Player Matchup

King Arthur
King Arthur
ItsAlwaysJason
King Arthur
Level 100
God Stats
4W - 10L
1,188 SR
Queue Stats
361W - 444L
1,339 Elo+
Party 1
Rama
Rama
ItsJustBlacky
Rama
Level 50
God Stats
1W - 2L
1,731 SR
Queue Stats
474W - 702L
1,309 Elo+
Party 1
Sobek
Sobek
Lonely Reese
Sobek
Level 28
God Stats
6W - 10L
1,731 SR
Queue Stats
470W - 677L
1,309 Elo+
Party 1
Anubis
Anubis
Muggleti
Anubis
Level 44
God Stats
61W - 46L
1,469 SR
Queue Stats
520W - 612L
1,288 Elo+
Solo
Scylla
Scylla
Raigeko
Scylla
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 60
1,524 SR
1,349 Elo+

VS

Team Averages
Level 45
1,449 SR
1,312 Elo+
Sun Wukong
Sun Wukong
IronFox950
Sun Wukong
Level 46
God Stats
33W - 33L
1,446 SR
Queue Stats
141W - 159L
1,377 Elo+
Party 2
Nemesis
Nemesis
Lucky1XG
Nemesis
Level 29
God Stats
6W - 14L
1,322 SR
Queue Stats
64W - 85L
1,389 Elo+
Party 2
Cupid
Cupid
Minitron 111
Cupid
Level 48
God Stats
9W - 5L
1,500 SR
Queue Stats
85W - 96L
1,396 Elo+
Solo
Cerberus
Cerberus
QueenWolfie7767
Cerberus
Level 57
God Stats
12W - 10L
1,478 SR
Queue Stats
179W - 252L
1,248 Elo+
Party 2
Anubis
Anubis
matador123829
Anubis
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 141L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ItsAlwaysJason
King Arthur
7
0 / 1 / 2
4,569
457
1,778
4,188
1,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
2 / 3 / 0
4,861
486
2,456
5,170
1,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 1 / 2
4,887
489
2,119
6,321
3,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
Muggleti
Anubis
9
0 / 1 / 0
4,772
477
2,467
4,308
1,273
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
Raigeko
Scylla
10
2 / 2 / 1
5,641
564
3,781
3,619
809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IronFox950
Sun Wukong
10
2 / 0 / 0
5,572
557
3,709
6,093
3,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Lucky1XG
Nemesis
10
1 / 0 / 1
5,616
562
2,150
4,867
1,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 0 / 2
5,619
562
2,810
3,417
818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
7
2 / 4 / 2
5,088
509
2,571
6,875
2,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
1 / 1 / 1
5,044
504
2,596
2,787
1,375
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
5
Kills
8
8
Deaths
5
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
IronFox950
Sun Wukong
2
0
0
2
L
King Arthur
ItsAlwaysJason
King Arthur
0
1
2
1
L
2
3
0
0.67
L
1
1
2
2
W
Nemesis
Lucky1XG
Nemesis
1
0
1
1.5
W
2
0
2
3
L
Anubis
Muggleti
Anubis
0
1
0
0
W
Cerberus
2
4
2
0.75
L
Scylla
Raigeko
Scylla
2
2
1
1.25
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,601
Damage
13,836
23,606
Taken
24,039
7,598
Mitigated
9,216
5,775
Healing
6,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
IronFox950
Sun Wukong
3,709
516
0
2,701
6,093
3,168
373
2,189
3,904
0
21,942
L
King Arthur
ItsAlwaysJason
King Arthur
1,778
398
0
643
4,188
1,296
0
0
4,139
0
19,615
L
2,456
2,123
0
524
5,170
1,032
0
1,725
3,445
0
15,312
L
2,119
273
0
2,263
6,321
3,188
0
1,445
4,876
13,060
0
W
Nemesis
Lucky1XG
Nemesis
2,150
425
99
429
4,867
1,369
945
1,407
3,448
0
28,119
W
2,810
1,328
154
1,236
3,417
818
272
370
3,047
0
25,382
L
Anubis
Muggleti
Anubis
2,467
265
0
1,899
4,308
1,273
0
0
3,983
23,571
0
W
Cerberus
2,571
114
107
1,086
6,875
2,486
171
2,551
4,244
9,318
0
L
Scylla
Raigeko
Scylla
3,781
377
0
446
3,619
809
0
1,997
1,622
30,159
0
W
2,596
0
0
727
2,787
1,375
0
1,696
1,029
17,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,730
Gold Earned
26,939
203
Minions Killed
205
0
Camps Cleared
0
911,942
Distance Traveled
921,109
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,572
557
41
4
0
210,651
2
L
King Arthur
4,569
457
42
4
0
208,660
1
L
Rama
4,861
486
34
3
0
156,524
2
L
Sobek
4,887
489
17
2
0
197,790
0
W
Nemesis
5,616
562
60
6
0
208,666
0
W
Cupid
5,619
562
54
5
0
170,078
3
L
Anubis
4,772
477
45
5
0
178,279
0
W
Cerberus
5,088
509
15
2
0
179,821
0
L
Scylla
5,641
564
65
7
0
170,689
3
W
Anubis
5,044
504
35
4
0
151,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role