoth
Masega360
Thoth
8,376
1,187
195
2,153
15,231
5,668
0
3,507
11,674
44,237
0
W
12,136
8,162
354
7,074
21,233
8,587
0
7,642
13,253
0
69,983
W
Bellona
RaduRaduRr
Bellona
12,196
2,365
0
1,034
14,377
15,513
1,942
1,740
12,593
13,180
49,439
W
Olorun
i2Facts
Olorun
10,185
5,160
368
4,033
12,216
4,963
1,520
4,405
7,691
64,160
0
L
Merlin
ikercg98
Merlin
17,872
2,298
0
2,226
12,529
4,423
897
3,951
8,528
58,161
0
L
Thanatos
javenraid
Thanatos
6,113
1,077
0
15,288
17,475
7,291
11
2,007
15,368
0
70,883
W
1,944
739
0
0
12,349
3,781
0
7,368
4,589
14,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,601
Gold Earned
52,607
365
Minions Killed
468
0
Camps Cleared
0
1,394,094
Distance Traveled
1,734,293
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,770
262
6
0
0
35,456
0
L
King Arthur
9,968
453
68
3
0
318,106
4
W
Cernunnos
10,250
466
94
4
0
286,217
1
L
Thoth
10,888
495
69
3
0
357,603
0
W
Kali
11,945
543
120
5
0
427,595
4
W
Bellona
11,478
522
120
5
0
374,829
3
W
Olorun
10,685
486
112
5
0
378,038
0
L
Merlin
10,920
496
103
5
0
273,251
0
L
Thanatos
11,055
503
119
5
0
409,678
0
W
Nox
8,249
375
22
1
0
267,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role