Player Matchup

Medusa
Medusa
LordMoakim
Medusa
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 254L
1,642 Elo+
Solo
Pele
Pele
Meteor
Pele
Level 160
God Stats
2W - 3L
1,242 SR
Queue Stats
138W - 110L
1,683 Elo+
Solo
Sol
Sol
Storkman101
Sol
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 86L
1,840 Elo+
Solo
Thanatos
Thanatos
awsomepuh
Thanatos
Level 148
God Stats
0W - 7L
1,500 SR
Queue Stats
174W - 178L
1,897 Elo+
Solo
Kumbhakarna
Kumbhakarna
pedrotin61
Kumbhakarna
Level 125
God Stats
1W - 6L
1,500 SR
Queue Stats
466W - 503L
1,551 Elo+
Solo
Team Averages
Level 148
1,448 SR
1,722 Elo+

VS

Team Averages
Level 151
1,451 SR
1,555 Elo+
Neith
Neith
DaveSkater
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
DioBoia
Sobek
Level 152
God Stats
1W - 0L
1,715 SR
Queue Stats
102W - 108L
1,584 Elo+
Solo
Scylla
Scylla
OmgY
Scylla
Level 160
God Stats
21W - 9L
1,375 SR
Queue Stats
1,000W - 721L
1,636 Elo+
Solo
Hou Yi
Hou Yi
Radiogamer
Hou Yi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xTheHealer
Ah Muzen Cab
Level 159
God Stats
17W - 16L
1,165 SR
Queue Stats
835W - 890L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LordMoakim
Medusa
13
2 / 7 / 3
8,145
679
12,195
14,483
6,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Meteor
Pele
14
1 / 4 / 8
8,341
695
7,782
11,706
12,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 5 / 4
8,679
723
16,436
12,293
4,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
awsomepuh
Thanatos
15
4 / 4 / 6
9,371
781
10,392
12,674
8,783
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Kumbhakarna
pedrotin61
Kumbhakarna
16
0 / 5 / 7
9,105
759
5,169
17,779
18,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
2 / 2 / 23
9,449
787
12,387
13,523
7,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sobek
DioBoia
Sobek
17
5 / 2 / 16
10,821
902
9,583
18,494
21,432
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
OmgY
Scylla
18
9 / 3 / 8
10,479
873
18,018
14,463
6,891
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
Radiogamer
Hou Yi
17
5 / 3 / 14
9,978
832
10,868
10,303
4,565
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
xTheHealer
Ah Muzen Cab
18
4 / 1 / 19
10,855
905
12,236
10,019
5,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
105
9
Kills
25
25
Deaths
11
28
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Neith
2
2
23
6.75
W
Sobek
DioBoia
Sobek
5
2
16
6.5
L
Medusa
LordMoakim
Medusa
2
7
3
0.5
L
Pele
Meteor
Pele
1
4
8
1.25
W
Scylla
OmgY
Scylla
9
3
8
4.33
W
Hou Yi
Radiogamer
Hou Yi
5
3
14
4
L
2
5
4
0.8
L
Thanatos
awsomepuh
Thanatos
4
4
6
1.75
L
Kumbhakarna
pedrotin61
Kumbhakarna
0
5
7
0.7
W
Ah Muzen Cab
xTheHealer
Ah Muzen Cab
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,974
Damage
63,092
68,935
Taken
66,802
51,365
Mitigated
46,155
21,175
Healing
27,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
12,387
5,945
154
2,845
13,523
7,953
1,726
4,253
9,045
0
21,212
W
Sobek
DioBoia
Sobek
9,583
260
2,321
6,278
18,494
21,432
380
5,520
12,899
15,069
0
L
Medusa
LordMoakim
Medusa
12,195
5,016
1,780
2,128
14,483
6,378
769
5,965
8,518
0
22,263
L
Pele
Meteor
Pele
7,782
432
938
2,081
11,706
12,431
7
4,378
7,328
0
13,164
W
Scylla
OmgY
Scylla
18,018
2,886
898
5,641
14,463
6,891
1,690
5,447
8,891
35,991
0
W
Hou Yi
Radiogamer
Hou Yi
10,868
4,403
1,242
796
10,303
4,565
1,360
4,190
6,059
0
23,786
L
16,436
3,395
940
2,827
12,293
4,785
711
4,623
7,670
29,655
0
L
Thanatos
awsomepuh
Thanatos
10,392
1,500
791
7,780
12,674
8,783
82
5,024
7,650
0
12,600
L
Kumbhakarna
pedrotin61
Kumbhakarna
5,169
105
257
1,653
17,779
18,988
210
7,611
10,168
23,246
0
W
Ah Muzen Cab
xTheHealer
Ah Muzen Cab
12,236
2,519
1,688
5,222
10,019
5,314
847
2,195
7,824
0
32,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,641
Gold Earned
51,582
129
Minions Killed
135
0
Camps Cleared
0
1,088,448
Distance Traveled
1,071,662
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,449
787
20
2
0
212,510
1
W
Sobek
10,821
902
3
0
0
220,056
2
L
Medusa
8,145
679
27
2
0
213,324
3
L
Pele
8,341
695
19
2
0
211,560
2
W
Scylla
10,479
873
46
4
0
202,932
0
W
Hou Yi
9,978
832
37
3
0
196,509
2
L
Sol
8,679
723
38
3
0
202,302
3
L
Thanatos
9,371
781
11
1
0
267,200
4
L
Kumbhakarna
9,105
759
34
3
0
194,062
3
W
Ah Muzen Cab
10,855
905
29
2
0
239,655
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role